Player Matchup

Hera
Hera
Gold IV
Blue lVl
Hera
Gold IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,582 MMR
Party 2
Arachne
Arachne
Gold IV
CG SKarlet
Arachne
Gold IV
Level 122
God Stats
12W - 9L
1,656 SR
Queue Stats
30W - 31L
1,582 MMR
Party 2
Horus
Horus
Gold IV
KI11 TAKER2
Horus
Gold IV
Level 111
God Stats
12W - 8L
1,686 SR
Queue Stats
33W - 29L
1,582 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,614 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,474 SR
1,583 MMR
Agni
Agni
Platinum III
Bugs In Hair
Agni
Platinum III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,744 MMR
Party 1
Shiva
Shiva
Gold I
DeathFrmAslugz
Shiva
Gold I
Level 127
God Stats
5W - 3L
1,765 SR
Queue Stats
128W - 134L
1,575 MMR
Solo
Mulan
Mulan
Gold III
ZenfulGuru
Mulan
Gold III
Level 128
God Stats
7W - 3L
1,156 SR
Queue Stats
613W - 670L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
8 / 7 / 10
14,412
721
23,023
19,881
7,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CG SKarlet
Arachne
20
12 / 3 / 8
15,548
777
21,688
37,772
39,099
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 11
13,004
650
10,733
26,765
37,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
AresBastetZeusFenrirAphrodite

VS

Bans
ThothMedusaGilgameshCliodhnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
14,370
719
28,484
15,560
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 7 / 9
14,211
711
26,841
29,064
35,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
17
4 / 11 / 10
13,929
696
17,071
25,256
28,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
23
Kills
14
14
Deaths
23
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
8
7
10
1.86
W
6
5
7
1.9
L
Arachne
CG SKarlet
Arachne
12
3
8
5.33
W
4
7
9
1.21
L
3
4
11
2.13
W
Mulan
4
11
10
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
72,396
84,418
Taken
69,880
84,434
Mitigated
70,754
30,502
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
23,023
4,431
0
2,634
19,881
7,848
479
6,364
12,918
74,130
0
W
28,484
1,380
0
5,128
15,560
6,009
997
5,384
10,176
83,835
0
L
Arachne
CG SKarlet
Arachne
21,688
13,649
651
10,374
37,772
39,099
206
15,983
20,559
0
47,185
W
26,841
5,011
514
4,024
29,064
35,813
130
8,902
20,162
0
55,274
L
10,733
4,292
5,672
11,171
26,765
37,487
304
10,642
14,936
0
35,540
W
Mulan
17,071
1,763
0
3,533
25,256
28,932
698
9,414
15,842
12,763
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
42,510
180
Minions Killed
232
8
Camps Cleared
9
1,126,551
Distance Traveled
1,046,723
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,412
721
98
5
3
332,954
0
W
Agni
14,370
719
124
6
5
351,843
2
L
Arachne
15,548
777
43
2
3
409,450
2
W
Shiva
14,211
711
52
3
2
380,589
0
L
Horus
13,004
650
39
2
2
384,147
5
W
Mulan
13,929
696
56
3
2
314,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role