Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Simpanternis
Morgan Le Fay
Level 107
God Stats
0W - 2L
1,217 SR
Queue Stats
115W - 97L
1,518 Elo+
Party 4
Anhur
Anhur
ZXLLA
Anhur
Level 86
God Stats
0W - 2L
1,321 SR
Queue Stats
88W - 95L
1,441 Elo+
Party 4
Cu Chulainn
Cu Chulainn
dieulrich
Cu Chulainn
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
311W - 345L
1,332 Elo+
Solo
Hel
Hel
m0Idy
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 1
Team Averages
Level 57
1,408 SR
1,453 Elo+

VS

Team Averages
Level 60
1,497 SR
1,420 Elo+
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Shinra07
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,380 Elo+
Solo
Charybdis
Charybdis
Snailbear
Charybdis
Level 81
God Stats
1W - 1L
1,305 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Zooduid
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 3
Janus
Janus
iLxige
Janus
Level 155
God Stats
2W - 0L
1,680 SR
Queue Stats
85W - 67L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 7 / 2
8,644
720
13,552
14,726
5,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Simpanternis
Morgan Le Fay
16
2 / 4 / 7
8,872
739
18,438
11,382
4,188
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ZXLLA
Anhur
15
4 / 6 / 8
9,255
771
8,772
11,586
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
dieulrich
Cu Chulainn
14
1 / 6 / 8
7,963
664
5,933
15,056
12,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
m0Idy
Hel
15
3 / 7 / 5
8,969
747
8,631
11,657
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 2 / 17
10,564
880
14,610
14,205
4,583
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Shinra07
Hun Batz
17
10 / 4 / 11
10,913
909
14,607
11,283
3,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Snailbear
Charybdis
16
3 / 3 / 20
9,922
827
13,508
10,728
2,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Kumbhakarna
Zooduid
Kumbhakarna
17
2 / 2 / 18
9,779
815
4,509
23,909
12,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
iLxige
Janus
16
8 / 3 / 13
10,651
888
9,030
11,370
4,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
14
Kills
30
30
Deaths
14
30
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
2
0.71
W
Hel
 
Hel
7
2
17
7.75
W
Hun Batz
Shinra07
Hun Batz
10
4
11
3.88
L
Morgan Le Fay
Simpanternis
Morgan Le Fay
2
4
7
1.38
W
Charybdis
Snailbear
Charybdis
3
3
20
4.33
L
Anhur
ZXLLA
Anhur
4
6
8
1.33
W
Kumbhakarna
Zooduid
Kumbhakarna
2
2
18
5.5
L
Cu Chulainn
dieulrich
Cu Chulainn
1
6
8
0.83
W
Janus
iLxige
Janus
8
3
13
4.83
L
Hel
m0Idy
Hel
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,326
Damage
56,264
64,407
Taken
71,495
31,079
Mitigated
27,986
19,402
Healing
39,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,552
6,059
890
3,296
14,726
5,320
0
7,013
7,713
0
25,971
W
Hel
 
Hel
14,610
483
12,765
9,855
14,205
4,583
693
6,066
7,987
23,885
0
W
Hun Batz
Shinra07
Hun Batz
14,607
3,439
1,712
1,878
11,283
3,186
557
5,558
5,591
0
26,043
L
Morgan Le Fay
Simpanternis
Morgan Le Fay
18,438
2,569
771
2,735
11,382
4,188
0
3,445
7,937
40,034
0
W
Charybdis
Snailbear
Charybdis
13,508
7,318
390
2,408
10,728
2,896
2,237
3,634
6,984
0
30,040
L
Anhur
ZXLLA
Anhur
8,772
3,033
1,389
1,765
11,586
3,959
0
6,139
5,447
0
12,730
W
Kumbhakarna
Zooduid
Kumbhakarna
4,509
386
0
7,029
23,909
12,578
825
6,973
16,627
7,124
0
L
Cu Chulainn
dieulrich
Cu Chulainn
5,933
1,014
272
518
15,056
12,553
0
6,114
8,942
0
11,628
W
Janus
iLxige
Janus
9,030
799
1,728
2,035
11,370
4,743
1,237
4,093
7,237
31,401
0
L
Hel
m0Idy
Hel
8,631
1,070
4,180
3,586
11,657
5,059
0
5,438
6,219
11,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,703
Gold Earned
51,829
83
Minions Killed
133
0
Camps Cleared
0
1,016,428
Distance Traveled
1,202,573
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,644
720
21
2
0
175,800
1
W
Hel
10,564
880
19
2
0
273,353
0
W
Hun Batz
10,913
909
20
2
0
232,538
1
L
Morgan Le Fay
8,872
739
42
4
0
228,576
3
W
Charybdis
9,922
827
35
3
0
229,066
1
L
Anhur
9,255
771
7
1
0
197,108
1
W
Kumbhakarna
9,779
815
3
0
0
236,602
0
L
Cu Chulainn
7,963
664
5
0
0
227,206
0
W
Janus
10,651
888
56
5
0
231,014
0
L
Hel
8,969
747
8
1
0
187,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role