Player Matchup

Fenrir
Fenrir
JeSuisNoir2783
Fenrir
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
131W - 139L
1,675 Elo+
Party 2
Gilgamesh
Gilgamesh
JeSuisWi8147
Gilgamesh
Level 2
God Stats
6W - 2L
1,731 SR
Queue Stats
15W - 3L
1,588 Elo+
Party 2
Merlin
Merlin
NevoXEUU
Merlin
Level 135
God Stats
3W - 0L
1,626 SR
Queue Stats
79W - 22L
1,851 Elo+
Party 2
Team Averages
Level 47
1,619 SR
1,705 Elo+

VS

Team Averages
Level 63
1,395 SR
1,404 Elo+
Hera
Hera
Xx-_-DARKNESS
Hera
Level 65
God Stats
23W - 15L
1,297 SR
Queue Stats
204W - 236L
1,383 Elo+
Party 1
Loki
Loki
iiScarZy
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
sultan65421
Chang'e
Level 16
God Stats
17W - 30L
1,388 SR
Queue Stats
28W - 50L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 13
8,897
684
2,223
9,838
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
JeSuisWi8147
Gilgamesh
15
6 / 4 / 16
10,585
814
11,219
13,499
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
NevoXEUU
Merlin
19
21 / 2 / 6
13,439
1,034
23,789
8,368
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 9 / 8
8,790
676
8,815
12,065
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
11
5 / 13 / 8
8,813
678
3,372
14,165
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
sultan65421
Chang'e
14
5 / 6 / 8
9,407
724
10,239
14,374
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
28
Kills
14
14
Deaths
28
35
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
8
13
0.94
W
Gilgamesh
JeSuisWi8147
Gilgamesh
6
4
16
3.5
W
Merlin
NevoXEUU
Merlin
21
2
6
12
L
4
9
8
0.89
L
Loki
5
13
8
0.69
L
Chang'e
sultan65421
Chang'e
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
22,426
31,705
Taken
40,604
15,386
Mitigated
6,834
2,327
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,223
651
0
163
9,838
3,702
599
6,927
2,773
0
6,666
W
Gilgamesh
JeSuisWi8147
Gilgamesh
11,219
2,411
0
1,239
13,499
8,227
209
8,359
4,900
0
28,389
W
Merlin
NevoXEUU
Merlin
23,789
1,424
0
925
8,368
3,457
1,422
3,803
4,389
72,736
0
L
8,815
1,948
215
1,099
12,065
1,920
75
8,715
3,350
23,393
0
L
Loki
3,372
542
138
237
14,165
2,399
66
8,052
6,113
0
11,745
L
Chang'e
sultan65421
Chang'e
10,239
306
654
3,286
14,374
2,515
0
7,209
7,165
28,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
27,010
139
Minions Killed
96
7
Camps Cleared
3
696,265
Distance Traveled
606,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,897
684
6
0
0
206,025
0
W
Gilgamesh
10,585
814
31
2
1
250,645
1
W
Merlin
13,439
1,034
102
8
6
239,595
1
L
Hera
8,790
676
36
3
2
193,285
2
L
Loki
8,813
678
18
1
1
201,142
6
L
Chang'e
9,407
724
42
3
0
212,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role