Player Matchup

Artemis
Artemis
Bronze I
Gabriel6286
Artemis
Bronze I
Level 53
God Stats
60W - 72L
1,334 SR
Queue Stats
363W - 451L
640 MMR
Solo
Olorun
Olorun
Silver III
ShadowSpeedy
Olorun
Silver III
Level 120
God Stats
35W - 59L
1,392 SR
Queue Stats
1,184W - 1,567L
799 MMR
Party 1
Xing Tian
Xing Tian
Silver I
faceeblue
Xing Tian
Silver I
Level 88
God Stats
32W - 26L
1,508 SR
Queue Stats
76W - 73L
985 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,411 SR
808 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,404 SR
1,030 MMR
Bacchus
Bacchus
Silver III
Akomplice213
Bacchus
Silver III
Level 43
God Stats
45W - 47L
1,525 SR
Queue Stats
121W - 154L
1,312 MMR
Solo
Arachne
Arachne
Silver II
CaboKing123
Arachne
Silver II
Level 122
God Stats
1W - 1L
1,475 SR
Queue Stats
61W - 92L
942 MMR
Party 2
Merlin
Merlin
Silver III
Demato88
Merlin
Silver III
Level 126
God Stats
2W - 3L
1,214 SR
Queue Stats
65W - 96L
834 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gabriel6286
Artemis
15
1 / 2 / 8
9,878
659
10,416
9,251
4,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
16
6 / 1 / 3
10,908
727
11,271
8,902
4,216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
faceeblue
Xing Tian
16
3 / 1 / 6
11,465
764
9,452
15,966
18,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ZeusShivaChaacAtlas

VS

Bans
MedusaAresFenrirAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akomplice213
Bacchus
13
1 / 2 / 1
9,566
638
8,750
15,918
21,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
CaboKing123
Arachne
14
3 / 4 / 0
9,851
657
5,930
13,451
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Demato88
Merlin
15
0 / 4 / 0
9,418
628
9,597
9,881
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
4
4
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Akomplice213
Bacchus
1
2
1
0.75
L
Arachne
CaboKing123
Arachne
3
4
0
0.75
L
Merlin
Demato88
Merlin
0
4
0
0
W
Artemis
Gabriel6286
Artemis
1
2
8
2.5
W
Olorun
6
1
3
7.5
W
Xing Tian
faceeblue
Xing Tian
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,139
Damage
24,277
34,119
Taken
39,250
26,545
Mitigated
30,909
12,440
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Akomplice213
Bacchus
8,750
518
402
1,455
15,918
21,912
0
9,333
6,585
20,451
0
L
Arachne
CaboKing123
Arachne
5,930
3,544
0
1,260
13,451
5,578
353
7,377
6,074
0
16,506
L
Merlin
Demato88
Merlin
9,597
363
0
1,250
9,881
3,419
409
4,316
5,565
50,178
0
W
Artemis
Gabriel6286
Artemis
10,416
3,529
1,619
1,515
9,251
4,112
1,242
5,849
3,402
0
36,025
W
Olorun
11,271
4,904
1,660
3,126
8,902
4,216
1,455
6,298
2,604
45,180
0
W
Xing Tian
faceeblue
Xing Tian
9,452
461
0
4,520
15,966
18,217
219
6,768
9,198
25,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,251
Gold Earned
28,835
175
Minions Killed
144
4
Camps Cleared
7
777,139
Distance Traveled
797,679
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,566
638
29
2
0
279,167
1
L
Arachne
9,851
657
36
2
4
282,286
1
L
Merlin
9,418
628
79
5
3
236,226
0
W
Artemis
9,878
659
52
3
0
223,837
5
W
Olorun
10,908
727
90
6
3
265,226
1
W
Xing Tian
11,465
764
33
2
1
288,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role