Player Matchup

Baron Samedi
Baron Samedi
JackBGood
Baron Samedi
Level 129
God Stats
7W - 2L
1,851 SR
Queue Stats
110W - 82L
1,698 Elo+
Party 1
Chiron
Chiron
JakeGotD
Chiron
Level 99
God Stats
5W - 3L
1,764 SR
Queue Stats
205W - 167L
1,714 Elo+
Party 1
Sylvanus
Sylvanus
SevereRiot
Sylvanus
Level 128
God Stats
4W - 3L
1,931 SR
Queue Stats
26W - 26L
1,628 Elo+
Solo
Team Averages
Level 119
1,849 SR
1,680 Elo+

VS

Team Averages
Level 124
1,870 SR
1,748 Elo+
Fenrir
Fenrir
HydroMarine
Fenrir
Level 146
God Stats
3W - 0L
1,712 SR
Queue Stats
517W - 128L
1,902 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Locations
Ah Muzen Cab
Level 123
God Stats
23W - 2L
2,046 SR
Queue Stats
388W - 74L
1,934 Elo+
Party 2
Janus
Janus
xAzureLegendx
Janus
Level 102
God Stats
2W - 0L
1,851 SR
Queue Stats
14W - 16L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackBGood
Baron Samedi
14
1 / 5 / 3
9,360
624
6,559
10,576
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
JakeGotD
Chiron
14
3 / 4 / 0
9,771
651
11,524
8,273
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SevereRiot
Sylvanus
14
1 / 5 / 3
9,456
630
11,027
17,522
21,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 0 / 9
11,405
760
8,781
18,198
22,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Locations
Ah Muzen Cab
18
7 / 0 / 7
12,165
811
17,416
9,944
5,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 6
10,547
703
6,078
8,607
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
14
14
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
9
9.5
L
Baron Samedi
JackBGood
Baron Samedi
1
5
3
0.5
L
Chiron
JakeGotD
Chiron
3
4
0
0.75
W
Ah Muzen Cab
Locations
Ah Muzen Cab
7
0
7
10.5
L
Sylvanus
SevereRiot
Sylvanus
1
5
3
0.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,110
Damage
32,275
36,371
Taken
36,749
32,924
Mitigated
30,876
11,162
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,781
1,901
0
5,755
18,198
22,649
264
6,214
11,984
0
24,530
L
Baron Samedi
JackBGood
Baron Samedi
6,559
503
787
1,376
10,576
8,881
0
2,333
8,243
38,417
0
L
Chiron
JakeGotD
Chiron
11,524
3,768
1,058
1,290
8,273
2,902
0
948
7,325
0
37,090
W
Ah Muzen Cab
Locations
Ah Muzen Cab
17,416
8,482
0
6,254
9,944
5,458
2,684
6,180
3,764
0
72,790
L
Sylvanus
SevereRiot
Sylvanus
11,027
2,754
1,833
4,818
17,522
21,141
0
2,957
14,565
27,787
6,502
W
6,078
250
0
354
8,607
2,769
245
4,882
3,725
40,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,587
Gold Earned
34,117
191
Minions Killed
216
8
Camps Cleared
7
739,692
Distance Traveled
937,252
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,405
760
17
1
1
311,163
5
L
Baron Samedi
9,360
624
49
3
2
242,700
2
L
Chiron
9,771
651
72
5
3
258,170
1
W
Ah Muzen Cab
12,165
811
122
8
3
353,535
2
L
Sylvanus
9,456
630
70
5
3
238,822
4
W
Janus
10,547
703
77
5
3
272,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role