Player Matchup

Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SleepyGoddess03
Nu Wa
Level 13
God Stats
5W - 3L
1,500 SR
Queue Stats
128W - 109L
1,606 Elo+
Party 2
Hel
Hel
Stayshun
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 62L
1,558 Elo+
Party 2
Cerberus
Cerberus
sheadee
Cerberus
Level 85
God Stats
0W - 1L
1,745 SR
Queue Stats
54W - 43L
1,568 Elo+
Party 2
Nemesis
Nemesis
xXshinryuuXx
Nemesis
Level 34
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 39L
1,453 Elo+
Solo
Team Averages
Level 37
1,549 SR
1,537 Elo+

VS

Team Averages
Level 89
1,371 SR
1,574 Elo+
Anhur
Anhur
BruiserBrigade7
Anhur
Level 147
God Stats
5W - 8L
1,462 SR
Queue Stats
352W - 377L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
HalfEvil33
Gilgamesh
Level 85
God Stats
3W - 1L
1,702 SR
Queue Stats
87W - 76L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
UchihaBlackList
Baron Samedi
Level 148
God Stats
1W - 1L
1,277 SR
Queue Stats
29W - 40L
1,506 Elo+
Party 1
Tyr
Tyr
diegofl3244
Tyr
Level 40
God Stats
3W - 0L
1,163 SR
Queue Stats
4W - 0L
1,806 Elo+
Solo
Athena
Athena
kkohi
Athena
Level 25
God Stats
2W - 3L
1,252 SR
Queue Stats
13W - 14L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 5 / 0
4,934
449
3,529
7,115
871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 0
4,651
423
2,059
6,059
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 1
6,261
569
7,700
7,677
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
sheadee
Cerberus
7
0 / 5 / 0
5,007
455
3,070
10,819
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
xXshinryuuXx
Nemesis
10
1 / 2 / 0
5,747
522
3,026
6,256
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,915
720
5,842
7,566
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HalfEvil33
Gilgamesh
11
5 / 1 / 5
6,790
617
4,987
7,485
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
UchihaBlackList
Baron Samedi
13
8 / 0 / 5
7,911
719
9,121
4,929
2,743
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 2
6,947
632
3,086
9,363
4,626
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
kkohi
Athena
9
1 / 0 / 7
6,433
585
3,934
8,951
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
21
21
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
4
0
3
5.5
W
Gilgamesh
HalfEvil33
Gilgamesh
5
1
5
7.5
L
0
5
0
0
L
1
4
1
0.38
W
Baron Samedi
UchihaBlackList
Baron Samedi
8
0
5
10.5
W
3
1
2
4
W
Athena
kkohi
Athena
1
0
7
4.5
L
Cerberus
sheadee
Cerberus
0
5
0
0
L
Nemesis
xXshinryuuXx
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,384
Damage
26,970
37,926
Taken
38,294
13,436
Mitigated
22,500
8,796
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,529
2,570
0
689
7,115
871
298
959
6,156
0
24,486
W
5,842
1,945
0
3,905
7,566
2,239
3,834
433
7,123
0
59,568
W
Gilgamesh
HalfEvil33
Gilgamesh
4,987
1,643
0
2,462
7,485
5,827
186
1,908
5,503
0
27,070
L
2,059
260
0
170
6,059
1,351
0
2,925
3,134
12,541
0
L
7,700
536
522
2,148
7,677
3,316
454
1,465
6,212
38,611
0
W
Baron Samedi
UchihaBlackList
Baron Samedi
9,121
721
1,277
3,306
4,929
2,743
636
1,216
3,613
44,873
0
W
3,086
88
0
3,928
9,363
4,626
0
5,887
3,466
0
29,594
W
Athena
kkohi
Athena
3,934
1,394
0
1,039
8,951
7,065
72
3,097
5,760
8,751
0
L
Cerberus
sheadee
Cerberus
3,070
373
1,010
2,477
10,819
5,826
0
5,487
5,332
17,828
0
L
Nemesis
xXshinryuuXx
Nemesis
3,026
908
0
1,780
6,256
2,072
0
2,219
4,037
0
32,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
35,996
271
Minions Killed
323
0
Camps Cleared
0
1,039,820
Distance Traveled
1,155,349
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,934
449
48
4
0
184,824
4
W
Anhur
7,915
720
100
9
0
199,435
4
W
Gilgamesh
6,790
617
62
6
0
243,795
4
L
Nu Wa
4,651
423
36
3
0
183,100
0
L
Hel
6,261
569
75
7
0
210,460
4
W
Baron Samedi
7,911
719
69
6
0
219,176
2
W
Tyr
6,947
632
75
7
0
244,314
0
W
Athena
6,433
585
17
2
0
248,629
0
L
Cerberus
5,007
455
47
4
0
225,169
1
L
Nemesis
5,747
522
65
6
0
236,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role