Player Matchup

Janus
Janus
Alistairrrrr
Janus
Level 49
God Stats
1W - 10L
1,212 SR
Queue Stats
123W - 135L
1,470 Elo+
Party 3
Shiva
Shiva
DachiChu
Shiva
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 161L
1,470 Elo+
Party 3
Cerberus
Cerberus
DeviLByPRENSS
Cerberus
Level 28
God Stats
2W - 5L
1,715 SR
Queue Stats
47W - 54L
1,474 Elo+
Party 2
Neith
Neith
IIKuzgunII
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
XenWolf
Cliodhna
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,449 Elo+
Party 2
Team Averages
Level 30
1,529 SR
1,456 Elo+

VS

Team Averages
Level 106
1,535 SR
1,615 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gорыныч
Cthulhu
Level 121
God Stats
1W - 0L
1,721 SR
Queue Stats
53W - 37L
1,750 Elo+
Party 1
Neith
Neith
Konkrett
Neith
Level 117
God Stats
1W - 3L
1,626 SR
Queue Stats
66W - 70L
1,504 Elo+
Party 1
Vamana
Vamana
idanosthekiller
Vamana
Level 123
God Stats
4W - 4L
1,307 SR
Queue Stats
68W - 73L
1,491 Elo+
Solo
Thanatos
Thanatos
ǺrhiKot
Thanatos
Level 84
God Stats
2W - 0L
1,520 SR
Queue Stats
19W - 8L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 2
8,738
794
8,238
9,165
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
DachiChu
Shiva
14
1 / 5 / 5
7,935
721
6,869
9,603
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
DeviLByPRENSS
Cerberus
13
1 / 4 / 7
7,449
677
6,103
10,305
8,459
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
3 / 3 / 2
7,894
718
6,351
6,238
1,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
XenWolf
Cliodhna
13
2 / 8 / 1
7,380
671
4,227
10,720
2,168
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 3 / 6
8,143
740
5,500
7,178
2,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
16
3 / 1 / 16
9,102
827
7,303
13,007
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
Konkrett
Neith
14
3 / 4 / 8
7,842
713
6,718
9,722
3,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 1 / 10
8,776
798
3,523
4,987
2,227
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
ǺrhiKot
Thanatos
18
17 / 3 / 5
10,595
963
17,201
14,075
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
12
Kills
28
28
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
6
1.67
L
5
8
2
0.75
L
Shiva
DachiChu
Shiva
1
5
5
0.7
L
Cerberus
DeviLByPRENSS
Cerberus
1
4
7
1.13
W
Cthulhu
3
1
16
11
L
Neith
3
3
2
1.33
W
Neith
Konkrett
Neith
3
4
8
1.75
L
Cliodhna
XenWolf
Cliodhna
2
8
1
0.31
W
3
1
10
8
W
Thanatos
ǺrhiKot
Thanatos
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
40,245
46,031
Taken
48,969
24,327
Mitigated
29,341
4,477
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,500
42
158
1,358
7,178
2,494
565
2,367
4,753
28,804
0
L
8,238
172
0
180
9,165
1,818
108
2,077
7,088
26,183
0
L
Shiva
DachiChu
Shiva
6,869
485
95
1,844
9,603
10,029
0
2,772
6,831
0
17,387
L
Cerberus
DeviLByPRENSS
Cerberus
6,103
539
0
1,195
10,305
8,459
0
4,203
6,102
9,122
0
W
Cthulhu
7,303
201
151
691
13,007
14,673
96
3,523
9,415
19,004
0
L
Neith
6,351
2,970
0
854
6,238
1,853
0
1,725
4,513
0
21,540
W
Neith
Konkrett
Neith
6,718
3,440
0
781
9,722
3,683
435
3,659
5,934
0
15,678
L
Cliodhna
XenWolf
Cliodhna
4,227
1,222
0
309
10,720
2,168
0
2,026
8,694
0
16,979
W
3,523
1,194
0
851
4,987
2,227
315
1,602
3,385
0
23,991
W
Thanatos
ǺrhiKot
Thanatos
17,201
7,385
0
11,732
14,075
6,264
342
3,190
10,728
0
46,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
44,458
154
Minions Killed
206
0
Camps Cleared
0
1,071,493
Distance Traveled
1,217,256
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,143
740
55
5
0
200,078
0
L
Janus
8,738
794
47
4
0
209,036
3
L
Shiva
7,935
721
32
3
0
224,163
5
L
Cerberus
7,449
677
13
1
0
215,344
0
W
Cthulhu
9,102
827
18
2
0
260,072
1
L
Neith
7,894
718
36
3
0
211,808
2
W
Neith
7,842
713
13
1
0
235,181
0
L
Cliodhna
7,380
671
26
2
0
211,142
0
W
Vamana
8,776
798
53
5
0
267,438
1
W
Thanatos
10,595
963
67
6
0
254,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role