Player Matchup

Kumbhakarna
Kumbhakarna
AverageArenaChad
Kumbhakarna
Level 38
God Stats
9W - 4L
1,620 SR
Queue Stats
34W - 28L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
FourEyedBeast
Ao Kuang
Level 27
God Stats
22W - 13L
1,571 SR
Queue Stats
30W - 23L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScalesAreBetter
Tsukuyomi
Level 29
God Stats
14W - 10L
1,587 SR
Queue Stats
26W - 30L
1,424 Elo+
Party 1
Chang'e
Chang'e
UltraWeebMaster
Chang'e
Level 43
God Stats
9W - 9L
1,588 SR
Queue Stats
205W - 146L
1,635 Elo+
Solo
Cernunnos
Cernunnos
WickedCitrus
Cernunnos
Level 66
God Stats
25W - 34L
1,396 SR
Queue Stats
175W - 183L
1,485 Elo+
Solo
Team Averages
Level 41
1,553 SR
1,502 Elo+

VS

Team Averages
Level 48
1,553 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jqvier
Ah Puch
Level 49
God Stats
3W - 4L
1,837 SR
Queue Stats
142W - 167L
1,435 Elo+
Solo
Eset
Eset
LindsayLouca
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LucasHS3500
Tsukuyomi
Level 116
God Stats
9W - 7L
1,428 SR
Queue Stats
38W - 71L
1,415 Elo+
Party 2
Yemoja
Yemoja
kWS1
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AverageArenaChad
Kumbhakarna
17
3 / 2 / 24
11,462
1,146
8,662
18,770
26,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
FourEyedBeast
Ao Kuang
17
16 / 2 / 12
11,980
1,198
16,804
15,729
8,216
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ScalesAreBetter
Tsukuyomi
17
7 / 3 / 19
11,552
1,155
16,620
14,101
7,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
3 / 0 / 21
11,323
1,132
7,475
15,527
16,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
WickedCitrus
Cernunnos
17
1 / 0 / 10
10,987
1,099
10,844
5,894
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 4 / 3
10,871
1,087
20,852
12,311
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Jqvier
Ah Puch
15
2 / 3 / 5
10,197
1,020
17,116
7,417
2,705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 11 / 5
9,205
921
5,672
15,295
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
LucasHS3500
Tsukuyomi
15
2 / 7 / 3
9,575
958
15,349
14,444
5,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
kWS1
Yemoja
15
0 / 5 / 5
9,960
996
5,809
12,818
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
30
Kills
7
7
Deaths
30
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
4
3
1.13
W
Kumbhakarna
AverageArenaChad
Kumbhakarna
3
2
24
7.5
W
Ao Kuang
FourEyedBeast
Ao Kuang
16
2
12
11
L
Ah Puch
Jqvier
Ah Puch
2
3
5
1.5
L
0
11
5
0.23
L
Tsukuyomi
LucasHS3500
Tsukuyomi
2
7
3
0.5
W
Tsukuyomi
ScalesAreBetter
Tsukuyomi
7
3
19
5.5
W
3
0
21
13.5
W
Cernunnos
WickedCitrus
Cernunnos
1
0
10
6
L
Yemoja
kWS1
Yemoja
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,405
Damage
64,798
70,021
Taken
62,285
62,140
Mitigated
28,490
14,173
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
20,852
10,008
0
4,283
12,311
4,265
0
4,404
7,907
0
65,414
W
Kumbhakarna
AverageArenaChad
Kumbhakarna
8,662
1,117
0
453
18,770
26,680
0
7,579
11,191
12,699
0
W
Ao Kuang
FourEyedBeast
Ao Kuang
16,804
6,898
0
3,816
15,729
8,216
0
6,231
9,498
22,029
0
L
Ah Puch
Jqvier
Ah Puch
17,116
1,029
0
298
7,417
2,705
0
5,500
1,917
34,186
0
L
5,672
1,264
690
1,312
15,295
5,126
0
6,814
8,481
11,341
0
L
Tsukuyomi
LucasHS3500
Tsukuyomi
15,349
2,767
0
241
14,444
5,560
0
8,786
5,658
0
29,578
W
Tsukuyomi
ScalesAreBetter
Tsukuyomi
16,620
4,434
0
229
14,101
7,485
0
5,941
8,160
0
31,143
W
7,475
1,041
4,611
4,291
15,527
16,776
0
7,488
8,039
20,365
0
W
Cernunnos
WickedCitrus
Cernunnos
10,844
2,210
0
773
5,894
2,983
0
1,358
4,536
0
47,474
L
Yemoja
kWS1
Yemoja
5,809
1,716
1,361
1,552
12,818
10,834
0
7,437
5,381
10,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,304
Gold Earned
49,808
200
Minions Killed
186
10
Camps Cleared
7
1,015,448
Distance Traveled
854,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,871
1,087
97
10
3
186,037
0
W
Kumbhakarna
11,462
1,146
12
1
1
191,312
0
W
Ao Kuang
11,980
1,198
16
2
1
214,543
0
L
Ah Puch
10,197
1,020
46
5
2
172,164
0
L
Eset
9,205
921
13
1
0
149,221
1
L
Tsukuyomi
9,575
958
20
2
1
193,433
1
W
Tsukuyomi
11,552
1,155
34
3
1
198,184
0
W
Chang'e
11,323
1,132
32
3
0
204,700
0
W
Cernunnos
10,987
1,099
106
11
7
206,709
4
L
Yemoja
9,960
996
10
1
1
153,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role