Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Come2Dubai
Da Ji
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
528W - 510L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Thanisorn
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,522 Elo+

VS

Team Averages
Level 77
1,540 SR
1,510 Elo+
Artio
Artio
Hellein
Artio
Level 29
God Stats
1W - 2L
1,298 SR
Queue Stats
98W - 76L
1,589 Elo+
Party 2
Amaterasu
Amaterasu
Mavvers
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,392 Elo+
Solo
Anubis
Anubis
Neverath
Anubis
Level 105
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 3
Yemoja
Yemoja
Skiptu
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 3
Cernunnos
Cernunnos
cryberg
Cernunnos
Level 127
God Stats
2W - 0L
1,675 SR
Queue Stats
106W - 90L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 4 / 10
9,558
869
13,544
12,645
6,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
 
Geb
13
0 / 5 / 15
8,040
731
12,568
20,808
16,738
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
 
Sol
14
1 / 3 / 10
8,005
728
12,148
9,150
4,325
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
17
7 / 5 / 7
9,457
860
13,142
15,947
17,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Thanisorn
Cernunnos
14
2 / 6 / 10
8,365
760
11,143
15,215
6,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hellein
Artio
15
2 / 3 / 14
9,099
827
5,018
16,993
15,867
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Mavvers
Amaterasu
16
1 / 4 / 17
9,343
849
10,105
16,574
18,267
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Neverath
Anubis
16
6 / 4 / 11
10,019
911
11,512
14,387
6,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Skiptu
Yemoja
16
3 / 3 / 16
10,006
910
9,039
13,454
6,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
cryberg
Cernunnos
18
11 / 3 / 10
11,011
1,001
27,106
14,097
5,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
16
Kills
23
23
Deaths
17
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
4
10
2.75
L
Geb
 
Geb
0
5
15
1.5
L
Sol
 
Sol
1
3
10
2
L
Da Ji
7
5
7
2.1
W
Artio
Hellein
Artio
2
3
14
3
W
Amaterasu
Mavvers
Amaterasu
1
4
17
2.38
W
Anubis
Neverath
Anubis
6
4
11
2.88
W
Yemoja
Skiptu
Yemoja
3
3
16
3.67
L
Cernunnos
Thanisorn
Cernunnos
2
6
10
1.17
W
Cernunnos
cryberg
Cernunnos
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,545
Damage
62,780
73,765
Taken
75,505
51,706
Mitigated
52,506
30,768
Healing
38,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,544
994
9,196
6,043
12,645
6,524
286
5,376
7,269
23,286
0
L
Geb
 
Geb
12,568
231
1,752
4,774
20,808
16,738
40
5,459
15,349
21,972
0
L
Sol
 
Sol
12,148
1,661
0
1,683
9,150
4,325
183
3,666
5,484
19,668
0
L
Da Ji
13,142
1,712
1,565
2,122
15,947
17,560
800
4,635
11,312
0
19,575
W
Artio
Hellein
Artio
5,018
707
1,605
3,785
16,993
15,867
540
9,571
6,914
8,716
0
W
Amaterasu
Mavvers
Amaterasu
10,105
4,136
0
3,430
16,574
18,267
875
7,697
8,386
0
16,135
W
Anubis
Neverath
Anubis
11,512
765
1,081
4,875
14,387
6,747
1,281
6,447
7,546
28,930
0
W
Yemoja
Skiptu
Yemoja
9,039
2,281
12,411
4,483
13,454
6,412
1,358
6,841
6,309
20,595
0
L
Cernunnos
Thanisorn
Cernunnos
11,143
6,104
0
3,633
15,215
6,559
1,182
6,433
8,782
0
21,554
W
Cernunnos
cryberg
Cernunnos
27,106
17,574
2,622
4,109
14,097
5,213
1,735
6,573
7,217
0
45,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
49,478
98
Minions Killed
92
0
Camps Cleared
0
1,008,344
Distance Traveled
1,034,841
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,558
869
22
2
0
213,623
2
L
Geb
8,040
731
6
1
0
222,895
1
L
Sol
8,005
728
21
2
0
212,386
0
L
Da Ji
9,457
860
21
2
0
185,229
0
W
Artio
9,099
827
10
1
0
216,152
0
W
Amaterasu
9,343
849
16
1
0
228,856
0
W
Anubis
10,019
911
30
3
0
182,466
4
W
Yemoja
10,006
910
9
1
0
209,285
4
L
Cernunnos
8,365
760
28
3
0
174,211
0
W
Cernunnos
11,011
1,001
27
2
0
198,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role