Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ByAlex93
Nox
Level 109
God Stats
4W - 2L
1,466 SR
Queue Stats
106W - 98L
1,539 Elo+
Solo
Agni
Agni
RosaLouca
Agni
Level 147
God Stats
1W - 3L
1,479 SR
Queue Stats
123W - 134L
1,531 Elo+
Solo
Chang'e
Chang'e
TigerCope
Chang'e
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
kyungyel
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 88
1,489 SR
1,514 Elo+

VS

Team Averages
Level 95
1,448 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Alyly
Nemesis
Level 68
God Stats
1W - 1L
1,238 SR
Queue Stats
51W - 43L
1,546 Elo+
Solo
Poseidon
Poseidon
MaçãDoAmor
Poseidon
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,427 Elo+
Party 1
Hades
Hades
Necash
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,404 Elo+
Solo
Horus
Horus
Wiccann
Horus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 8
8,148
741
8,260
7,834
4,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 6
8,961
815
8,815
8,905
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Agni
14
3 / 4 / 6
8,147
741
10,133
6,759
2,128
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TigerCope
Chang'e
14
0 / 5 / 10
7,558
687
5,532
10,525
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
kyungyel
Bellona
16
4 / 6 / 8
8,641
786
7,646
12,427
12,668
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 2 / 12
10,274
934
15,227
8,365
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Alyly
Nemesis
12
1 / 4 / 12
8,003
728
3,311
6,442
3,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
MaçãDoAmor
Poseidon
18
4 / 2 / 17
10,020
911
9,153
6,664
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Necash
Hades
14
4 / 4 / 10
8,891
808
9,669
13,110
11,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Wiccann
Horus
16
6 / 1 / 12
9,496
863
5,253
12,727
14,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
86
13
Kills
23
23
Deaths
13
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
8
1.67
W
Nu Wa
 
Nu Wa
8
2
12
7
W
Nemesis
Alyly
Nemesis
1
4
12
1.75
L
5
5
6
1.6
W
Poseidon
MaçãDoAmor
Poseidon
4
2
17
6.25
W
Hades
Necash
Hades
4
4
10
2.25
L
Agni
3
4
6
1.5
L
Chang'e
TigerCope
Chang'e
0
5
10
1
W
Horus
Wiccann
Horus
6
1
12
12
L
Bellona
kyungyel
Bellona
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,386
Damage
42,613
46,450
Taken
47,308
25,759
Mitigated
37,578
13,613
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,260
754
385
2,265
7,834
4,566
0
5,037
2,675
27,185
0
W
Nu Wa
 
Nu Wa
15,227
4,871
1,520
1,481
8,365
4,286
1,550
5,615
2,750
34,731
0
W
Nemesis
Alyly
Nemesis
3,311
1,020
234
382
6,442
3,565
808
4,695
1,747
0
4,995
L
8,815
587
1,038
647
8,905
2,969
0
7,399
1,419
16,991
0
W
Poseidon
MaçãDoAmor
Poseidon
9,153
835
592
319
6,664
3,219
1,556
4,918
1,746
26,823
0
W
Hades
Necash
Hades
9,669
285
1,409
2,151
13,110
11,621
374
10,479
2,631
15,281
0
L
Agni
10,133
699
377
1,247
6,759
2,128
92
5,007
1,668
22,122
0
L
Chang'e
TigerCope
Chang'e
5,532
956
3,871
3,035
10,525
3,428
0
8,705
1,746
18,403
0
W
Horus
Wiccann
Horus
5,253
2,626
5,099
6,442
12,727
14,887
266
7,033
5,694
0
10,028
L
Bellona
kyungyel
Bellona
7,646
2,167
289
459
12,427
12,668
0
7,403
4,893
0
15,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
46,684
122
Minions Killed
122
0
Camps Cleared
0
897,839
Distance Traveled
983,573
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,148
741
35
3
0
171,876
0
W
Nu Wa
10,274
934
34
3
0
181,419
2
W
Nemesis
8,003
728
12
1
0
174,957
0
L
Nox
8,961
815
20
2
0
176,156
1
W
Poseidon
10,020
911
48
4
0
214,641
0
W
Hades
8,891
808
16
1
0
181,748
1
L
Agni
8,147
741
22
2
0
169,974
0
L
Chang'e
7,558
687
26
2
0
184,615
1
W
Horus
9,496
863
12
1
0
230,808
0
L
Bellona
8,641
786
19
2
0
195,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role