Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rusty_Doom
Poseidon
Level 140
God Stats
7W - 2L
1,635 SR
Queue Stats
61W - 89L
1,397 Elo+
Party 1
Shiva
Shiva
XxŁūïšxX
Shiva
Level 103
God Stats
1W - 3L
1,114 SR
Queue Stats
115W - 124L
1,380 Elo+
Solo
Chaac
Chaac
captnsavemallday
Chaac
Level 160
God Stats
10W - 12L
1,608 SR
Queue Stats
372W - 425L
1,448 Elo+
Party 1
Anubis
Anubis
yugimoto173
Anubis
Level 108
God Stats
4W - 2L
1,379 SR
Queue Stats
42W - 43L
1,447 Elo+
Party 1
Team Averages
Level 127
1,447 SR
1,434 Elo+

VS

Team Averages
Level 106
1,478 SR
1,415 Elo+
Merlin
Merlin
Domhawk79
Merlin
Level 121
God Stats
6W - 8L
1,455 SR
Queue Stats
145W - 169L
1,410 Elo+
Solo
Hou Yi
Hou Yi
MrAtomicTurtle
Hou Yi
Level 68
God Stats
1W - 8L
1,225 SR
Queue Stats
348W - 364L
1,449 Elo+
Solo
Geb
Geb
Qc_Supra
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,418 Elo+
Solo
Pele
Pele
ReggieDaPrynce
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
518W - 502L
1,356 Elo+
Solo
Zeus
Zeus
sharknado21
Zeus
Level 146
God Stats
7W - 5L
1,708 SR
Queue Stats
155W - 152L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 1 / 1
6,704
609
3,163
5,801
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Rusty_Doom
Poseidon
10
2 / 2 / 2
5,940
540
6,522
4,937
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 0 / 3
7,199
654
4,822
5,654
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 2
5,946
541
5,866
8,556
3,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
11
4 / 2 / 2
6,632
603
5,171
5,758
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Domhawk79
Merlin
11
3 / 2 / 3
6,591
599
5,941
5,897
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 5 / 1
5,195
472
2,482
10,705
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 4
5,306
482
2,336
9,293
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 3
6,284
571
4,809
7,952
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 4 / 0
5,336
485
1,649
5,204
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
13
Kills
8
8
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
L
Merlin
Domhawk79
Merlin
3
2
3
2.25
L
1
5
1
0.3
L
1
1
4
3
L
3
1
3
4.5
W
Poseidon
Rusty_Doom
Poseidon
2
2
2
1.5
W
3
0
3
4.5
W
3
3
2
1.33
L
0
4
0
0
W
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
17,217
30,706
Taken
39,051
12,879
Mitigated
12,478
8,720
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,163
1,393
173
2,099
5,801
2,231
1,352
2,659
2,950
36,920
5,529
L
Merlin
Domhawk79
Merlin
5,941
723
0
1,572
5,897
1,832
87
3,085
2,740
34,665
0
L
2,482
620
0
3,808
10,705
2,667
0
3,871
6,834
0
26,064
L
2,336
545
180
2,759
9,293
4,737
0
4,015
5,278
12,404
0
L
4,809
1,105
0
3,542
7,952
2,166
0
2,973
4,944
0
26,873
W
Poseidon
Rusty_Doom
Poseidon
6,522
1,110
0
420
4,937
1,265
507
1,170
3,765
35,306
0
W
4,822
546
77
1,600
5,654
4,049
329
1,889
3,396
0
30,164
W
5,866
962
0
2,960
8,556
3,144
97
1,680
6,164
0
28,391
L
1,649
345
0
1,030
5,204
1,076
0
488
4,420
20,394
0
W
Anubis
5,171
512
0
1,391
5,758
2,190
0
1,790
3,854
31,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
28,712
320
Minions Killed
243
0
Camps Cleared
0
1,094,952
Distance Traveled
1,043,980
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,704
609
95
9
0
204,774
4
L
Merlin
6,591
599
80
7
0
188,065
3
L
Hou Yi
5,195
472
40
4
0
184,123
4
L
Geb
5,306
482
14
1
0
247,296
3
L
Pele
6,284
571
51
5
0
240,327
3
W
Poseidon
5,940
540
66
6
0
234,768
3
W
Shiva
7,199
654
59
5
0
223,985
5
W
Chaac
5,946
541
47
4
0
223,510
3
L
Zeus
5,336
485
58
5
0
184,169
4
W
Anubis
6,632
603
53
5
0
207,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role