Player Matchup

Atlas
Atlas
Fionliss4174
Atlas
Level 135
God Stats
4W - 6L
1,128 SR
Queue Stats
54W - 98L
1,374 Elo+
Party 1
Loki
Loki
HEADINTHECLOUDDS
Loki
Level 94
God Stats
14W - 16L
1,498 SR
Queue Stats
343W - 398L
1,407 Elo+
Solo
Danzaburou
Danzaburou
PapiCap0ne
Danzaburou
Level 12
God Stats
1W - 3L
1,020 SR
Queue Stats
2W - 13L
1,312 Elo+
Party 1
Team Averages
Level 80
1,215 SR
1,364 Elo+

VS

Team Averages
Level 105
1,450 SR
1,409 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TT_8520
Cu Chulainn
Level 57
God Stats
2W - 3L
1,380 SR
Queue Stats
45W - 54L
1,314 Elo+
Party 2
Bellona
Bellona
steele8520
Bellona
Level 131
God Stats
20W - 21L
1,471 SR
Queue Stats
162W - 221L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,180
653
6,079
12,601
11,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 1
7,079
644
5,825
10,126
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
PapiCap0ne
Danzaburou
9
0 / 6 / 0
6,510
592
4,034
7,229
2,573
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
5 / 0 / 9
8,223
748
5,791
10,740
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TT_8520
Cu Chulainn
13
3 / 1 / 13
8,966
815
9,519
8,330
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
steele8520
Bellona
13
8 / 1 / 6
9,025
820
10,405
9,226
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
9
9.5
L
0
5
1
0.1
L
1
5
1
0.3
L
Danzaburou
PapiCap0ne
Danzaburou
0
6
0
0
W
Cu Chulainn
TT_8520
Cu Chulainn
3
1
13
9.5
W
Bellona
steele8520
Bellona
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
25,715
29,956
Taken
28,296
17,838
Mitigated
26,645
3,116
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,791
806
217
4,288
10,740
12,561
594
2,786
7,782
0
15,268
L
6,079
1,711
0
604
12,601
11,065
0
220
11,948
18,757
0
L
5,825
597
0
2,384
10,126
4,200
0
187
9,586
0
26,987
L
Danzaburou
PapiCap0ne
Danzaburou
4,034
1,333
0
128
7,229
2,573
0
0
7,030
0
9,561
W
Cu Chulainn
TT_8520
Cu Chulainn
9,519
2,302
1,052
1,943
8,330
6,201
356
1,762
6,297
0
27,041
W
Bellona
steele8520
Bellona
10,405
3,206
0
3,580
9,226
7,883
502
2,108
6,693
0
23,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
26,214
84
Minions Killed
88
4
Camps Cleared
6
550,144
Distance Traveled
680,508
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,223
748
16
1
2
240,510
4
L
Atlas
7,180
653
20
2
1
193,217
1
L
Loki
7,079
644
45
4
1
221,705
4
L
Danzaburou
6,510
592
19
2
2
135,222
0
W
Cu Chulainn
8,966
815
39
4
0
218,950
1
W
Bellona
9,025
820
33
3
4
221,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role