Player Matchup

Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
heaD632
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,360 Elo+
Party 2
Merlin
Merlin
kaswarino
Merlin
Level 69
God Stats
3W - 3L
1,611 SR
Queue Stats
89W - 100L
1,481 Elo+
Solo
Cthulhu
Cthulhu
lastik1312
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,360 Elo+
Party 2
Team Averages
Level 65
1,522 SR
1,440 Elo+

VS

Team Averages
Level 110
1,480 SR
1,494 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
DrymkaTOP
Erlang Shen
Level 118
God Stats
2W - 1L
1,331 SR
Queue Stats
95W - 108L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Flickenteppich
Ah Puch
Level 88
God Stats
7W - 3L
1,242 SR
Queue Stats
113W - 113L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoONeyZZZ
Tsukuyomi
Level 128
God Stats
1W - 2L
1,906 SR
Queue Stats
17W - 21L
1,503 Elo+
Solo
Cernunnos
Cernunnos
jakaz
Cernunnos
Level 130
God Stats
7W - 7L
1,421 SR
Queue Stats
103W - 125L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 8 / 9
9,724
695
9,734
19,309
7,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
15
1 / 7 / 6
9,085
649
6,973
17,496
6,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
heaD632
Morgan Le Fay
15
0 / 7 / 6
8,726
623
4,051
11,023
4,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
kaswarino
Merlin
19
5 / 2 / 6
10,678
763
15,324
12,102
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
lastik1312
Cthulhu
17
4 / 7 / 5
10,256
733
9,610
20,477
20,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 3 / 11
10,688
763
9,777
13,202
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
DrymkaTOP
Erlang Shen
18
7 / 2 / 16
12,430
888
12,091
19,212
22,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 0 / 11
11,682
834
15,238
9,656
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RoONeyZZZ
Tsukuyomi
19
7 / 2 / 14
11,752
839
20,644
13,638
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
jakaz
Cernunnos
17
8 / 5 / 10
10,942
782
13,728
15,524
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
11
Kills
31
31
Deaths
12
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
8
9
0.69
L
Neith
 
Neith
1
7
6
0.57
W
Olorun
 
Olorun
4
3
11
3.17
W
Erlang Shen
DrymkaTOP
Erlang Shen
7
2
16
7.5
W
5
0
11
10.5
W
Tsukuyomi
RoONeyZZZ
Tsukuyomi
7
2
14
7
L
Morgan Le Fay
heaD632
Morgan Le Fay
0
7
6
0.43
W
Cernunnos
jakaz
Cernunnos
8
5
10
2.6
L
Merlin
kaswarino
Merlin
5
2
6
4
L
Cthulhu
lastik1312
Cthulhu
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,692
Damage
71,478
80,407
Taken
71,232
44,152
Mitigated
43,652
10,159
Healing
28,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,734
1,800
0
2,464
19,309
7,434
0
4,299
14,783
0
37,799
L
Neith
 
Neith
6,973
2,757
0
822
17,496
6,319
0
3,718
13,592
0
23,233
W
Olorun
 
Olorun
9,777
4,021
846
6,020
13,202
5,560
2,812
5,466
7,665
39,149
0
W
Erlang Shen
DrymkaTOP
Erlang Shen
12,091
4,486
2,599
6,363
19,212
22,460
476
6,682
12,061
0
25,200
W
15,238
181
0
6,343
9,656
3,918
1,980
4,797
4,640
57,125
0
W
Tsukuyomi
RoONeyZZZ
Tsukuyomi
20,644
5,651
0
3,074
13,638
5,787
2,461
3,603
9,966
0
58,918
L
Morgan Le Fay
heaD632
Morgan Le Fay
4,051
571
810
749
11,023
4,310
0
3,846
7,073
19,373
0
W
Cernunnos
jakaz
Cernunnos
13,728
7,377
0
3,446
15,524
5,927
3,298
7,392
7,915
0
31,556
L
Merlin
kaswarino
Merlin
15,324
123
243
1,933
12,102
5,513
0
4,744
7,106
49,211
0
L
Cthulhu
lastik1312
Cthulhu
9,610
394
981
2,157
20,477
20,576
0
8,122
12,168
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,469
Gold Earned
57,494
240
Minions Killed
283
0
Camps Cleared
0
1,291,176
Distance Traveled
1,448,359
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,724
695
55
4
0
271,710
4
L
Neith
9,085
649
28
2
0
244,703
2
W
Olorun
10,688
763
47
3
0
251,947
2
W
Erlang Shen
12,430
888
21
2
0
323,727
0
W
Ah Puch
11,682
834
100
7
0
298,474
0
W
Tsukuyomi
11,752
839
86
6
0
319,055
1
L
Morgan Le Fay
8,726
623
55
4
0
240,015
1
W
Cernunnos
10,942
782
29
2
0
255,156
2
L
Merlin
10,678
763
79
6
0
274,692
2
L
Cthulhu
10,256
733
23
2
0
260,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role