Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Bezemsteel
Morgan Le Fay
Gold V
Level 160
God Stats
2W - 0L
1,682 SR
Queue Stats
18W - 6L
1,684 MMR
Party 1
Odin
Odin
Gold V
MaisterZ
Odin
Gold V
Level 156
God Stats
2W - 0L
1,930 SR
Queue Stats
45W - 21L
1,701 MMR
Party 1
Ullr
Ullr
Gold IV
grovtbrød
Ullr
Gold IV
Level 47
God Stats
7W - 4L
1,798 SR
Queue Stats
35W - 12L
1,744 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,804 SR
1,710 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,564 SR
1,784 MMR
Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
Alberto1005
Sobek
Gold IV
Level 135
God Stats
0W - 2L
1,518 SR
Queue Stats
15W - 19L
1,694 MMR
Solo
Zeus
Zeus
Diamond V
erkal61
Zeus
Diamond V
Level 105
God Stats
75W - 61L
1,672 SR
Queue Stats
114W - 100L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bezemsteel
Morgan Le Fay
17
4 / 4 / 12
12,606
700
22,179
12,684
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
17
1 / 2 / 11
12,561
698
8,437
22,550
23,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 1 / 5
14,240
791
21,852
18,080
6,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThothSolBacchusBastetGilgamesh

VS

Bans
Ah Muzen CabShivaAgniOsirisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 4 / 2
11,295
628
19,048
22,121
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 4
11,347
630
6,182
25,615
32,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
erkal61
Zeus
16
2 / 7 / 2
11,121
618
20,128
12,457
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
7
7
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
4
2
1.5
L
0
6
4
0.33
W
Morgan Le Fay
Bezemsteel
Morgan Le Fay
4
4
12
2.5
W
Odin
1
2
11
3.25
L
Zeus
erkal61
Zeus
2
7
2
0.43
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,468
Damage
45,358
53,314
Taken
60,193
33,855
Mitigated
53,081
15,773
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,048
4,513
0
3,351
22,121
17,325
0
9,138
12,983
0
30,801
L
6,182
419
0
4,629
25,615
32,094
0
9,997
15,618
24,757
0
W
Morgan Le Fay
Bezemsteel
Morgan Le Fay
22,179
1,473
202
3,302
12,684
3,966
706
5,101
7,039
58,776
0
W
Odin
8,437
1,553
0
7,103
22,550
23,555
235
12,605
9,083
0
29,887
L
Zeus
erkal61
Zeus
20,128
939
0
2,552
12,457
3,662
49
3,412
9,045
64,381
0
W
21,852
11,432
0
5,166
18,080
6,334
2,140
8,003
9,434
0
74,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
33,763
214
Minions Killed
183
10
Camps Cleared
6
1,115,613
Distance Traveled
1,020,868
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,295
628
35
2
2
353,398
5
L
Sobek
11,347
630
33
2
1
351,365
12
W
Morgan Le Fay
12,606
700
73
4
3
372,349
6
W
Odin
12,561
698
34
2
2
375,883
3
L
Zeus
11,121
618
115
6
3
316,105
7
W
Ullr
14,240
791
107
6
5
367,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role