Player Matchup

Serqet
Serqet
 
Serqet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JohnnyFry
Achilles
Level 79
God Stats
7W - 5L
1,616 SR
Queue Stats
146W - 141L
1,488 Elo+
Solo
Yemoja
Yemoja
Moudj
Yemoja
Level 61
God Stats
44W - 37L
1,415 SR
Queue Stats
176W - 197L
1,340 Elo+
Solo
Ra
Ra
ScareCrowHD
Ra
Level 102
God Stats
4W - 1L
1,224 SR
Queue Stats
57W - 63L
1,462 Elo+
Solo
Neith
Neith
quIxeL
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,306 Elo+
Party 1
Team Averages
Level 74
1,451 SR
1,419 Elo+

VS

Team Averages
Level 73
1,333 SR
1,395 Elo+
Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bilbobanger
Ah Muzen Cab
Level 26
God Stats
2W - 8L
1,321 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Cliodhna
Cliodhna
Demon969
Cliodhna
Level 88
God Stats
4W - 10L
1,278 SR
Queue Stats
292W - 321L
1,413 Elo+
Solo
Atlas
Atlas
Xardozify
Atlas
Level 100
God Stats
0W - 1L
1,214 SR
Queue Stats
14W - 17L
1,396 Elo+
Party 2
Nox
Nox
Zorn1989
Nox
Level 64
God Stats
2W - 5L
1,354 SR
Queue Stats
11W - 16L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
12 / 3 / 5
8,752
583
10,001
12,634
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
JohnnyFry
Achilles
14
4 / 2 / 0
8,546
570
7,821
11,105
7,219
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Moudj
Yemoja
13
1 / 0 / 15
8,326
555
7,187
11,857
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 4
8,512
567
5,000
7,805
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
quIxeL
Neith
14
6 / 2 / 7
7,982
532
9,534
9,117
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 2
7,008
467
3,969
9,751
8,307
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Bilbobanger
Ah Muzen Cab
8
0 / 7 / 3
5,672
378
7,126
11,709
2,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Demon969
Cliodhna
13
6 / 6 / 2
7,997
533
8,254
12,094
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
Xardozify
Atlas
9
0 / 4 / 2
6,159
411
4,929
12,054
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
4 / 7 / 2
7,264
484
6,811
7,449
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
27
Kills
10
11
Deaths
27
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
12
3
5
4.83
L
Tyr
 
Tyr
0
3
2
0.33
L
Ah Muzen Cab
Bilbobanger
Ah Muzen Cab
0
7
3
0.21
L
Cliodhna
Demon969
Cliodhna
6
6
2
1.17
W
Achilles
JohnnyFry
Achilles
4
2
0
2
W
Yemoja
Moudj
Yemoja
1
0
15
8.5
W
4
4
4
1.5
L
Atlas
Xardozify
Atlas
0
4
2
0.25
L
4
7
2
0.71
W
Neith
quIxeL
Neith
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
31,089
52,518
Taken
53,057
28,442
Mitigated
26,559
19,716
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,001
2,393
0
3,713
12,634
5,553
88
1,904
10,730
0
48,132
L
Tyr
 
Tyr
3,969
502
0
3,058
9,751
8,307
0
0
9,751
0
34,990
L
Ah Muzen Cab
Bilbobanger
Ah Muzen Cab
7,126
1,588
0
2,447
11,709
2,608
0
3,161
8,408
0
24,572
L
Cliodhna
Demon969
Cliodhna
8,254
950
0
838
12,094
3,504
0
1,997
9,853
0
39,403
W
Achilles
JohnnyFry
Achilles
7,821
1,846
0
2,530
11,105
7,219
750
420
10,685
0
49,096
W
Yemoja
Moudj
Yemoja
7,187
1,495
3,495
4,369
11,857
9,479
196
4,277
7,580
32,475
0
W
5,000
123
455
1,805
7,805
2,992
902
3,380
4,425
43,079
0
L
Atlas
Xardozify
Atlas
4,929
1,817
0
792
12,054
9,831
0
3,058
8,791
18,729
0
L
6,811
604
0
263
7,449
2,309
160
3,523
3,485
35,266
0
W
Neith
quIxeL
Neith
9,534
5,562
0
3,349
9,117
3,199
536
1,759
7,358
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
34,100
402
Minions Killed
273
0
Camps Cleared
0
1,419,727
Distance Traveled
1,441,668
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,752
583
71
5
0
334,250
5
L
Tyr
7,008
467
84
6
0
307,217
4
L
Ah Muzen Cab
5,672
378
41
3
0
294,872
2
L
Cliodhna
7,997
533
70
5
0
294,079
2
W
Achilles
8,546
570
91
6
0
235,181
3
W
Yemoja
8,326
555
73
5
0
262,793
3
W
Ra
8,512
567
75
5
0
303,335
3
L
Atlas
6,159
411
17
1
0
279,821
0
L
Nox
7,264
484
61
4
0
265,679
4
W
Neith
7,982
532
92
6
0
284,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role