Player Matchup

Skadi
Skadi
Burnttoast69876
Skadi
Level 89
God Stats
14W - 12L
1,500 SR
Queue Stats
461W - 503L
1,457 Elo+
Party 4
Merlin
Merlin
DarkSkieX77
Merlin
Level 80
God Stats
6W - 12L
1,379 SR
Queue Stats
355W - 388L
1,436 Elo+
Party 4
Arachne
Arachne
EyalWp
Arachne
Level 60
God Stats
13W - 7L
1,852 SR
Queue Stats
176W - 199L
1,347 Elo+
Solo
Horus
Horus
Kerpac
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
Zelf00
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,448 Elo+

VS

Team Averages
Level 70
1,479 SR
1,351 Elo+
Ganesha
Ganesha
Kozooooooo
Ganesha
Level 84
God Stats
6W - 8L
1,583 SR
Queue Stats
250W - 306L
1,376 Elo+
Party 3
Hou Yi
Hou Yi
Lockiavelli
Hou Yi
Level 89
God Stats
4W - 3L
1,543 SR
Queue Stats
364W - 423L
1,386 Elo+
Party 3
Sol
Sol
MrsZavarka
Sol
Level 68
God Stats
8W - 10L
1,570 SR
Queue Stats
152W - 181L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
USER2515
Tsukuyomi
Level 49
God Stats
2W - 2L
1,388 SR
Queue Stats
125W - 147L
1,388 Elo+
Party 1
Amaterasu
Amaterasu
matyorugua95
Amaterasu
Level 60
God Stats
8W - 8L
1,310 SR
Queue Stats
85W - 131L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,822
435
9,982
9,651
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
15
0 / 5 / 0
8,887
494
4,327
9,694
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
EyalWp
Arachne
3
0 / 1 / 0
5,202
289
392
1,645
321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Kerpac
Horus
12
2 / 11 / 1
7,302
406
4,882
18,201
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Zelf00
Zeus
11
1 / 9 / 1
6,883
382
10,173
9,087
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kozooooooo
Ganesha
15
1 / 2 / 13
9,571
532
7,489
17,437
15,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
16
9 / 1 / 2
9,552
531
6,273
12,026
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 0 / 3
10,789
599
4,250
8,190
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
USER2515
Tsukuyomi
19
14 / 0 / 2
11,552
642
16,088
12,828
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
matyorugua95
Amaterasu
10
5 / 1 / 0
8,093
450
3,532
5,888
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
30
30
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Merlin
0
5
0
0
L
Arachne
EyalWp
Arachne
0
1
0
0
L
Horus
Kerpac
Horus
2
11
1
0.23
W
Ganesha
Kozooooooo
Ganesha
1
2
13
3.75
W
Hou Yi
9
1
2
10
W
1
0
3
2.5
W
Tsukuyomi
USER2515
Tsukuyomi
14
0
2
15
L
Zeus
Zelf00
Zeus
1
9
1
0.17
W
Amaterasu
matyorugua95
Amaterasu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
37,632
48,278
Taken
56,369
17,897
Mitigated
29,723
3,548
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,982
4,964
0
796
9,651
1,969
517
3,354
6,297
0
54,729
L
Merlin
4,327
258
0
250
9,694
3,273
652
2,160
7,534
64,770
0
L
Arachne
EyalWp
Arachne
392
285
0
182
1,645
321
0
166
1,479
0
2,835
L
Horus
Kerpac
Horus
4,882
2,557
353
1,717
18,201
10,375
0
2,578
15,623
1,486
16,046
W
Ganesha
Kozooooooo
Ganesha
7,489
576
2,658
5,175
17,437
15,074
0
7,443
9,712
26,971
2,092
W
Hou Yi
6,273
1,804
0
3,342
12,026
4,058
1,394
4,040
7,986
0
62,061
W
4,250
624
0
5,552
8,190
2,736
2,974
1,545
6,609
82,606
0
W
Tsukuyomi
USER2515
Tsukuyomi
16,088
4,919
0
4,523
12,828
5,557
0
2,183
10,551
0
86,950
L
Zeus
Zelf00
Zeus
10,173
3,100
0
250
9,087
1,959
216
3,021
6,066
27,331
0
W
Amaterasu
matyorugua95
Amaterasu
3,532
1,236
0
2,851
5,888
2,298
300
0
5,607
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
49,557
303
Minions Killed
525
0
Camps Cleared
0
1,245,356
Distance Traveled
1,620,097
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,822
435
84
5
0
310,340
3
L
Merlin
8,887
494
135
8
0
321,158
3
L
Arachne
5,202
289
9
1
0
36,970
0
L
Horus
7,302
406
30
2
0
272,690
0
W
Ganesha
9,571
532
10
1
0
356,652
7
W
Hou Yi
9,552
531
140
8
0
322,447
0
W
Sol
10,789
599
169
9
0
362,748
4
W
Tsukuyomi
11,552
642
161
9
0
427,702
0
L
Zeus
6,883
382
45
3
0
304,198
3
W
Amaterasu
8,093
450
45
3
0
150,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role