Player Matchup

Hou Yi
Hou Yi
FATGODDEMN
Hou Yi
Level 61
God Stats
0W - 1L
1,335 SR
Queue Stats
72W - 116L
1,392 Elo+
Party 3
Artio
Artio
Ghost Tr00p3R
Artio
Level 145
God Stats
0W - 1L
1,668 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 1
King Arthur
King Arthur
JadBubu
King Arthur
Level 86
God Stats
6W - 16L
1,507 SR
Queue Stats
61W - 94L
1,377 Elo+
Party 3
Eset
Eset
SmokedDreamz
Eset
Level 89
God Stats
6W - 5L
1,440 SR
Queue Stats
164W - 202L
1,404 Elo+
Solo
Chronos
Chronos
zalafini39
Chronos
Level 64
God Stats
1W - 1L
1,805 SR
Queue Stats
21W - 29L
1,415 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,407 Elo+

VS

Team Averages
Level 19
1,500 SR
1,265 Elo+
Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
JehovahMcDonalds
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,200 Elo+
Party 2
Geb
Geb
Playeritos
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 2
Zhong Kui
Zhong Kui
Typical zahi
Zhong Kui
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 140L
1,224 Elo+
Solo
Eset
Eset
curryqueensslave
Eset
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FATGODDEMN
Hou Yi
16
5 / 7 / 7
9,325
717
7,873
13,221
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 11
8,866
682
7,261
21,607
23,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
JadBubu
King Arthur
15
3 / 6 / 4
8,721
671
4,015
15,334
14,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 5
8,671
667
4,298
8,351
2,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
zalafini39
Chronos
17
5 / 4 / 5
10,274
790
12,846
11,869
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 1 / 9
9,472
729
8,551
4,654
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
19 / 1 / 7
12,064
928
27,804
13,640
6,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 14
8,665
667
3,381
9,023
7,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Typical zahi
Zhong Kui
16
0 / 5 / 7
9,360
720
4,975
10,089
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 13
10,542
811
10,491
10,798
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
14
Kills
29
29
Deaths
14
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
9
8.5
L
Hou Yi
FATGODDEMN
Hou Yi
5
7
7
1.21
L
0
7
11
0.79
L
King Arthur
JadBubu
King Arthur
3
6
4
0.83
W
19
1
7
22.5
W
0
2
14
3.5
L
1
5
5
0.7
W
Zhong Kui
Typical zahi
Zhong Kui
0
5
7
0.7
W
6
5
13
2.5
L
Chronos
zalafini39
Chronos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
55,202
70,382
Taken
48,204
49,054
Mitigated
28,099
13,283
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,551
4,793
0
524
4,654
2,080
2,000
2,952
1,664
0
20,088
L
Hou Yi
FATGODDEMN
Hou Yi
7,873
3,341
0
1,376
13,221
3,975
280
3,466
9,755
0
23,491
L
7,261
89
1,047
5,349
21,607
23,607
120
6,920
14,687
16,591
0
L
King Arthur
JadBubu
King Arthur
4,015
213
192
2,945
15,334
14,504
14
4,300
11,034
0
22,839
W
27,804
4,798
0
2,863
13,640
6,927
0
5,737
7,652
0
59,306
W
3,381
499
0
260
9,023
7,514
298
4,136
4,690
9,986
0
L
4,298
272
353
324
8,351
2,017
44
1,234
7,117
20,709
0
W
Zhong Kui
Typical zahi
Zhong Kui
4,975
847
0
827
10,089
6,811
1,387
4,741
5,057
33,167
0
W
10,491
1,191
753
1,743
10,798
4,767
562
4,619
6,063
38,950
0
L
Chronos
zalafini39
Chronos
12,846
5,420
207
1,490
11,869
4,951
621
2,927
8,942
40,675
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
50,103
193
Minions Killed
250
0
Camps Cleared
0
1,210,308
Distance Traveled
1,279,783
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,472
729
31
2
0
238,199
0
L
Hou Yi
9,325
717
32
2
0
214,853
1
L
Artio
8,866
682
36
3
0
255,882
1
L
King Arthur
8,721
671
29
2
0
262,165
3
W
Cliodhna
12,064
928
59
5
0
293,843
0
W
Geb
8,665
667
16
1
0
260,126
0
L
Eset
8,671
667
33
3
0
235,170
0
W
Zhong Kui
9,360
720
68
5
0
235,031
1
W
Eset
10,542
811
76
6
0
252,584
0
L
Chronos
10,274
790
63
5
0
242,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role