Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BradB47ANCE_
Discordia
Level 107
God Stats
4W - 2L
1,469 SR
Queue Stats
210W - 187L
1,492 Elo+
Solo
Nu Wa
Nu Wa
Stormy Edrea
Nu Wa
Level 103
God Stats
3W - 5L
1,710 SR
Queue Stats
67W - 76L
1,475 Elo+
Solo
Thanatos
Thanatos
Z0D1AcK1LLER88
Thanatos
Level 65
God Stats
6W - 4L
1,597 SR
Queue Stats
42W - 45L
1,409 Elo+
Party 1
Artemis
Artemis
volcanic_gerbil8
Artemis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,349 Elo+
Party 1
Team Averages
Level 100
1,555 SR
1,445 Elo+

VS

Team Averages
Level 68
1,485 SR
1,540 Elo+
Eset
Eset
Good2BeAKing
Eset
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jsvvng01
Tsukuyomi
Level 64
God Stats
63W - 69L
1,426 SR
Queue Stats
255W - 302L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Kalelx10
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,810 Elo+
Solo
Erlang Shen
Erlang Shen
SomaliaSurvivorr
Erlang Shen
Level 84
God Stats
8W - 4L
1,682 SR
Queue Stats
352W - 356L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Valak Gamer7784
Hou Yi
Level 53
God Stats
8W - 7L
1,315 SR
Queue Stats
404W - 450L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
11 / 0 / 16
13,418
1,342
12,528
9,719
7,475
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
BradB47ANCE_
Discordia
18
7 / 1 / 18
11,651
1,165
14,256
5,827
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 19
10,713
1,071
14,890
5,948
2,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
17
8 / 3 / 12
11,277
1,128
14,474
8,461
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 16
10,582
1,058
9,616
5,078
2,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

312

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 0
9,022
902
3,528
12,418
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Jsvvng01
Tsukuyomi
14
3 / 6 / 0
9,939
994
10,624
15,155
4,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Kalelx10
Cthulhu
14
0 / 7 / 1
8,852
885
469
12,306
5,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
SomaliaSurvivorr
Erlang Shen
15
1 / 7 / 2
9,739
974
8,729
17,583
12,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 0
9,004
900
8,118
15,159
3,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
7
33
Kills
4
4
Deaths
33
81
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
11
0
16
19
W
Discordia
BradB47ANCE_
Discordia
7
1
18
16
L
0
9
0
0
L
Tsukuyomi
Jsvvng01
Tsukuyomi
3
6
0
0.5
L
Cthulhu
Kalelx10
Cthulhu
0
7
1
0.07
L
Erlang Shen
SomaliaSurvivorr
Erlang Shen
1
7
2
0.29
W
3
0
19
12.5
L
0
4
0
0
W
Thanatos
8
3
12
4.67
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,764
Damage
31,468
35,033
Taken
72,621
17,556
Mitigated
29,952
14,065
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,528
3,925
336
2,625
9,719
7,475
0
1,127
8,592
29,519
0
W
Discordia
BradB47ANCE_
Discordia
14,256
576
216
619
5,827
2,230
0
76
5,751
25,829
0
L
3,528
128
438
713
12,418
3,661
0
7,695
4,723
22,312
0
L
Tsukuyomi
Jsvvng01
Tsukuyomi
10,624
2,328
0
2,271
15,155
4,694
0
9,824
5,331
0
22,561
L
Cthulhu
Kalelx10
Cthulhu
469
349
0
0
12,306
5,593
0
3,487
8,819
3,469
0
L
Erlang Shen
SomaliaSurvivorr
Erlang Shen
8,729
4,298
0
2,099
17,583
12,345
0
11,153
6,430
0
27,614
W
14,890
5,422
573
3,710
5,948
2,172
0
562
5,386
36,821
0
L
8,118
4,240
0
741
15,159
3,659
0
9,654
5,505
0
27,061
W
Thanatos
14,474
5,121
0
5,178
8,461
3,556
0
1,487
6,974
139
24,285
W
9,616
6,179
0
808
5,078
2,123
0
745
4,333
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
46,556
167
Minions Killed
149
13
Camps Cleared
4
978,719
Distance Traveled
795,951
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,418
1,342
25
3
1
199,880
0
W
Discordia
11,651
1,165
19
2
0
204,194
0
L
Eset
9,022
902
44
4
0
132,987
0
L
Tsukuyomi
9,939
994
23
2
0
193,875
0
L
Cthulhu
8,852
885
6
1
0
127,393
0
L
Erlang Shen
9,739
974
39
4
2
165,256
0
W
Nu Wa
10,713
1,071
55
6
5
190,267
4
L
Hou Yi
9,004
900
37
4
2
176,440
0
W
Thanatos
11,277
1,128
29
3
5
188,587
0
W
Artemis
10,582
1,058
39
4
2
195,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role