Player Matchup

Neith
Neith
AMIDAMARU2
Neith
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,590 Elo+
Party 1
Achilles
Achilles
Gwynline
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Jokereezy
Kukulkan
Level 28
God Stats
1W - 2L
1,844 SR
Queue Stats
17W - 28L
1,490 Elo+
Party 1
Team Averages
Level 59
1,615 SR
1,523 Elo+

VS

Team Averages
Level 59
1,701 SR
1,929 Elo+
Arachne
Arachne
Deadpoolbezkappy
Arachne
Level 15
God Stats
3W - 0L
1,884 SR
Queue Stats
12W - 0L
2,058 Elo+
Party 2
Cliodhna
Cliodhna
EmpressCleopatra
Cliodhna
Level 147
God Stats
1W - 0L
1,720 SR
Queue Stats
117W - 10L
1,877 Elo+
Party 2
Geb
Geb
ÜĨĨr
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 5L
1,852 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 7 / 5
7,910
608
9,735
10,124
3,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Gwynline
Achilles
14
7 / 4 / 0
10,312
793
11,471
15,340
17,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Jokereezy
Kukulkan
12
0 / 10 / 5
8,055
620
4,787
11,130
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
10,697
823
12,046
12,653
11,317
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
10 / 3 / 8
10,096
777
12,765
10,008
4,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
14
4 / 2 / 12
10,346
796
7,647
16,432
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
21
21
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
5
0.36
W
7
2
9
5.75
W
10
3
8
4.67
L
Achilles
Gwynline
Achilles
7
4
0
1.75
L
Kukulkan
Jokereezy
Kukulkan
0
10
5
0.25
W
Geb
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
32,458
36,594
Taken
39,093
24,507
Mitigated
32,980
3,971
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,735
4,952
0
1,117
10,124
3,257
0
2,625
7,499
0
28,822
W
12,046
7,243
246
4,377
12,653
11,317
84
2,685
9,968
0
31,117
W
12,765
1,712
0
4,120
10,008
4,247
0
1,533
8,475
0
39,804
L
Achilles
Gwynline
Achilles
11,471
3,626
256
1,832
15,340
17,728
0
2,867
12,473
4,750
23,528
L
Kukulkan
Jokereezy
Kukulkan
4,787
984
0
766
11,130
3,522
0
2,211
8,919
23,467
0
W
Geb
7,647
1,475
353
5,342
16,432
17,416
0
3,370
13,062
21,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
31,139
158
Minions Killed
133
4
Camps Cleared
7
664,829
Distance Traveled
681,054
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,910
608
57
4
2
202,505
0
W
Arachne
10,697
823
49
4
3
250,890
2
W
Cliodhna
10,096
777
65
5
2
197,124
0
L
Achilles
10,312
793
57
4
1
250,748
5
L
Kukulkan
8,055
620
44
3
1
211,576
1
W
Geb
10,346
796
19
1
2
233,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role