Player Matchup

Bellona
Bellona
Alcalculator
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dany_JZ
Cerberus
Level 7
God Stats
0W - 2L
1,121 SR
Queue Stats
0W - 5L
1,068 Elo+
Party 1
Ra
Ra
First90s
Ra
Level 11
God Stats
1W - 6L
1,070 SR
Queue Stats
3W - 9L
1,256 Elo+
Party 1
Apollo
Apollo
GeroR05
Apollo
Level 64
God Stats
0W - 2L
1,212 SR
Queue Stats
14W - 24L
1,210 Elo+
Party 1
Nemesis
Nemesis
Goodsbeezy21
Nemesis
Level 126
God Stats
1W - 3L
1,174 SR
Queue Stats
104W - 94L
1,405 Elo+
Solo
Team Averages
Level 42
1,215 SR
1,288 Elo+

VS

Team Averages
Level 85
1,572 SR
1,398 Elo+
Ravana
Ravana
 
Ravana
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GmNunes
Heimdallr
Level 106
God Stats
5W - 3L
1,427 SR
Queue Stats
325W - 331L
1,359 Elo+
Solo
Jormungandr
Jormungandr
MerlinIsMyStand
Jormungandr
Level 104
God Stats
13W - 11L
1,689 SR
Queue Stats
244W - 257L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
Skullzxzzz
Nu Wa
Level 79
God Stats
5W - 0L
1,749 SR
Queue Stats
19W - 19L
1,345 Elo+
Solo
Bellona
Bellona
Theangelito 615
Bellona
Level 28
God Stats
80W - 105L
1,493 SR
Queue Stats
259W - 291L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alcalculator
Bellona
11
3 / 8 / 0
6,688
478
3,772
11,654
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Dany_JZ
Cerberus
9
0 / 5 / 1
5,939
424
1,197
10,556
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 0
6,323
452
1,405
6,581
1,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
GeroR05
Apollo
9
1 / 8 / 0
5,842
417
4,376
10,666
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Goodsbeezy21
Nemesis
13
0 / 3 / 1
6,986
499
3,595
12,118
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 1 / 4
7,269
519
3,961
4,331
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
GmNunes
Heimdallr
13
4 / 0 / 9
8,438
603
10,145
6,248
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MerlinIsMyStand
Jormungandr
13
10 / 1 / 7
8,620
616
9,537
10,812
9,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
14
4 / 0 / 7
8,506
608
8,731
4,194
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 1
8,747
625
5,522
9,130
8,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
29
29
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
4
7
L
Bellona
Alcalculator
Bellona
3
8
0
0.38
L
Cerberus
Dany_JZ
Cerberus
0
5
1
0.1
L
1
5
0
0.2
L
Apollo
GeroR05
Apollo
1
8
0
0.13
W
Heimdallr
GmNunes
Heimdallr
4
0
9
8.5
L
Nemesis
Goodsbeezy21
Nemesis
0
3
1
0.17
W
Jormungandr
MerlinIsMyStand
Jormungandr
10
1
7
13.5
W
Nu Wa
4
0
7
7.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
37,896
51,575
Taken
34,715
19,944
Mitigated
23,375
5,657
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,961
916
0
1,444
4,331
1,885
0
169
4,162
0
26,821
L
Bellona
Alcalculator
Bellona
3,772
1,233
0
899
11,654
8,519
120
2,163
9,491
0
15,309
L
Cerberus
Dany_JZ
Cerberus
1,197
253
0
1,373
10,556
4,279
0
3,259
7,297
13,848
0
L
1,405
394
0
1,105
6,581
1,649
0
3,893
2,688
25,006
0
L
Apollo
GeroR05
Apollo
4,376
2,683
0
1,041
10,666
2,010
0
5,469
5,197
0
28,199
W
Heimdallr
GmNunes
Heimdallr
10,145
5,001
0
1,849
6,248
2,137
1,059
581
5,667
0
42,534
L
Nemesis
Goodsbeezy21
Nemesis
3,595
1,194
0
1,239
12,118
3,487
0
3,355
8,763
0
51,248
W
Jormungandr
MerlinIsMyStand
Jormungandr
9,537
2,875
123
3,954
10,812
9,030
285
1,026
9,786
34,969
2,758
W
Nu Wa
8,731
1,248
0
1,085
4,194
1,445
1,230
826
3,368
52,327
0
W
5,522
1,753
0
2,995
9,130
8,878
1,663
0
9,130
0
50,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
41,580
254
Minions Killed
401
0
Camps Cleared
0
1,405,294
Distance Traveled
1,361,010
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,269
519
58
4
0
270,518
5
L
Bellona
6,688
478
26
2
0
264,674
0
L
Cerberus
5,939
424
49
4
0
294,674
0
L
Ra
6,323
452
43
3
0
261,270
0
L
Apollo
5,842
417
53
4
0
263,003
0
W
Heimdallr
8,438
603
83
6
0
283,317
3
L
Nemesis
6,986
499
83
6
0
321,673
3
W
Jormungandr
8,620
616
52
4
0
276,785
5
W
Nu Wa
8,506
608
99
7
0
248,659
2
W
Bellona
8,747
625
109
8
0
281,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role