Player Matchup

Heimdallr
Heimdallr
DaGhost52
Heimdallr
Level 47
God Stats
1W - 2L
1,266 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 1
Agni
Agni
Nachos_Doritos_
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 1
Hercules
Hercules
RiskyFarts
Hercules
Level 125
God Stats
3W - 1L
1,753 SR
Queue Stats
37W - 47L
1,525 Elo+
Party 1
Team Averages
Level 69
1,507 SR
1,404 Elo+

VS

Team Averages
Level 66
1,565 SR
1,380 Elo+
Loki
Loki
Gamxkichi
Loki
Level 24
God Stats
11W - 7L
1,538 SR
Queue Stats
70W - 69L
1,483 Elo+
Party 2
Hel
Hel
MerryMichaelmas
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,174 Elo+
Solo
Shiva
Shiva
Yurzl
Shiva
Level 109
God Stats
21W - 19L
1,659 SR
Queue Stats
182W - 177L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaGhost52
Heimdallr
17
5 / 8 / 12
13,750
655
13,568
20,773
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 10
13,909
662
17,807
14,393
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
RiskyFarts
Hercules
20
10 / 4 / 7
15,091
719
19,449
31,620
37,851
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
9 / 5 / 7
15,451
736
15,171
16,156
8,350
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
0 / 9 / 14
13,259
631
8,980
15,964
7,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
Yurzl
Shiva
20
10 / 3 / 9
16,328
778
28,382
26,896
38,280
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
17
Kills
19
19
Deaths
17
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaGhost52
Heimdallr
5
8
12
1.38
W
Loki
9
5
7
2.5
W
0
9
14
0.78
L
2
7
10
1
L
Hercules
RiskyFarts
Hercules
10
4
7
3.38
W
Shiva
Yurzl
Shiva
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,824
Damage
52,533
66,786
Taken
59,016
53,951
Mitigated
54,253
18,538
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaGhost52
Heimdallr
13,568
6,333
0
3,573
20,773
10,962
472
1,870
18,771
0
39,541
W
Loki
15,171
3,223
0
2,056
16,156
8,350
1,683
4,412
11,496
0
64,648
W
8,980
1,258
2,978
3,126
15,964
7,623
589
3,177
12,454
22,086
0
L
17,807
1,066
0
3,088
14,393
5,138
646
899
13,374
67,546
0
L
Hercules
RiskyFarts
Hercules
19,449
6,704
0
11,877
31,620
37,851
327
6,273
24,757
0
46,757
W
Shiva
Yurzl
Shiva
28,382
3,524
728
6,183
26,896
38,280
862
9,368
16,816
0
71,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
45,038
218
Minions Killed
189
9
Camps Cleared
8
1,042,398
Distance Traveled
1,185,876
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,750
655
59
3
1
297,138
3
W
Loki
15,451
736
93
4
5
439,317
2
W
Hel
13,259
631
31
1
2
330,824
4
L
Agni
13,909
662
112
5
6
334,418
4
L
Hercules
15,091
719
47
2
2
410,842
2
W
Shiva
16,328
778
65
3
1
415,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role