Player Matchup

Horus
Horus
A2GreDy
Horus
Level 124
God Stats
26W - 13L
1,774 SR
Queue Stats
155W - 99L
1,732 Elo+
Party 1
Anubis
Anubis
Helbroy
Anubis
Level 85
God Stats
5W - 2L
2,044 SR
Queue Stats
43W - 26L
1,664 Elo+
Party 1
Neith
Neith
ZaicGame
Neith
Level 105
God Stats
6W - 3L
1,594 SR
Queue Stats
17W - 7L
1,757 Elo+
Solo
Team Averages
Level 105
1,804 SR
1,718 Elo+

VS

Team Averages
Level 85
1,426 SR
1,620 Elo+
Agni
Agni
InsaneComa32
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,610 Elo+
Party 2
Kali
Kali
WoNdErWeNiS555
Kali
Level 87
God Stats
0W - 3L
1,279 SR
Queue Stats
335W - 299L
1,643 Elo+
Party 2
Guan Yu
Guan Yu
colemurder
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A2GreDy
Horus
17
7 / 1 / 10
11,118
794
9,357
15,066
12,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Helbroy
Anubis
16
7 / 5 / 7
11,392
814
12,121
12,332
4,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ZaicGame
Neith
16
7 / 4 / 13
11,628
831
16,850
10,108
3,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
9,853
704
14,133
12,225
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 8 / 8
10,215
730
8,237
17,321
7,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
colemurder
Guan Yu
15
5 / 5 / 3
10,174
727
8,792
18,388
12,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
21
Kills
10
10
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
A2GreDy
Horus
7
1
10
12
W
Anubis
Helbroy
Anubis
7
5
7
2.1
L
3
9
5
0.61
L
2
8
8
0.75
W
Neith
ZaicGame
Neith
7
4
13
3.38
L
Guan Yu
colemurder
Guan Yu
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
31,162
37,506
Taken
47,934
20,931
Mitigated
23,007
11,875
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
A2GreDy
Horus
9,357
4,552
1,286
3,670
15,066
12,857
178
6,113
8,953
0
23,925
W
Anubis
Helbroy
Anubis
12,121
1,256
0
3,165
12,332
4,926
703
4,768
7,564
46,731
0
L
14,133
380
0
591
12,225
2,716
296
2,801
9,424
32,634
0
L
8,237
2,663
0
4,088
17,321
7,484
0
5,022
12,299
0
27,880
W
Neith
ZaicGame
Neith
16,850
7,602
0
3,754
10,108
3,148
2,144
3,580
6,528
0
44,620
L
Guan Yu
colemurder
Guan Yu
8,792
1,168
1,189
3,113
18,388
12,807
51
4,785
13,603
0
24,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
30,242
153
Minions Killed
124
8
Camps Cleared
4
778,245
Distance Traveled
736,358
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,118
794
25
2
2
315,100
4
W
Anubis
11,392
814
75
5
3
234,032
3
L
Agni
9,853
704
52
4
1
221,174
0
L
Kali
10,215
730
26
2
1
239,974
1
W
Neith
11,628
831
53
4
3
229,113
3
L
Guan Yu
10,174
727
46
3
2
275,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role