Player Matchup

Hercules
Hercules
DevastatiingDev
Hercules
Level 128
God Stats
2W - 2L
1,290 SR
Queue Stats
527W - 497L
1,536 Elo+
Solo
Ra
Ra
JFANN-
Ra
Level 160
God Stats
29W - 32L
1,684 SR
Queue Stats
350W - 365L
1,582 Elo+
Party 3
Sol
Sol
OGnuggetmaster
Sol
Level 119
God Stats
5W - 2L
1,605 SR
Queue Stats
178W - 175L
1,502 Elo+
Solo
Artemis
Artemis
TheDadChris
Artemis
Level 89
God Stats
2W - 2L
1,602 SR
Queue Stats
274W - 255L
1,612 Elo+
Solo
Kali
Kali
aiming_at_cha
Kali
Level 142
God Stats
14W - 4L
1,671 SR
Queue Stats
100W - 114L
1,369 Elo+
Party 3
Team Averages
Level 128
1,571 SR
1,520 Elo+

VS

Team Averages
Level 105
1,629 SR
1,571 Elo+
Anubis
Anubis
CrAzY LOSER BOY
Anubis
Level 127
God Stats
90W - 67L
1,602 SR
Queue Stats
1,110W - 1,108L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
GhostSirLot09
Cliodhna
Level 12
God Stats
8W - 2L
1,870 SR
Queue Stats
16W - 6L
1,702 Elo+
Party 1
Bastet
Bastet
Sojiro_Kurokami
Bastet
Level 104
God Stats
60W - 32L
1,720 SR
Queue Stats
830W - 730L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
imtheduck1244
Jormungandr
Level 153
God Stats
4W - 2L
1,455 SR
Queue Stats
20W - 30L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
spyro2102
Xbalanque
Level 129
God Stats
8W - 10L
1,495 SR
Queue Stats
133W - 120L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 1 / 0
3,791
758
425
3,308
1,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
7
0 / 0 / 1
3,872
774
463
3,147
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 1
3,830
766
3,114
3,700
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
TheDadChris
Artemis
6
0 / 0 / 2
3,828
766
1,765
3,038
595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
2 / 1 / 1
3,982
796
1,097
3,157
693
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,581
716
1,945
2,467
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
GhostSirLot09
Cliodhna
1
0 / 0 / 0
2,508
502
0
0
0
7
1 / 0 / 0
3,822
764
2,773
2,733
577
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
imtheduck1244
Jormungandr
5
0 / 0 / 1
3,416
683
1,169
4,162
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
spyro2102
Xbalanque
5
0 / 3 / 0
3,353
671
3,161
3,679
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hercules
0
1
0
0
L
Cliodhna
GhostSirLot09
Cliodhna
0
0
0
0
W
Ra
0
0
1
0.5
W
2
0
1
2.5
L
1
0
0
1
W
Artemis
TheDadChris
Artemis
0
0
2
1
W
2
1
1
2.5
L
Jormungandr
imtheduck1244
Jormungandr
0
0
1
0.5
L
Xbalanque
spyro2102
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,864
Damage
9,048
16,350
Taken
13,041
4,016
Mitigated
4,372
7,477
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,945
96
0
958
2,467
890
0
427
2,004
16,332
0
W
Hercules
425
225
0
1,281
3,308
1,507
0
0
3,308
0
17,291
L
Cliodhna
GhostSirLot09
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Ra
463
147
26
1,606
3,147
604
0
1,680
1,467
18,393
0
W
3,114
1,736
0
1,594
3,700
617
0
597
3,103
17,896
0
L
2,773
425
0
1,575
2,733
577
0
0
2,733
0
14,567
W
Artemis
TheDadChris
Artemis
1,765
1,000
621
1,597
3,038
595
0
519
2,519
0
10,737
W
1,097
595
0
752
3,157
693
12
318
2,839
0
9,110
L
Jormungandr
imtheduck1244
Jormungandr
1,169
482
40
2,395
4,162
2,087
0
1,548
2,614
12,030
0
L
Xbalanque
spyro2102
Xbalanque
3,161
1,094
0
897
3,679
818
0
1,566
2,113
0
14,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
16,680
166
Minions Killed
124
0
Camps Cleared
0
509,885
Distance Traveled
393,583
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,581
716
34
7
0
77,359
1
W
Hercules
3,791
758
46
9
0
106,098
1
L
Cliodhna
2,508
502
0
0
0
0
0
W
Ra
3,872
774
45
9
0
104,296
1
W
Sol
3,830
766
37
7
0
91,499
0
L
Bastet
3,822
764
35
7
0
127,122
2
W
Artemis
3,828
766
17
3
0
88,170
0
W
Kali
3,982
796
21
4
0
119,822
1
L
Jormungandr
3,416
683
21
4
0
93,909
2
L
Xbalanque
3,353
671
34
7
0
95,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role