Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Al3x77
Gilgamesh
Level 86
God Stats
6W - 5L
1,217 SR
Queue Stats
202W - 200L
1,525 Elo+
Solo
Ares
Ares
ArrowTarget
Ares
Level 146
God Stats
23W - 22L
1,159 SR
Queue Stats
321W - 353L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cime
Morgan Le Fay
Level 135
God Stats
2W - 1L
1,742 SR
Queue Stats
120W - 119L
1,574 Elo+
Solo
Team Averages
Level 111
1,424 SR
1,517 Elo+

VS

Team Averages
Level 105
1,522 SR
1,530 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FZelek
Discordia
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,530 Elo+
Party 1
Ymir
Ymir
PerishSongWRATH
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 133L
1,564 Elo+
Party 1
Bakasura
Bakasura
ThaAanAtos
Bakasura
Level 119
God Stats
26W - 20L
1,584 SR
Queue Stats
745W - 793L
1,492 Elo+
Solo
Achilles
Achilles
xBeelzebub
Achilles
Level 134
God Stats
1W - 1L
1,528 SR
Queue Stats
27W - 28L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
5 / 0 / 1
4,414
883
2,461
3,268
1,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
7
6 / 0 / 0
4,177
835
3,435
2,040
486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Al3x77
Gilgamesh
6
0 / 2 / 3
3,689
738
1,652
4,167
1,523
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 6
3,712
742
1,782
2,721
1,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Cime
Morgan Le Fay
7
1 / 0 / 3
4,098
820
1,464
1,571
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 3 / 0
2,982
596
1,088
3,821
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
FZelek
Discordia
6
0 / 1 / 0
3,358
672
944
1,571
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 1
2,969
594
867
3,891
1,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ThaAanAtos
Bakasura
2
0 / 2 / 0
2,625
525
0
1,523
384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
xBeelzebub
Achilles
5
2 / 3 / 0
3,510
702
3,476
5,076
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
3
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
1
5.5
W
Ullr
 
Ullr
6
0
0
6
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Gilgamesh
Al3x77
Gilgamesh
0
2
3
0.75
W
0
1
6
3
W
Morgan Le Fay
Cime
Morgan Le Fay
1
0
3
2.5
L
Discordia
FZelek
Discordia
0
1
0
0
L
0
3
1
0.17
L
Bakasura
ThaAanAtos
Bakasura
0
2
0
0
L
Achilles
xBeelzebub
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,794
Damage
6,375
13,767
Taken
15,882
5,239
Mitigated
5,526
2,970
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,461
1,315
0
835
3,268
1,537
0
458
2,761
0
15,605
W
Ullr
 
Ullr
3,435
1,693
0
214
2,040
486
0
488
1,552
0
19,667
L
Amaterasu
 
Amaterasu
1,088
383
0
991
3,821
1,065
0
951
2,870
0
11,226
W
Gilgamesh
Al3x77
Gilgamesh
1,652
702
0
750
4,167
1,523
0
0
3,955
0
12,931
W
1,782
281
182
712
2,721
1,250
0
379
2,342
5,693
0
W
Morgan Le Fay
Cime
Morgan Le Fay
1,464
230
0
277
1,571
443
0
486
1,085
17,252
0
L
Discordia
FZelek
Discordia
944
39
0
212
1,571
400
0
704
867
13,518
0
L
867
130
0
411
3,891
1,276
0
831
3,060
4,893
0
L
Bakasura
ThaAanAtos
Bakasura
0
0
0
190
1,523
384
0
464
1,059
0
1,248
L
Achilles
xBeelzebub
Achilles
3,476
1,385
0
1,576
5,076
2,401
0
296
4,780
0
11,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,090
Gold Earned
15,444
145
Minions Killed
86
0
Camps Cleared
0
520,331
Distance Traveled
456,741
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,414
883
30
6
0
125,184
0
W
Ullr
4,177
835
37
7
0
90,339
0
L
Amaterasu
2,982
596
23
5
0
102,771
0
W
Gilgamesh
3,689
738
33
7
0
98,757
1
W
Ares
3,712
742
6
1
0
103,084
2
W
Morgan Le Fay
4,098
820
39
8
0
102,967
2
L
Discordia
3,358
672
24
5
0
101,326
1
L
Ymir
2,969
594
10
2
0
105,901
0
L
Bakasura
2,625
525
7
1
0
31,620
0
L
Achilles
3,510
702
22
4
0
115,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role