Player Matchup

Apollo
Apollo
Daveyiscool007
Apollo
Level 145
God Stats
1W - 1L
1,515 SR
Queue Stats
57W - 43L
1,551 Elo+
Party 1
Bellona
Bellona
Mozex97
Bellona
Level 108
God Stats
21W - 20L
1,560 SR
Queue Stats
439W - 415L
1,552 Elo+
Solo
Cerberus
Cerberus
Turtledoes
Cerberus
Level 160
God Stats
1W - 2L
1,763 SR
Queue Stats
58W - 42L
1,560 Elo+
Party 1
Thanatos
Thanatos
Unchained0
Thanatos
Level 41
God Stats
2W - 2L
1,448 SR
Queue Stats
72W - 44L
1,561 Elo+
Party 1
Chang'e
Chang'e
flipflip3
Chang'e
Level 61
God Stats
2W - 0L
1,466 SR
Queue Stats
35W - 29L
1,538 Elo+
Party 1
Team Averages
Level 103
1,550 SR
1,552 Elo+

VS

Team Averages
Level 56
1,517 SR
1,488 Elo+
Zhong Kui
Zhong Kui
Alatzinxpectro
Zhong Kui
Level 108
God Stats
0W - 2L
1,258 SR
Queue Stats
78W - 67L
1,575 Elo+
Party 3
Olorun
Olorun
GMickey
Olorun
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
461W - 513L
1,419 Elo+
Party 2
Horus
Horus
PilenceOjsa
Horus
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
115W - 156L
1,388 Elo+
Party 2
Chaac
Chaac
XelaaR
Chaac
Level 85
God Stats
1W - 3L
1,612 SR
Queue Stats
50W - 47L
1,545 Elo+
Party 3
Mercury
Mercury
jonander28
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
10,934
497
11,349
14,336
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mozex97
Bellona
19
3 / 0 / 9
12,502
568
13,488
20,548
19,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Turtledoes
Cerberus
18
7 / 1 / 14
11,676
531
10,410
18,294
24,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Unchained0
Thanatos
20
18 / 3 / 9
13,628
619
23,387
18,693
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
flipflip3
Chang'e
18
2 / 3 / 3
10,521
478
6,293
12,957
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alatzinxpectro
Zhong Kui
18
0 / 6 / 2
10,903
496
11,643
16,962
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
GMickey
Olorun
14
1 / 9 / 2
9,322
424
6,191
14,861
3,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 8 / 2
8,772
399
4,514
17,996
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
XelaaR
Chaac
18
4 / 4 / 1
11,549
525
13,635
20,024
9,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
jonander28
Mercury
15
3 / 9 / 2
10,027
456
5,764
17,920
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
36
Kills
9
9
Deaths
36
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alatzinxpectro
Zhong Kui
0
6
2
0.17
W
6
2
10
5.5
L
Olorun
GMickey
Olorun
1
9
2
0.22
W
Bellona
Mozex97
Bellona
3
0
9
7.5
L
1
8
2
0.25
W
Cerberus
Turtledoes
Cerberus
7
1
14
14
W
Thanatos
Unchained0
Thanatos
18
3
9
7.5
L
Chaac
XelaaR
Chaac
4
4
1
1.13
W
Chang'e
flipflip3
Chang'e
2
3
3
1.17
L
Mercury
jonander28
Mercury
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,927
Damage
41,747
84,828
Taken
87,763
64,192
Mitigated
48,027
43,634
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alatzinxpectro
Zhong Kui
11,643
998
0
6,305
16,962
15,527
408
697
16,265
85,216
0
W
11,349
5,303
0
6,143
14,336
6,844
3,014
3,627
10,709
0
71,849
L
Olorun
GMickey
Olorun
6,191
3,926
43
2,743
14,861
3,483
0
2,972
11,889
58,464
0
W
Bellona
Mozex97
Bellona
13,488
3,621
0
9,768
20,548
19,845
934
7,354
12,129
0
78,405
L
4,514
2,214
558
3,211
17,996
14,320
0
3,749
14,247
0
19,396
W
Cerberus
Turtledoes
Cerberus
10,410
665
685
3,260
18,294
24,405
913
3,709
14,585
56,358
0
W
Thanatos
Unchained0
Thanatos
23,387
7,340
0
16,247
18,693
8,757
1,655
2,664
15,926
0
112,823
L
Chaac
XelaaR
Chaac
13,635
2,150
0
7,744
20,024
9,643
0
5,213
14,811
0
76,213
W
Chang'e
flipflip3
Chang'e
6,293
569
2,067
5,464
12,957
4,341
738
1,192
11,718
59,564
0
L
Mercury
jonander28
Mercury
5,764
2,187
0
2,006
17,920
5,054
0
4,234
13,686
0
55,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,261
Gold Earned
50,573
606
Minions Killed
550
0
Camps Cleared
0
2,203,377
Distance Traveled
1,946,604
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,903
496
189
9
0
370,354
4
W
Apollo
10,934
497
99
5
0
401,712
1
L
Olorun
9,322
424
106
5
0
359,918
1
W
Bellona
12,502
568
164
7
0
465,854
5
L
Horus
8,772
399
24
1
0
385,476
5
W
Cerberus
11,676
531
117
5
0
430,069
5
W
Thanatos
13,628
619
138
6
0
484,099
1
L
Chaac
11,549
525
144
7
0
424,389
3
W
Chang'e
10,521
478
88
4
0
421,643
1
L
Mercury
10,027
456
87
4
0
406,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role