Player Matchup

Agni
Agni
CrashHercules
Agni
Level 135
God Stats
3W - 1L
1,707 SR
Queue Stats
13W - 3L
1,753 Elo+
Party 1
Thor
Thor
YouCantOutliftMe
Thor
Level 24
God Stats
1W - 0L
1,745 SR
Queue Stats
12W - 4L
1,696 Elo+
Party 1
Tyr
Tyr
thiccloligotcake
Tyr
Level 88
God Stats
2W - 0L
1,596 SR
Queue Stats
12W - 6L
1,747 Elo+
Party 1
Team Averages
Level 82
1,683 SR
1,732 Elo+

VS

Team Averages
Level 83
1,644 SR
1,558 Elo+
Horus
Horus
BermudaChomper
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,564 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FaTaLxn559
Ah Muzen Cab
Level 114
God Stats
14W - 11L
1,888 SR
Queue Stats
100W - 106L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
RollingCoal338
Kukulkan
Level 127
God Stats
7W - 8L
1,544 SR
Queue Stats
261W - 248L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 9
8,121
812
7,003
5,239
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 1 / 7
8,121
812
7,358
6,115
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 2 / 10
7,620
762
4,462
9,184
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
5,934
593
550
5,732
3,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
FaTaLxn559
Ah Muzen Cab
10
1 / 6 / 3
6,939
694
2,645
8,835
1,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
10
1 / 5 / 3
6,968
697
4,969
6,192
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
2
4
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
5
1
9
9.5
L
Ah Muzen Cab
FaTaLxn559
Ah Muzen Cab
1
6
3
0.42
L
Kukulkan
1
5
3
0.5
W
7
1
7
10.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
8,164
20,538
Taken
20,759
10,718
Mitigated
6,750
5,791
Healing
1,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
514
0
108
5,732
3,285
0
1,787
3,561
0
1,674
W
7,003
209
0
1,440
5,239
1,650
454
1,925
3,314
26,253
0
L
Ah Muzen Cab
FaTaLxn559
Ah Muzen Cab
2,645
436
0
916
8,835
1,856
0
2,938
5,604
0
13,909
L
Kukulkan
4,969
141
0
250
6,192
1,609
0
1,832
4,125
20,218
0
W
7,358
1,098
0
775
6,115
2,495
188
2,144
3,971
0
19,638
W
4,462
257
256
3,320
9,184
6,573
289
1,507
7,677
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
19,841
109
Minions Killed
68
7
Camps Cleared
2
542,774
Distance Traveled
540,902
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,934
593
1
0
0
168,596
0
W
Agni
8,121
812
54
5
2
170,473
4
L
Ah Muzen Cab
6,939
694
25
3
1
182,774
0
L
Kukulkan
6,968
697
42
4
1
189,532
2
W
Thor
8,121
812
30
3
2
167,319
3
W
Tyr
7,620
762
25
3
3
204,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role