Player Matchup

Agni
Agni
Andaluz1
Agni
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,433 Elo+
Party 1
Arachne
Arachne
Astrianth
Arachne
Level 106
God Stats
21W - 30L
1,453 SR
Queue Stats
192W - 214L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
BladyKun
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,296 Elo+
Party 1
Team Averages
Level 92
1,484 SR
1,395 Elo+

VS

Team Averages
Level 104
1,470 SR
1,318 Elo+
Chiron
Chiron
HYDRE MonSter8
Chiron
Level 105
God Stats
2W - 3L
1,471 SR
Queue Stats
13W - 25L
1,341 Elo+
Party 2
Sun Wukong
Sun Wukong
MockingBird9669
Sun Wukong
Level 99
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 9L
1,146 Elo+
Party 2
Merlin
Merlin
SmokyWoIf
Merlin
Level 109
God Stats
4W - 9L
1,597 SR
Queue Stats
97W - 111L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 6 / 8
15,507
674
19,617
17,595
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Astrianth
Arachne
20
6 / 4 / 8
15,946
693
13,631
24,083
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
BladyKun
Gilgamesh
20
8 / 0 / 10
16,937
736
21,913
22,107
21,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 5
13,467
586
14,771
14,907
5,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
MockingBird9669
Sun Wukong
19
5 / 5 / 4
14,263
620
13,598
27,219
30,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
SmokyWoIf
Merlin
18
3 / 9 / 4
14,146
615
21,319
17,607
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
10
10
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
5
6
8
1.5
W
Arachne
Astrianth
Arachne
6
4
8
2.5
W
Gilgamesh
BladyKun
Gilgamesh
8
0
10
13
L
2
5
5
0.9
L
Sun Wukong
MockingBird9669
Sun Wukong
5
5
4
1.4
L
Merlin
SmokyWoIf
Merlin
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,161
Damage
49,688
63,785
Taken
59,733
38,687
Mitigated
42,066
18,486
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
19,617
504
187
1,982
17,595
5,974
559
5,981
11,111
77,955
0
W
Arachne
Astrianth
Arachne
13,631
9,497
0
10,207
24,083
11,517
1,228
8,660
15,169
0
72,661
W
Gilgamesh
BladyKun
Gilgamesh
21,913
6,134
0
6,110
22,107
21,196
1,530
7,268
14,250
347
71,304
L
14,771
2,026
1,329
2,363
14,907
5,523
0
5,046
9,849
0
56,362
L
Sun Wukong
MockingBird9669
Sun Wukong
13,598
1,846
0
4,574
27,219
30,397
71
11,426
15,793
0
38,097
L
Merlin
SmokyWoIf
Merlin
21,319
997
0
1,941
17,607
6,146
0
3,709
13,898
66,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
41,876
277
Minions Killed
241
15
Camps Cleared
4
1,242,275
Distance Traveled
1,104,651
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,507
674
86
4
5
379,334
3
W
Arachne
15,946
693
100
4
7
428,771
1
W
Gilgamesh
16,937
736
91
4
3
434,170
2
L
Chiron
13,467
586
96
4
2
378,443
5
L
Sun Wukong
14,263
620
50
2
0
388,485
3
L
Merlin
14,146
615
95
4
2
337,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role