Player Matchup

Khepri
Khepri
CRIMS0N DRAG0N1
Khepri
Level 149
God Stats
0W - 1L
1,629 SR
Queue Stats
50W - 68L
1,458 Elo+
Party 3
Fenrir
Fenrir
Ev3nM05t0n3d
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,432 Elo+
Party 3
Odin
Odin
Gm0sh
Odin
Level 67
God Stats
2W - 2L
1,780 SR
Queue Stats
28W - 74L
1,243 Elo+
Party 3
Ra
Ra
Mine Turtle0007
Ra
Level 7
God Stats
1W - 7L
1,780 SR
Queue Stats
15W - 48L
1,306 Elo+
Party 3
Artemis
Artemis
omgitsbevy
Artemis
Level 4
God Stats
1W - 9L
1,290 SR
Queue Stats
9W - 37L
1,306 Elo+
Party 3
Team Averages
Level 55
1,596 SR
1,349 Elo+

VS

Team Averages
Level 111
1,511 SR
1,465 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BulkyCyclops
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,631 Elo+
Party 1
Kali
Kali
Nathan359
Kali
Level 117
God Stats
5W - 6L
1,437 SR
Queue Stats
54W - 59L
1,461 Elo+
Party 1
Bacchus
Bacchus
lowlysnake
Bacchus
Level 63
God Stats
3W - 4L
1,363 SR
Queue Stats
14W - 14L
1,149 Elo+
Party 2
Zeus
Zeus
natethegreat108
Zeus
Level 136
God Stats
7W - 4L
1,755 SR
Queue Stats
123W - 98L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
9,161
763
4,850
16,596
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
7 / 8 / 2
9,729
811
9,789
15,348
10,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
Gm0sh
Odin
14
2 / 8 / 6
8,448
704
6,279
15,502
5,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 5 / 4
7,772
648
4,019
9,086
2,900
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
omgitsbevy
Artemis
13
0 / 8 / 3
7,390
616
6,515
10,627
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 4 / 12
9,507
792
8,210
10,243
4,164
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
BulkyCyclops
Cu Chulainn
17
6 / 1 / 16
9,981
832
8,089
9,456
7,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
18
8 / 0 / 14
10,562
880
11,470
8,993
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
lowlysnake
Bacchus
15
4 / 3 / 16
9,617
801
6,570
9,134
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
14 / 5 / 9
11,109
926
24,835
9,660
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
13
Kills
36
36
Deaths
13
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
4
12
2.5
W
Cu Chulainn
BulkyCyclops
Cu Chulainn
6
1
16
14
L
4
7
3
0.79
L
Fenrir
7
8
2
1
L
Odin
Gm0sh
Odin
2
8
6
0.63
L
0
5
4
0.4
W
Kali
8
0
14
15
W
Bacchus
lowlysnake
Bacchus
4
3
16
4
W
14
5
9
3.7
L
Artemis
omgitsbevy
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
59,174
67,159
Taken
47,486
40,048
Mitigated
31,568
3,443
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,210
5,048
0
0
10,243
4,164
3,247
2,395
7,671
0
26,688
W
Cu Chulainn
BulkyCyclops
Cu Chulainn
8,089
2,496
0
0
9,456
7,283
1,598
1,630
7,758
0
21,871
L
4,850
129
0
378
16,596
16,466
0
6,929
9,412
15,420
0
L
Fenrir
9,789
1,889
0
1,106
15,348
10,691
0
7,861
7,207
0
15,139
L
Odin
Gm0sh
Odin
6,279
1,455
0
0
15,502
5,421
0
8,489
6,655
0
14,393
L
4,019
689
805
1,077
9,086
2,900
296
4,351
4,617
21,744
0
W
Kali
11,470
5,995
0
5,368
8,993
5,715
1,924
1,182
7,682
0
39,530
W
Bacchus
lowlysnake
Bacchus
6,570
1,071
891
1,473
9,134
9,386
1,114
1,720
7,357
11,782
0
W
24,835
3,740
0
220
9,660
5,020
1,038
1,942
7,453
46,069
0
L
Artemis
omgitsbevy
Artemis
6,515
2,790
0
77
10,627
4,570
0
2,658
7,863
0
14,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
50,776
107
Minions Killed
206
0
Camps Cleared
0
922,126
Distance Traveled
1,167,071
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,507
792
55
5
0
236,384
0
W
Cu Chulainn
9,981
832
32
3
0
233,836
2
L
Khepri
9,161
763
13
1
0
199,557
2
L
Fenrir
9,729
811
15
1
0
207,992
0
L
Odin
8,448
704
23
2
0
213,474
0
L
Ra
7,772
648
41
3
0
162,213
3
W
Kali
10,562
880
55
5
0
264,762
1
W
Bacchus
9,617
801
12
1
0
212,588
0
W
Zeus
11,109
926
52
4
0
219,501
1
L
Artemis
7,390
616
15
1
0
138,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role