Player Matchup

Raijin
Raijin
Gold V
 
Raijin
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold V
MurokayBR
Bastet
Gold V
Level 158
God Stats
70W - 51L
1,672 SR
Queue Stats
718W - 738L
1,244 MMR
Party 1
Atlas
Atlas
Gold IV
PrimodoPlay
Atlas
Gold IV
Level 160
God Stats
25W - 24L
1,538 SR
Queue Stats
709W - 677L
1,471 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,570 SR
1,405 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,667 SR
1,207 MMR
Skadi
Skadi
Silver IV
esputnick
Skadi
Silver IV
Level 69
God Stats
6W - 9L
1,542 SR
Queue Stats
7W - 11L
1,287 MMR
Party 2
Awilix
Awilix
Silver II
ilBuGzYli
Awilix
Silver II
Level 139
God Stats
0W - 1L
1,765 SR
Queue Stats
66W - 51L
1,147 MMR
Solo
Thoth
Thoth
Silver V
oscarr3102
Thoth
Silver V
Level 63
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 12L
1,187 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 2 / 8
14,308
753
18,961
11,323
4,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
MurokayBR
Bastet
18
5 / 2 / 11
13,269
698
11,208
12,679
4,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 13
14,584
768
15,504
21,460
25,800
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ChaacShivaGilgameshAh Muzen CabKumbhakarna

VS

Bans
GebAthenaBacchusGaneshaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
esputnick
Skadi
17
1 / 3 / 2
11,946
629
14,395
17,531
5,533
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
ilBuGzYli
Awilix
15
1 / 8 / 3
11,460
603
7,797
18,105
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
17
2 / 7 / 2
12,652
666
5,803
15,195
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
8
6
W
Bastet
MurokayBR
Bastet
5
2
11
5.25
W
5
0
13
11.5
L
Skadi
esputnick
Skadi
1
3
2
0.67
L
Awilix
ilBuGzYli
Awilix
1
8
3
0.31
L
Thoth
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
27,995
45,462
Taken
50,831
34,516
Mitigated
15,153
12,429
Healing
4,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,961
1,043
141
3,032
11,323
4,573
1,875
1,476
9,847
75,607
0
W
Bastet
MurokayBR
Bastet
11,208
2,051
0
5,061
12,679
4,143
718
2,404
10,275
0
54,491
W
15,504
3,557
270
3,925
21,460
25,800
622
2,468
18,992
44,654
0
L
Skadi
esputnick
Skadi
14,395
5,962
0
2,218
17,531
5,533
0
11,633
5,898
0
62,767
L
Awilix
ilBuGzYli
Awilix
7,797
3,309
0
1,192
18,105
5,296
0
12,710
5,395
0
29,563
L
Thoth
5,803
511
46
1,326
15,195
4,324
0
10,370
4,825
48,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,161
Gold Earned
36,058
237
Minions Killed
239
12
Camps Cleared
5
1,113,890
Distance Traveled
992,922
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,308
753
141
7
4
318,860
3
W
Bastet
13,269
698
59
3
7
406,430
5
W
Atlas
14,584
768
37
2
1
388,600
8
L
Skadi
11,946
629
103
5
2
347,456
3
L
Awilix
11,460
603
35
2
3
332,629
3
L
Thoth
12,652
666
101
5
0
312,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role