Player Matchup

Skadi
Skadi
Aleru07
Skadi
Level 128
God Stats
3W - 4L
1,421 SR
Queue Stats
121W - 154L
1,378 Elo+
Solo
Sobek
Sobek
DulcitoDuce
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,591 Elo+
Solo
Tiamat
Tiamat
Kjsnyde21
Tiamat
Level 128
God Stats
6W - 4L
1,854 SR
Queue Stats
210W - 200L
1,468 Elo+
Solo
Raijin
Raijin
LoriStark
Raijin
Level 79
God Stats
0W - 8L
1,135 SR
Queue Stats
314W - 302L
1,477 Elo+
Solo
Loki
Loki
Zay 4E
Loki
Level 112
God Stats
5W - 16L
1,161 SR
Queue Stats
813W - 801L
1,380 Elo+
Solo
Team Averages
Level 115
1,414 SR
1,459 Elo+

VS

Team Averages
Level 129
1,471 SR
1,475 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BROGUY1093
Eset
Level 156
God Stats
13W - 10L
1,460 SR
Queue Stats
789W - 856L
1,470 Elo+
Solo
Chaac
Chaac
Stevemoose34
Chaac
Level 87
God Stats
3W - 2L
1,439 SR
Queue Stats
165W - 157L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
jerboul22
Sun Wukong
Level 134
God Stats
7W - 5L
1,457 SR
Queue Stats
288W - 285L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
winbur35
Hou Yi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aleru07
Skadi
17
6 / 3 / 6
10,085
720
19,965
13,810
6,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 6 / 6
9,649
689
4,844
19,914
23,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Kjsnyde21
Tiamat
15
0 / 3 / 8
8,767
626
11,922
11,833
15,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
LoriStark
Raijin
17
3 / 4 / 9
9,602
686
12,166
12,700
5,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Zay 4E
Loki
16
4 / 4 / 7
9,361
669
12,821
13,250
6,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 3 / 10
10,682
763
8,031
15,456
23,638
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 2 / 11
10,986
785
14,854
12,673
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 10
10,570
755
10,728
18,195
20,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
jerboul22
Sun Wukong
17
4 / 4 / 12
10,494
750
16,562
19,846
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
winbur35
Hou Yi
17
0 / 3 / 11
9,837
703
9,895
12,310
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
15
Kills
19
20
Deaths
15
36
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
3
10
2.67
L
Skadi
Aleru07
Skadi
6
3
6
3
W
7
2
11
6.25
L
2
6
6
0.83
L
Tiamat
Kjsnyde21
Tiamat
0
3
8
1.33
L
Raijin
LoriStark
Raijin
3
4
9
1.88
W
5
3
10
3.33
L
Loki
Zay 4E
Loki
4
4
7
1.88
W
Sun Wukong
jerboul22
Sun Wukong
4
4
12
2.5
W
Hou Yi
winbur35
Hou Yi
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,718
Damage
60,070
71,507
Taken
78,480
57,374
Mitigated
71,368
21,034
Healing
35,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,031
2,684
951
2,938
15,456
23,638
98
5,686
9,770
12,966
0
L
Skadi
Aleru07
Skadi
19,965
10,428
637
3,552
13,810
6,553
1,065
4,560
8,914
0
38,148
W
14,854
1,344
4,254
4,922
12,673
5,731
342
5,634
7,039
34,454
0
L
4,844
358
1,282
3,314
19,914
23,015
85
6,646
12,360
8,864
0
L
Tiamat
Kjsnyde21
Tiamat
11,922
899
1,283
1,948
11,833
15,877
552
4,573
6,895
25,492
0
L
Raijin
LoriStark
Raijin
12,166
943
2,633
3,171
12,700
5,807
599
3,141
9,119
31,240
0
W
10,728
2,497
1,720
7,040
18,195
20,857
965
5,231
12,964
0
20,090
L
Loki
Zay 4E
Loki
12,821
1,619
911
2,303
13,250
6,122
931
3,965
8,950
0
28,338
W
Sun Wukong
jerboul22
Sun Wukong
16,562
3,088
2,934
5,531
19,846
15,599
728
8,696
11,150
0
25,179
W
Hou Yi
winbur35
Hou Yi
9,895
3,086
2,727
2,417
12,310
5,543
2,426
3,685
8,625
0
36,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
52,569
144
Minions Killed
142
0
Camps Cleared
0
1,214,340
Distance Traveled
1,303,057
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,682
763
11
1
0
280,268
0
L
Skadi
10,085
720
46
3
0
241,430
0
W
Eset
10,986
785
27
2
0
263,410
3
L
Sobek
9,649
689
5
0
0
244,978
1
L
Tiamat
8,767
626
34
2
0
245,859
0
L
Raijin
9,602
686
45
3
0
232,379
1
W
Chaac
10,570
755
29
2
0
247,126
0
L
Loki
9,361
669
14
1
0
249,694
0
W
Sun Wukong
10,494
750
20
1
0
270,172
0
W
Hou Yi
9,837
703
55
4
0
242,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role