Player Matchup

Ra
Ra
NETmin HD12
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,392 Elo+
Solo
Vamana
Vamana
NJYeet52
Vamana
Level 28
God Stats
36W - 33L
1,563 SR
Queue Stats
241W - 251L
1,391 Elo+
Party 1
Izanami
Izanami
NuttMilkk
Izanami
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
165W - 208L
1,372 Elo+
Solo
Anhur
Anhur
Steelcity4487
Anhur
Level 47
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
nTCrossfire
Tiamat
Level 107
God Stats
5W - 3L
1,485 SR
Queue Stats
177W - 165L
1,401 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,411 Elo+

VS

Team Averages
Level 81
1,444 SR
1,418 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
KingxBreacher
Kuzenbo
Level 99
God Stats
3W - 6L
1,327 SR
Queue Stats
45W - 42L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
Turqy
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
biggestasset
Sun Wukong
Level 42
God Stats
27W - 29L
1,399 SR
Queue Stats
214W - 238L
1,308 Elo+
Solo
Erlang Shen
Erlang Shen
britishbaz00ka
Erlang Shen
Level 108
God Stats
3W - 3L
1,496 SR
Queue Stats
110W - 118L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,536
454
1,559
6,768
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
NJYeet52
Vamana
9
3 / 5 / 0
5,736
574
6,821
8,933
6,302
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
NuttMilkk
Izanami
8
0 / 3 / 0
4,760
476
2,245
5,522
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 6 / 1
4,745
475
1,195
6,227
1,522
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
0 / 3 / 2
5,120
512
4,399
6,333
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 0 / 1
7,096
710
6,074
6,041
1,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
10
1 / 0 / 9
6,271
627
3,288
7,254
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Turqy
Nu Wa
11
4 / 1 / 5
6,655
666
4,574
5,598
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
biggestasset
Sun Wukong
10
3 / 2 / 5
6,356
636
4,609
7,468
4,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
britishbaz00ka
Erlang Shen
12
6 / 1 / 5
7,247
725
6,139
7,514
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
23
23
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
1
9.5
W
Kuzenbo
1
0
9
5.5
L
0
6
1
0.08
L
Vamana
NJYeet52
Vamana
3
5
0
0.6
L
Izanami
NuttMilkk
Izanami
0
3
0
0
L
1
6
1
0.25
W
Nu Wa
Turqy
Nu Wa
4
1
5
6.5
W
Sun Wukong
biggestasset
Sun Wukong
3
2
5
2.75
W
Erlang Shen
britishbaz00ka
Erlang Shen
6
1
5
8.5
L
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,219
Damage
24,684
33,783
Taken
33,875
12,678
Mitigated
19,791
5,985
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,074
2,211
0
2,858
6,041
1,741
809
664
5,377
0
39,198
W
Kuzenbo
3,288
1,234
105
2,100
7,254
6,769
257
1,458
5,796
16,332
0
L
1,559
220
6
847
6,768
1,831
132
2,260
4,475
17,446
0
L
Vamana
NJYeet52
Vamana
6,821
3,654
0
1,918
8,933
6,302
0
254
8,327
0
25,464
L
Izanami
NuttMilkk
Izanami
2,245
1,136
0
859
5,522
943
802
1,577
3,945
0
25,901
L
1,195
459
0
0
6,227
1,522
72
3,202
3,025
0
8,717
W
Nu Wa
Turqy
Nu Wa
4,574
820
0
1,359
5,598
1,845
71
1,448
4,150
35,633
3,602
W
Sun Wukong
biggestasset
Sun Wukong
4,609
542
0
2,224
7,468
4,000
309
789
6,679
0
24,951
W
Erlang Shen
britishbaz00ka
Erlang Shen
6,139
3,686
0
1,238
7,514
5,436
497
1,599
5,915
0
36,342
L
Tiamat
4,399
500
0
2,355
6,333
2,080
0
296
5,973
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
33,625
178
Minions Killed
280
0
Camps Cleared
0
979,371
Distance Traveled
999,889
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,096
710
74
7
0
191,422
2
W
Kuzenbo
6,271
627
24
2
0
193,974
1
L
Ra
4,536
454
23
2
0
205,654
1
L
Vamana
5,736
574
28
3
0
216,306
1
L
Izanami
4,760
476
56
6
0
194,139
1
L
Anhur
4,745
475
12
1
0
161,131
0
W
Nu Wa
6,655
666
52
5
0
183,014
0
W
Sun Wukong
6,356
636
54
5
0
219,162
0
W
Erlang Shen
7,247
725
76
8
0
212,317
1
L
Tiamat
5,120
512
59
6
0
202,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role