Player Matchup

Jormungandr
Jormungandr
BananasWithGuns
Jormungandr
Level 152
God Stats
0W - 3L
1,489 SR
Queue Stats
131W - 113L
1,711 Elo+
Solo
Neith
Neith
BermudaChomper
Neith
Level 8
God Stats
4W - 4L
1,254 SR
Queue Stats
9W - 19L
1,151 Elo+
Party 2
Nu Wa
Nu Wa
Medusa1840
Nu Wa
Level 158
God Stats
2W - 1L
1,635 SR
Queue Stats
42W - 64L
1,486 Elo+
Party 2
Sol
Sol
RollingCoal338
Sol
Level 127
God Stats
1W - 3L
1,718 SR
Queue Stats
93W - 79L
1,545 Elo+
Party 2
Bastet
Bastet
danitoxlab
Bastet
Level 39
God Stats
7W - 8L
1,450 SR
Queue Stats
132W - 150L
1,372 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,453 Elo+

VS

Team Averages
Level 84
1,561 SR
1,464 Elo+
Merlin
Merlin
Legendarypurt15
Merlin
Level 86
God Stats
47W - 54L
1,523 SR
Queue Stats
60W - 69L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
MOISTwalnuts48
Gilgamesh
Level 60
God Stats
2W - 0L
1,462 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 1
Loki
Loki
Tokaju
Loki
Level 160
God Stats
21W - 16L
1,705 SR
Queue Stats
260W - 182L
1,644 Elo+
Solo
Artemis
Artemis
TriniTy aR
Artemis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 1
Atlas
Atlas
chirish1999
Atlas
Level 85
God Stats
4W - 3L
1,613 SR
Queue Stats
144W - 148L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BananasWithGuns
Jormungandr
16
2 / 1 / 8
9,824
756
12,986
15,428
16,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 7 / 2
9,542
734
2,636
12,872
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
4 / 3 / 3
10,192
784
14,294
10,150
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 1
10,602
816
14,550
11,861
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
danitoxlab
Bastet
14
0 / 1 / 3
8,420
648
2,206
4,256
1,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 6
9,826
756
6,291
8,274
2,006
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MOISTwalnuts48
Gilgamesh
16
1 / 2 / 5
9,864
759
5,801
12,977
11,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Tokaju
Loki
17
5 / 5 / 3
10,400
800
9,787
12,811
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TriniTy aR
Artemis
16
2 / 6 / 6
9,480
729
9,317
13,206
4,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 0 / 4
11,834
910
12,679
8,790
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
17
Kills
15
15
Deaths
17
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BananasWithGuns
Jormungandr
2
1
8
6
L
3
7
2
0.57
W
0
4
6
0.75
W
Gilgamesh
MOISTwalnuts48
Gilgamesh
1
2
5
1.75
L
Nu Wa
4
3
3
1.83
L
8
3
1
2.83
W
Loki
Tokaju
Loki
5
5
3
1.3
W
Artemis
TriniTy aR
Artemis
2
6
6
0.83
W
7
0
4
9
L
Bastet
danitoxlab
Bastet
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,672
Damage
43,875
54,567
Taken
56,058
30,921
Mitigated
25,256
7,141
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BananasWithGuns
Jormungandr
12,986
2,351
0
1,103
15,428
16,383
0
5,447
9,499
28,728
0
L
2,636
1,552
0
204
12,872
4,552
0
3,868
8,825
0
15,183
W
6,291
567
0
793
8,274
2,006
1,016
6,273
1,759
35,778
0
W
Gilgamesh
MOISTwalnuts48
Gilgamesh
5,801
1,533
458
1,288
12,977
11,285
325
8,040
4,607
0
29,455
L
Nu Wa
14,294
2,933
0
2,211
10,150
3,756
544
3,231
6,848
39,260
0
L
14,550
4,800
0
2,638
11,861
4,698
1,043
5,680
6,001
49,149
3,167
W
Loki
Tokaju
Loki
9,787
2,664
0
880
12,811
3,914
0
7,882
4,640
0
35,490
W
Artemis
TriniTy aR
Artemis
9,317
4,519
343
2,332
13,206
4,833
2,848
10,254
2,762
0
26,250
W
12,679
3,391
0
926
8,790
3,218
665
7,236
1,433
58,226
0
L
Bastet
danitoxlab
Bastet
2,206
810
71
914
4,256
1,532
0
744
3,474
0
16,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,580
Gold Earned
51,404
252
Minions Killed
299
0
Camps Cleared
0
1,224,846
Distance Traveled
1,369,672
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,824
756
36
3
0
280,664
3
L
Neith
9,542
734
35
3
0
237,270
0
W
Merlin
9,826
756
68
5
0
218,746
1
W
Gilgamesh
9,864
759
48
4
0
284,803
3
L
Nu Wa
10,192
784
64
5
0
231,023
0
L
Sol
10,602
816
91
7
0
259,465
1
W
Loki
10,400
800
48
4
0
285,225
0
W
Artemis
9,480
729
41
3
0
258,965
0
W
Atlas
11,834
910
94
7
0
321,933
2
L
Bastet
8,420
648
26
2
0
216,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role