Player Matchup

Nox
Nox
ArchMageLVL72
Nox
Level 160
God Stats
18W - 16L
1,373 SR
Queue Stats
1,282W - 1,357L
1,455 Elo+
Solo
Izanami
Izanami
Bweft
Izanami
Level 109
God Stats
5W - 10L
1,554 SR
Queue Stats
289W - 251L
1,587 Elo+
Party 1
Raijin
Raijin
Drussnaga
Raijin
Level 141
God Stats
4W - 6L
1,345 SR
Queue Stats
141W - 145L
1,485 Elo+
Solo
Poseidon
Poseidon
LicNmolly
Poseidon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,717 Elo+
Party 1
Xbalanque
Xbalanque
WonkyWoof
Xbalanque
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
739W - 779L
1,401 Elo+
Solo
Team Averages
Level 127
1,454 SR
1,529 Elo+

VS

Team Averages
Level 79
1,559 SR
1,458 Elo+
Nike
Nike
Boone2040
Nike
Level 72
God Stats
10W - 4L
1,735 SR
Queue Stats
233W - 231L
1,373 Elo+
Solo
Xing Tian
Xing Tian
Justified 23
Xing Tian
Level 63
God Stats
1W - 1L
1,295 SR
Queue Stats
78W - 94L
1,376 Elo+
Solo
Tyr
Tyr
KNX-KronoX-WAG
Tyr
Level 102
God Stats
7W - 3L
1,765 SR
Queue Stats
221W - 222L
1,507 Elo+
Solo
Eset
Eset
Kitrinos
Eset
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,541 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
freakycarnageqt
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 51L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 9
11,409
570
8,456
22,066
7,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Bweft
Izanami
20
13 / 6 / 4
15,504
775
28,596
17,652
7,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Drussnaga
Raijin
20
1 / 8 / 17
13,684
684
13,942
17,349
7,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
LicNmolly
Poseidon
20
5 / 6 / 8
13,325
666
19,666
13,931
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
WonkyWoof
Xbalanque
18
2 / 10 / 9
12,339
617
11,777
17,036
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
12 / 3 / 18
14,970
749
16,280
18,342
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Justified 23
Xing Tian
19
2 / 4 / 13
12,239
612
2,303
20,701
24,050
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 5 / 15
15,225
761
12,292
22,425
22,167
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
6 / 5 / 15
13,869
693
14,022
17,383
5,959
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
freakycarnageqt
Morgan Le Fay
20
12 / 4 / 18
15,510
776
31,256
20,942
8,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
120
21
Kills
41
42
Deaths
21
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
12
9
0.38
W
Nike
12
3
18
7
L
Izanami
Bweft
Izanami
13
6
4
2.5
L
Raijin
Drussnaga
Raijin
1
8
17
1.19
W
Xing Tian
Justified 23
Xing Tian
2
4
13
2.13
W
9
5
15
3.3
W
Eset
6
5
15
2.7
L
Poseidon
LicNmolly
Poseidon
5
6
8
1.5
L
Xbalanque
WonkyWoof
Xbalanque
2
10
9
0.65
W
Morgan Le Fay
freakycarnageqt
Morgan Le Fay
12
4
18
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,437
Damage
76,153
88,034
Taken
99,793
34,484
Mitigated
76,637
19,136
Healing
38,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,456
612
555
3,078
22,066
7,992
315
12,465
8,948
16,990
0
W
Nike
16,280
1,261
3,334
5,738
18,342
16,211
847
8,304
10,038
0
32,407
L
Izanami
Bweft
Izanami
28,596
14,603
3,550
3,751
17,652
7,848
3,158
8,488
8,543
0
65,213
L
Raijin
Drussnaga
Raijin
13,942
1,791
2,303
1,396
17,349
7,522
1,120
6,708
10,069
29,235
0
W
Xing Tian
Justified 23
Xing Tian
2,303
36
1,261
1,754
20,701
24,050
543
8,148
12,553
10,595
0
W
12,292
1,180
1,973
6,757
22,425
22,167
1,365
6,704
15,721
0
33,943
W
Eset
14,022
636
4,262
3,904
17,383
5,959
1,650
9,809
7,574
46,348
0
L
Poseidon
LicNmolly
Poseidon
19,666
1,518
478
2,086
13,931
5,493
1,197
6,439
7,126
43,041
0
L
Xbalanque
WonkyWoof
Xbalanque
11,777
4,614
540
1,399
17,036
5,629
0
12,745
3,953
0
24,262
W
Morgan Le Fay
freakycarnageqt
Morgan Le Fay
31,256
2,380
3,386
6,265
20,942
8,250
2,104
9,099
11,843
66,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,261
Gold Earned
71,813
202
Minions Killed
223
0
Camps Cleared
0
1,445,016
Distance Traveled
1,787,630
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,409
570
19
1
0
273,184
0
W
Nike
14,970
749
33
2
0
386,940
0
L
Izanami
15,504
775
79
4
0
301,609
0
L
Raijin
13,684
684
34
2
0
292,594
0
W
Xing Tian
12,239
612
10
1
0
372,111
0
W
Tyr
15,225
761
50
3
0
339,742
1
W
Eset
13,869
693
60
3
0
344,427
4
L
Poseidon
13,325
666
53
3
0
346,153
0
L
Xbalanque
12,339
617
17
1
0
231,476
1
W
Morgan Le Fay
15,510
776
70
4
0
344,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role