Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Kurai999
Mercury
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 217L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
misstcat
Baron Samedi
Level 88
God Stats
8W - 15L
1,453 SR
Queue Stats
678W - 856L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
piponchy
Heimdallr
Level 66
God Stats
12W - 17L
1,510 SR
Queue Stats
614W - 761L
1,407 Elo+
Party 2
Scylla
Scylla
watersibe
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,410 Elo+

VS

Team Averages
Level 102
1,412 SR
1,386 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CherryPie14
Olorun
Level 81
God Stats
4W - 2L
1,285 SR
Queue Stats
316W - 327L
1,373 Elo+
Solo
Bacchus
Bacchus
DwarfGrumpy
Bacchus
Level 106
God Stats
8W - 4L
1,302 SR
Queue Stats
193W - 216L
1,369 Elo+
Party 1
Sol
Sol
Tadzii
Sol
Level 79
God Stats
4W - 4L
1,473 SR
Queue Stats
149W - 170L
1,363 Elo+
Party 1
Tyr
Tyr
drop_downn
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
17 / 4 / 8
15,205
894
27,997
21,346
8,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Kurai999
Mercury
15
4 / 11 / 8
10,215
601
6,241
16,523
5,553
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
misstcat
Baron Samedi
16
0 / 9 / 13
10,111
595
12,389
16,472
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
piponchy
Heimdallr
19
5 / 5 / 14
11,228
660
20,874
16,039
6,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Scylla
watersibe
Scylla
18
2 / 5 / 11
10,825
637
13,962
11,120
3,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
9 / 8 / 9
12,886
758
27,422
20,604
10,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Olorun
20
6 / 5 / 15
12,642
744
12,284
21,974
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
DwarfGrumpy
Bacchus
19
4 / 3 / 21
12,120
713
13,660
25,250
32,371
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Tadzii
Sol
18
9 / 8 / 8
12,441
732
13,501
19,697
7,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 4 / 18
12,601
741
7,333
18,325
26,589
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
105
28
Kills
34
34
Deaths
28
54
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
17
4
8
5.25
W
Cliodhna
 
Cliodhna
9
8
9
1.69
W
Olorun
6
5
15
2.7
W
Bacchus
DwarfGrumpy
Bacchus
4
3
21
4.83
L
Mercury
Kurai999
Mercury
4
11
8
0.73
W
Sol
Tadzii
Sol
9
8
8
1.63
W
6
4
18
3.75
L
Baron Samedi
misstcat
Baron Samedi
0
9
13
0.72
L
Heimdallr
piponchy
Heimdallr
5
5
14
2.4
L
Scylla
watersibe
Scylla
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,463
Damage
74,200
81,500
Taken
105,850
32,273
Mitigated
87,747
26,010
Healing
35,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
27,997
1,613
2,493
12,244
21,346
8,823
589
11,497
9,849
56,408
0
W
Cliodhna
 
Cliodhna
27,422
2,806
1,904
2,328
20,604
10,376
730
10,469
10,135
0
55,598
W
Olorun
12,284
4,161
7,755
7,132
21,974
10,708
1,725
13,329
8,645
41,399
0
W
Bacchus
DwarfGrumpy
Bacchus
13,660
1,035
1,640
3,847
25,250
32,371
329
12,004
12,291
22,448
0
L
Mercury
Kurai999
Mercury
6,241
1,832
0
20
16,523
5,553
0
5,998
10,525
0
11,401
W
Sol
Tadzii
Sol
13,501
1,580
1,268
3,818
19,697
7,703
2,508
11,624
8,073
27,172
0
W
7,333
912
1,902
3,419
18,325
26,589
452
6,922
11,403
0
13,904
L
Baron Samedi
misstcat
Baron Samedi
12,389
670
2,343
2,942
16,472
7,145
120
6,362
10,110
16,574
0
L
Heimdallr
piponchy
Heimdallr
20,874
7,056
427
3,516
16,039
6,940
556
11,276
4,763
0
41,595
L
Scylla
watersibe
Scylla
13,962
184
1,195
830
11,120
3,812
0
4,312
6,808
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,584
Gold Earned
62,690
151
Minions Killed
156
0
Camps Cleared
0
1,433,261
Distance Traveled
1,583,883
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,205
894
55
3
0
308,691
0
W
Cliodhna
12,886
758
44
3
0
286,886
0
W
Olorun
12,642
744
57
3
0
301,080
2
W
Bacchus
12,120
713
17
1
0
393,878
1
L
Mercury
10,215
601
10
1
0
281,236
0
W
Sol
12,441
732
26
2
0
265,552
0
W
Tyr
12,601
741
12
1
0
336,487
2
L
Baron Samedi
10,111
595
10
1
0
260,681
0
L
Heimdallr
11,228
660
36
2
0
279,648
0
L
Scylla
10,825
637
40
2
0
303,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role