Player Matchup

Raijin
Raijin
DarkMagе
Raijin
Level 149
God Stats
3W - 1L
1,305 SR
Queue Stats
104W - 95L
1,593 Elo+
Solo
Artemis
Artemis
Kirieki
Artemis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 61L
1,664 Elo+
Party 1
Freya
Freya
RFN smith
Freya
Level 160
God Stats
2W - 2L
1,750 SR
Queue Stats
212W - 179L
1,622 Elo+
Party 1
Thanatos
Thanatos
jamieowns
Thanatos
Level 128
God Stats
150W - 140L
1,499 SR
Queue Stats
165W - 157L
1,535 Elo+
Solo
Hercules
Hercules
tornado347
Hercules
Level 156
God Stats
7W - 3L
1,913 SR
Queue Stats
80W - 88L
1,459 Elo+
Solo
Team Averages
Level 138
1,593 SR
1,575 Elo+

VS

Team Averages
Level 101
1,538 SR
1,595 Elo+
Ares
Ares
 
Ares
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Elflaguito
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,702 Elo+
Solo
Anhur
Anhur
NameChanged2016
Anhur
Level 140
God Stats
18W - 26L
1,208 SR
Queue Stats
402W - 391L
1,575 Elo+
Solo
Bakasura
Bakasura
ThisIsEmrys
Bakasura
Level 128
God Stats
11W - 13L
1,545 SR
Queue Stats
83W - 83L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
ThisIsJosh
Baron Samedi
Level 155
God Stats
7W - 5L
1,940 SR
Queue Stats
83W - 85L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DarkMagе
Raijin
13
6 / 0 / 5
8,404
646
8,048
3,758
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kirieki
Artemis
12
3 / 0 / 6
7,380
568
8,344
7,025
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
RFN smith
Freya
14
2 / 1 / 1
8,094
623
3,226
4,767
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
jamieowns
Thanatos
13
5 / 2 / 5
8,215
632
7,036
10,863
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tornado347
Hercules
12
2 / 0 / 8
7,520
578
4,063
8,930
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 2
6,455
497
2,986
8,010
5,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Elflaguito
Cabrakan
9
0 / 4 / 1
5,294
407
1,329
7,193
3,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 2
5,996
461
7,165
9,444
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ThisIsEmrys
Bakasura
10
0 / 5 / 0
5,789
445
2,575
10,271
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ThisIsJosh
Baron Samedi
12
2 / 3 / 1
6,734
518
5,300
8,650
3,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
3
3
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Raijin
DarkMagе
Raijin
6
0
5
8.5
L
Cabrakan
Elflaguito
Cabrakan
0
4
1
0.13
W
Artemis
Kirieki
Artemis
3
0
6
6
L
0
4
2
0.25
W
Freya
RFN smith
Freya
2
1
1
2.5
L
Bakasura
ThisIsEmrys
Bakasura
0
5
0
0
L
Baron Samedi
ThisIsJosh
Baron Samedi
2
3
1
0.83
W
Thanatos
jamieowns
Thanatos
5
2
5
3.75
W
Hercules
tornado347
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
19,355
35,343
Taken
43,568
13,379
Mitigated
17,072
22,286
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,986
40
0
1,426
8,010
5,577
0
1,422
6,588
15,122
0
W
Raijin
DarkMagе
Raijin
8,048
819
0
1,449
3,758
1,282
474
2,041
1,717
52,723
0
L
Cabrakan
Elflaguito
Cabrakan
1,329
164
0
670
7,193
3,116
0
2,784
4,409
15,117
0
W
Artemis
Kirieki
Artemis
8,344
3,810
0
3,524
7,025
1,445
268
1,043
5,982
0
43,166
L
7,165
2,223
0
2,219
9,444
2,237
60
971
8,473
0
38,172
W
Freya
RFN smith
Freya
3,226
1,436
0
1,612
4,767
1,791
0
1,676
3,091
46,494
0
L
Bakasura
ThisIsEmrys
Bakasura
2,575
1,982
0
2,168
10,271
2,689
0
2,134
8,137
0
29,799
L
Baron Samedi
ThisIsJosh
Baron Samedi
5,300
360
795
3,839
8,650
3,453
0
3,963
4,687
38,947
0
W
Thanatos
jamieowns
Thanatos
7,036
2,532
0
10,074
10,863
3,716
644
3,348
7,453
0
50,255
W
Hercules
tornado347
Hercules
4,063
1,473
1,733
3,894
8,930
5,145
0
1,507
7,062
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
30,268
377
Minions Killed
259
0
Camps Cleared
0
1,289,792
Distance Traveled
1,207,059
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,455
497
21
2
0
256,876
6
W
Raijin
8,404
646
107
8
0
261,731
4
L
Cabrakan
5,294
407
36
3
0
250,696
4
W
Artemis
7,380
568
66
5
0
235,189
0
L
Anhur
5,996
461
61
5
0
199,727
3
W
Freya
8,094
623
91
7
0
265,108
4
L
Bakasura
5,789
445
67
5
0
262,658
3
L
Baron Samedi
6,734
518
74
6
0
237,102
6
W
Thanatos
8,215
632
84
6
0
262,514
1
W
Hercules
7,520
578
29
2
0
265,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role