Player Matchup

Bastet
Bastet
Diamond V
Black General
Bastet
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 218L
1,860 MMR
Solo
Poseidon
Poseidon
Platinum II
FtKiMoNsTeR
Poseidon
Platinum II
Level 159
God Stats
7W - 5L
1,427 SR
Queue Stats
258W - 258L
1,899 MMR
Solo
Chaac
Chaac
Diamond V
I AKA Menace I
Chaac
Diamond V
Level 128
God Stats
269W - 204L
1,687 SR
Queue Stats
366W - 353L
1,949 MMR
Solo
Charybdis
Charybdis
Platinum I
Noctaseki
Charybdis
Platinum I
Level 108
God Stats
101W - 97L
1,484 SR
Queue Stats
469W - 453L
1,964 MMR
Solo
Bacchus
Bacchus
Platinum II
dihIun
Bacchus
Platinum II
Level 153
God Stats
37W - 40L
1,599 SR
Queue Stats
444W - 440L
1,948 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,540 SR
1,924 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,626 SR
1,923 MMR
Merlin
Merlin
Platinum I
EgoGoBroke
Merlin
Platinum I
Level 67
God Stats
2W - 1L
1,792 SR
Queue Stats
52W - 36L
2,021 MMR
Party 1
Nike
Nike
Platinum IV
Mangekyou Rin
Nike
Platinum IV
Level 127
God Stats
2W - 6L
1,279 SR
Queue Stats
308W - 320L
1,845 MMR
Solo
Atlas
Atlas
Gold II
Obeytheefinesse
Atlas
Gold II
Level 160
God Stats
0W - 2L
1,875 SR
Queue Stats
31W - 18L
1,840 MMR
Solo
Medusa
Medusa
Platinum V
THE L A M BO399
Medusa
Platinum V
Level 103
God Stats
8W - 3L
1,683 SR
Queue Stats
33W - 26L
1,917 MMR
Party 1
Thor
Thor
Platinum I
Warwick1013
Thor
Platinum I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
450W - 439L
1,991 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 5
17,253
639
20,362
18,712
9,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
FtKiMoNsTeR
Poseidon
20
7 / 2 / 7
16,217
601
20,207
12,577
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 12
16,946
628
24,056
28,769
19,451
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Noctaseki
Charybdis
20
4 / 1 / 8
16,582
614
12,707
17,819
7,370
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
dihIun
Bacchus
19
2 / 3 / 18
14,105
522
9,856
23,694
38,747
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
NemesisArachneCliodhna

VS

Bans
AthenaShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EgoGoBroke
Merlin
19
4 / 7 / 3
12,845
476
17,738
14,220
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 8 / 2
11,799
437
6,042
21,800
18,870
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 4
10,542
390
6,792
26,132
34,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 9 / 3
11,732
435
9,700
22,113
8,827
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 5 / 4
12,481
462
13,098
23,109
9,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
33
Kills
10
10
Deaths
33
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
L
Merlin
EgoGoBroke
Merlin
4
7
3
0.79
W
Poseidon
FtKiMoNsTeR
Poseidon
7
2
7
5.25
W
9
2
12
7.5
L
1
8
2
0.25
W
Charybdis
Noctaseki
Charybdis
4
1
8
8
L
1
4
4
0.75
L
1
9
3
0.28
L
3
5
4
1
W
Bacchus
dihIun
Bacchus
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,188
Damage
53,370
101,571
Taken
107,374
80,321
Mitigated
76,659
45,056
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,362
7,505
0
8,657
18,712
9,361
2,538
3,788
14,924
0
121,981
L
Merlin
EgoGoBroke
Merlin
17,738
792
0
1,615
14,220
5,156
0
3,160
11,060
89,352
0
W
Poseidon
FtKiMoNsTeR
Poseidon
20,207
1,590
0
3,551
12,577
5,392
3,204
3,356
9,221
143,628
0
W
24,056
5,632
0
16,256
28,769
19,451
427
7,906
20,863
0
146,837
L
6,042
312
0
2,275
21,800
18,870
0
4,916
16,884
0
63,676
W
Charybdis
Noctaseki
Charybdis
12,707
7,820
0
10,959
17,819
7,370
3,808
4,276
13,543
0
190,833
L
6,792
2,230
172
2,643
26,132
34,510
0
8,461
17,671
36,531
0
L
9,700
3,054
0
3,166
22,113
8,827
0
7,234
14,879
0
93,428
L
13,098
3,028
0
5,946
23,109
9,296
0
6,292
16,817
0
103,700
W
Bacchus
dihIun
Bacchus
9,856
1,088
269
5,364
23,694
38,747
214
6,276
17,418
29,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,103
Gold Earned
59,399
864
Minions Killed
666
0
Camps Cleared
0
2,765,175
Distance Traveled
2,463,878
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,253
639
201
7
0
609,465
7
L
Merlin
12,845
476
156
6
0
471,391
9
W
Poseidon
16,217
601
209
8
0
567,953
9
W
Chaac
16,946
628
195
7
0
581,866
5
L
Nike
11,799
437
115
4
0
489,445
11
W
Charybdis
16,582
614
231
9
0
491,121
2
L
Atlas
10,542
390
42
2
0
543,045
4
L
Medusa
11,732
435
178
7
0
449,319
5
L
Thor
12,481
462
175
6
0
510,678
4
W
Bacchus
14,105
522
28
1
0
514,770
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role