Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AGENTDECKER
Neith
Level 23
God Stats
1W - 1L
1,310 SR
Queue Stats
66W - 49L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
MamaBear7982
Sylvanus
Level 143
God Stats
2W - 2L
1,553 SR
Queue Stats
216W - 181L
1,582 Elo+
Party 1
Cliodhna
Cliodhna
Yasos
Cliodhna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 103L
1,594 Elo+
Party 3
Team Averages
Level 73
1,473 SR
1,555 Elo+

VS

Team Averages
Level 57
1,595 SR
1,392 Elo+
Ares
Ares
BeIoweAverage
Ares
Level 28
God Stats
3W - 2L
1,655 SR
Queue Stats
59W - 61L
1,512 Elo+
Solo
Scylla
Scylla
KingxBreacher
Scylla
Level 99
God Stats
0W - 1L
1,742 SR
Queue Stats
13W - 14L
1,333 Elo+
Party 2
Set
Set
MistaCL
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,324 Elo+
Solo
Horus
Horus
Turqy
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Erlang Shen
Erlang Shen
britishbaz00ka
Erlang Shen
Level 108
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 5 / 14
11,030
1,003
17,888
10,945
4,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
 
Kukulkan
18
13 / 2 / 18
10,848
986
18,811
7,355
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 16
9,166
833
9,215
10,711
3,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MamaBear7982
Sylvanus
17
5 / 2 / 23
10,467
952
8,058
14,305
17,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Yasos
Cliodhna
16
6 / 5 / 21
10,369
943
12,639
11,376
4,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 12
9,028
821
10,866
15,910
15,610
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 6 / 8
10,833
985
16,535
11,620
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
12
1 / 11 / 6
7,523
684
1,931
14,710
6,727
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
Turqy
Horus
15
4 / 5 / 11
8,968
815
6,260
17,041
17,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
britishbaz00ka
Erlang Shen
14
1 / 6 / 13
8,571
779
7,497
15,972
16,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
36
Kills
19
20
Deaths
36
92
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
5
14
3
W
Kukulkan
 
Kukulkan
13
2
18
11
W
4
6
16
2
L
4
8
12
1.25
L
9
6
8
2.17
W
Sylvanus
MamaBear7982
Sylvanus
5
2
23
8.25
L
Set
1
11
6
0.36
L
Horus
Turqy
Horus
4
5
11
1.9
W
Cliodhna
Yasos
Cliodhna
6
5
21
3.3
L
Erlang Shen
britishbaz00ka
Erlang Shen
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,611
Damage
43,089
54,692
Taken
75,253
33,977
Mitigated
59,684
22,487
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,888
5,076
986
2,555
10,945
4,428
1,735
5,876
5,069
0
37,450
W
Kukulkan
 
Kukulkan
18,811
1,762
719
585
7,355
3,739
1,316
3,046
4,309
42,313
0
W
9,215
3,321
635
1,423
10,711
3,803
1,125
6,279
4,432
0
13,177
L
10,866
346
565
358
15,910
15,610
431
4,829
11,081
13,488
0
L
16,535
1,111
452
1,287
11,620
3,977
378
2,588
9,032
39,419
0
W
Sylvanus
MamaBear7982
Sylvanus
8,058
1,640
4,336
7,298
14,305
17,325
732
6,155
8,150
10,954
0
L
Set
1,931
589
469
537
14,710
6,727
0
4,725
9,985
0
5,311
L
Horus
Turqy
Horus
6,260
2,550
3,318
6,683
17,041
17,072
104
8,118
8,923
0
11,505
W
Cliodhna
Yasos
Cliodhna
12,639
2,062
821
3,129
11,376
4,682
255
6,045
5,331
0
23,446
L
Erlang Shen
britishbaz00ka
Erlang Shen
7,497
2,457
770
1,127
15,972
16,298
767
6,609
9,363
0
16,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,880
Gold Earned
44,923
117
Minions Killed
120
0
Camps Cleared
0
1,063,031
Distance Traveled
937,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,030
1,003
34
3
0
208,989
0
W
Kukulkan
10,848
986
37
3
0
226,592
0
W
Neith
9,166
833
12
1
0
189,194
0
L
Ares
9,028
821
5
0
0
187,396
0
L
Scylla
10,833
985
52
5
0
187,641
0
W
Sylvanus
10,467
952
8
1
0
195,235
0
L
Set
7,523
684
25
2
0
178,169
0
L
Horus
8,968
815
20
2
0
197,850
0
W
Cliodhna
10,369
943
26
2
0
243,021
0
L
Erlang Shen
8,571
779
18
2
0
186,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role