Player Matchup

Anhur
Anhur
 
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CTALb
Scylla
Level 84
God Stats
3W - 6L
1,327 SR
Queue Stats
297W - 286L
1,480 Elo+
Solo
Nemesis
Nemesis
John001
Nemesis
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
258W - 263L
1,515 Elo+
Solo
Terra
Terra
Masonas
Terra
Level 128
God Stats
2W - 6L
1,412 SR
Queue Stats
523W - 524L
1,504 Elo+
Party 1
Discordia
Discordia
Wh1teSnow
Discordia
Level 68
God Stats
14W - 14L
1,664 SR
Queue Stats
558W - 548L
1,507 Elo+
Party 1
Team Averages
Level 115
1,481 SR
1,501 Elo+

VS

Team Averages
Level 117
1,553 SR
1,504 Elo+
Scylla
Scylla
BORUTEGIN
Scylla
Level 41
God Stats
2W - 1L
1,520 SR
Queue Stats
31W - 38L
1,497 Elo+
Solo
Discordia
Discordia
Daelas
Discordia
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 63L
1,554 Elo+
Solo
Ah Puch
Ah Puch
DrυnkenWhaler
Ah Puch
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
168W - 158L
1,577 Elo+
Solo
Ra
Ra
SanktSanchez
Ra
Level 152
God Stats
3W - 3L
1,737 SR
Queue Stats
177W - 188L
1,445 Elo+
Solo
Ymir
Ymir
killer990
Ymir
Level 129
God Stats
5W - 6L
1,489 SR
Queue Stats
411W - 425L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 7 / 7
8,039
804
6,118
10,597
3,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
CTALb
Scylla
15
4 / 5 / 5
8,641
864
11,134
7,146
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
John001
Nemesis
12
2 / 3 / 4
7,310
731
2,646
6,696
2,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Masonas
Terra
14
1 / 5 / 8
7,725
773
4,168
13,343
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Wh1teSnow
Discordia
11
2 / 8 / 1
6,568
657
6,861
9,171
3,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BORUTEGIN
Scylla
16
10 / 2 / 9
10,035
1,004
10,098
5,725
1,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Daelas
Discordia
15
7 / 2 / 14
9,465
947
13,012
7,023
2,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 8
9,167
917
10,794
8,129
2,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 14
9,023
902
5,978
7,952
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
2 / 4 / 17
8,471
847
2,490
18,152
12,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
11
Kills
28
28
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
7
0.79
W
Scylla
BORUTEGIN
Scylla
10
2
9
7.25
L
Scylla
CTALb
Scylla
4
5
5
1.3
W
Discordia
Daelas
Discordia
7
2
14
7
W
7
2
8
5.5
L
Nemesis
John001
Nemesis
2
3
4
1.33
L
Terra
Masonas
Terra
1
5
8
1
W
2
1
14
9
L
Discordia
Wh1teSnow
Discordia
2
8
1
0.31
W
Ymir
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,927
Damage
42,372
46,953
Taken
46,981
26,354
Mitigated
22,492
9,786
Healing
21,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,118
1,060
429
1,254
10,597
3,704
0
9,666
747
0
10,722
W
Scylla
BORUTEGIN
Scylla
10,098
718
568
97
5,725
1,956
1,075
3,056
2,669
24,554
0
L
Scylla
CTALb
Scylla
11,134
324
749
380
7,146
2,422
0
6,966
70
33,559
0
W
Discordia
Daelas
Discordia
13,012
251
720
1,063
7,023
2,499
861
2,999
4,024
24,064
0
W
10,794
561
1,406
1,669
8,129
2,932
1,400
4,068
4,061
19,344
0
L
Nemesis
John001
Nemesis
2,646
578
1,038
1,655
6,696
2,421
0
5,343
1,285
0
7,194
L
Terra
Masonas
Terra
4,168
340
1,573
2,096
13,343
14,216
0
11,320
1,779
8,119
0
W
5,978
208
5,664
3,640
7,952
2,986
728
5,012
2,940
22,226
0
L
Discordia
Wh1teSnow
Discordia
6,861
325
359
253
9,171
3,591
200
8,347
700
11,942
0
W
Ymir
2,490
337
1,554
4,837
18,152
12,119
355
7,028
11,124
7,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
46,161
79
Minions Killed
109
0
Camps Cleared
0
851,684
Distance Traveled
900,017
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,039
804
19
2
0
166,039
3
W
Scylla
10,035
1,004
40
4
0
181,313
4
L
Scylla
8,641
864
37
4
0
195,224
2
W
Discordia
9,465
947
18
2
0
190,241
1
W
Ah Puch
9,167
917
12
1
0
159,299
0
L
Nemesis
7,310
731
4
0
0
157,969
0
L
Terra
7,725
773
5
1
0
184,166
0
W
Ra
9,023
902
32
3
0
204,734
3
L
Discordia
6,568
657
14
1
0
148,286
0
W
Ymir
8,471
847
7
1
0
164,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role