Player Matchup

Sol
Sol
EpiEnvy
Sol
Level 149
God Stats
2W - 1L
1,687 SR
Queue Stats
62W - 57L
1,559 Elo+
Party 2
Merlin
Merlin
GodOfBBW
Merlin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,822 Elo+
Party 2
Ao Kuang
Ao Kuang
Gooberz
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,577 Elo+
Party 2
Janus
Janus
I_Hate_Tests
Janus
Level 109
God Stats
2W - 7L
1,213 SR
Queue Stats
284W - 298L
1,584 Elo+
Solo
Ullr
Ullr
Zwambie
Ullr
Level 120
God Stats
2W - 2L
1,365 SR
Queue Stats
171W - 148L
1,566 Elo+
Solo
Team Averages
Level 136
1,453 SR
1,622 Elo+

VS

Team Averages
Level 138
1,631 SR
1,618 Elo+
Rama
Rama
AyVroo-
Rama
Level 157
God Stats
3W - 4L
1,275 SR
Queue Stats
447W - 476L
1,564 Elo+
Solo
Odin
Odin
Dubrie009
Odin
Level 117
God Stats
3W - 1L
1,908 SR
Queue Stats
42W - 25L
1,622 Elo+
Party 1
Baba Yaga
Baba Yaga
Triforce_Hero25
Baba Yaga
Level 160
God Stats
7W - 3L
1,452 SR
Queue Stats
64W - 48L
1,651 Elo+
Party 1
Skadi
Skadi
jesusepe123456
Skadi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,567 Elo+
Solo
Ares
Ares
sh1ft_ghost
Ares
Level 160
God Stats
1W - 0L
2,020 SR
Queue Stats
68W - 53L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 2 / 10
9,372
721
11,826
8,062
2,402
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
GodOfBBW
Merlin
15
1 / 5 / 10
9,092
699
11,050
9,045
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Gooberz
Ao Kuang
15
5 / 4 / 8
10,147
781
6,904
15,576
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 5 / 7
11,140
857
15,094
9,504
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Zwambie
Ullr
15
2 / 3 / 9
9,213
709
7,649
8,171
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AyVroo-
Rama
18
3 / 2 / 11
10,422
802
10,321
12,600
6,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
2 / 2 / 9
10,017
771
4,491
19,042
16,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Triforce_Hero25
Baba Yaga
18
4 / 3 / 12
10,448
804
12,508
12,196
5,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 3 / 4
10,796
830
11,196
8,515
3,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 7
10,174
783
6,095
16,848
22,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
61
15
Kills
18
19
Deaths
15
44
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
AyVroo-
Rama
3
2
11
4.25
W
Odin
2
2
9
3.25
L
Sol
2
2
10
3.5
L
Merlin
GodOfBBW
Merlin
1
5
10
1.2
L
Ao Kuang
Gooberz
Ao Kuang
5
4
8
2.25
L
5
5
7
1.7
W
Baba Yaga
Triforce_Hero25
Baba Yaga
4
3
12
3.33
L
Ullr
Zwambie
Ullr
2
3
9
2.17
W
6
3
4
2.67
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,523
Damage
44,611
50,358
Taken
69,201
33,921
Mitigated
53,804
14,987
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AyVroo-
Rama
10,321
4,501
2,658
4,751
12,600
6,169
1,490
10,340
2,260
0
37,385
W
Odin
4,491
317
77
7,187
19,042
16,257
465
10,320
8,722
0
13,314
L
Sol
11,826
2,448
0
3,366
8,062
2,402
1,602
2,062
6,000
19,742
0
L
Merlin
GodOfBBW
Merlin
11,050
0
308
1,082
9,045
3,779
617
4,243
4,802
21,372
0
L
Ao Kuang
Gooberz
Ao Kuang
6,904
1,385
742
4,374
15,576
20,546
525
5,180
10,396
8,087
0
L
15,094
327
2,191
910
9,504
3,668
707
3,155
6,349
49,109
0
W
Baba Yaga
Triforce_Hero25
Baba Yaga
12,508
347
1,724
3,738
12,196
5,616
1,257
10,142
2,054
25,700
0
L
Ullr
Zwambie
Ullr
7,649
1,898
626
1,388
8,171
3,526
372
3,963
4,208
0
13,151
W
11,196
5,092
311
946
8,515
3,422
3,334
6,644
1,871
0
28,339
W
6,095
33
708
1,648
16,848
22,340
417
7,428
9,420
7,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
51,857
131
Minions Killed
138
0
Camps Cleared
0
1,184,631
Distance Traveled
1,219,645
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,422
802
49
4
0
224,465
1
W
Odin
10,017
771
17
1
0
274,617
0
L
Sol
9,372
721
23
2
0
238,305
2
L
Merlin
9,092
699
24
2
0
236,769
0
L
Ao Kuang
10,147
781
7
1
0
245,504
0
L
Janus
11,140
857
68
5
0
226,742
2
W
Baba Yaga
10,448
804
26
2
0
253,133
0
L
Ullr
9,213
709
9
1
0
237,311
5
W
Skadi
10,796
830
45
3
0
211,467
2
W
Ares
10,174
783
1
0
0
255,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role