Player Matchup

Bellona
Bellona
ComboMagiK
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 368L
1,556 Elo+
Solo
Fenrir
Fenrir
CrossHercules11
Fenrir
Level 124
God Stats
107W - 57L
1,708 SR
Queue Stats
211W - 194L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
Echo1194
Baron Samedi
Level 82
God Stats
5W - 6L
1,500 SR
Queue Stats
347W - 329L
1,508 Elo+
Solo
Team Averages
Level 118
1,569 SR
1,557 Elo+

VS

Team Averages
Level 116
1,725 SR
1,646 Elo+
Discordia
Discordia
Black_Bunnnyyy
Discordia
Level 66
God Stats
1W - 2L
1,421 SR
Queue Stats
162W - 172L
1,482 Elo+
Solo
Heimdallr
Heimdallr
bigweinerkuzenbo
Heimdallr
Level 156
God Stats
0W - 3L
1,959 SR
Queue Stats
124W - 71L
1,739 Elo+
Party 1
Hou Yi
Hou Yi
ryanc13
Hou Yi
Level 126
God Stats
6W - 5L
1,794 SR
Queue Stats
140W - 100L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ComboMagiK
Bellona
18
6 / 3 / 13
12,497
735
14,486
22,931
24,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 4 / 10
13,512
795
16,857
20,689
17,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Echo1194
Baron Samedi
18
6 / 4 / 12
12,611
742
11,483
17,164
10,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Black_Bunnnyyy
Discordia
16
3 / 8 / 5
11,575
681
13,382
11,584
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
14
2 / 10 / 6
11,296
664
18,283
19,718
14,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
ryanc13
Hou Yi
15
5 / 7 / 2
11,183
658
14,097
17,016
6,961
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
25
Kills
10
11
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Black_Bunnnyyy
Discordia
3
8
5
0.69
W
Bellona
ComboMagiK
Bellona
6
3
13
4.17
W
13
4
10
4.5
W
Baron Samedi
Echo1194
Baron Samedi
6
4
12
3
L
Heimdallr
2
10
6
0.5
L
Hou Yi
ryanc13
Hou Yi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,826
Damage
45,762
60,784
Taken
48,318
52,636
Mitigated
26,401
20,744
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Black_Bunnnyyy
Discordia
13,382
150
0
85
11,584
5,431
43
2,609
8,975
45,724
0
W
Bellona
ComboMagiK
Bellona
14,486
4,611
0
4,941
22,931
24,865
1,403
4,759
18,172
0
41,488
W
16,857
5,962
0
8,396
20,689
17,555
857
4,571
16,118
0
57,527
W
Baron Samedi
Echo1194
Baron Samedi
11,483
973
2,089
5,318
17,164
10,216
461
4,706
12,458
45,282
0
L
Heimdallr
18,283
8,198
389
1,237
19,718
14,009
210
7,634
12,084
0
33,524
L
Hou Yi
ryanc13
Hou Yi
14,097
5,438
0
2,209
17,016
6,961
123
1,810
15,206
0
41,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
34,054
186
Minions Killed
148
11
Camps Cleared
4
1,049,846
Distance Traveled
797,692
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,575
681
57
3
4
278,601
4
W
Bellona
12,497
735
54
3
2
360,768
0
W
Fenrir
13,512
795
66
4
9
367,822
4
W
Baron Samedi
12,611
742
66
4
0
321,256
0
L
Heimdallr
11,296
664
35
2
0
246,629
2
L
Hou Yi
11,183
658
56
3
0
272,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role