Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GeraGuerrilla
Ah Muzen Cab
Level 105
God Stats
1W - 2L
1,288 SR
Queue Stats
18W - 15L
1,588 Elo+
Solo
Ullr
Ullr
Rooibaard
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Charybdis
Charybdis
Snailbear
Charybdis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 1
Athena
Athena
Zooduid
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 1
Bastet
Bastet
dieulrich
Bastet
Level 28
God Stats
1W - 3L
1,289 SR
Queue Stats
311W - 345L
1,343 Elo+
Solo
Team Averages
Level 52
1,415 SR
1,423 Elo+

VS

Team Averages
Level 78
1,567 SR
1,459 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FTxGarriK
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,403 Elo+
Solo
Ymir
Ymir
Liliemes
Ymir
Level 105
God Stats
7W - 2L
1,841 SR
Queue Stats
426W - 407L
1,444 Elo+
Solo
Hun Batz
Hun Batz
PrivatePatsch
Hun Batz
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
334W - 313L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
dunhelm
Erlang Shen
Level 102
God Stats
16W - 19L
1,495 SR
Queue Stats
866W - 898L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GeraGuerrilla
Ah Muzen Cab
17
7 / 4 / 4
9,142
831
18,477
11,302
4,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
12
1 / 5 / 8
7,214
656
5,639
10,036
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Snailbear
Charybdis
14
1 / 6 / 9
7,890
717
10,576
11,477
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Zooduid
Athena
14
1 / 6 / 6
7,519
684
6,299
20,184
14,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
dieulrich
Bastet
15
4 / 6 / 8
8,434
767
11,051
10,943
4,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
7 / 2 / 14
10,191
926
14,739
10,595
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FTxGarriK
Cthulhu
16
3 / 5 / 18
9,525
866
11,920
16,842
11,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
16
3 / 2 / 15
9,110
828
6,414
14,537
17,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
PrivatePatsch
Hun Batz
17
11 / 2 / 11
10,650
968
16,783
11,931
8,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
dunhelm
Erlang Shen
14
3 / 4 / 10
8,832
803
6,185
16,298
15,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
14
Kills
27
27
Deaths
15
35
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
14
7
W
Cthulhu
FTxGarriK
Cthulhu
3
5
18
2.4
L
Ah Muzen Cab
GeraGuerrilla
Ah Muzen Cab
7
4
4
2.25
W
Ymir
3
2
15
5.25
W
Hun Batz
PrivatePatsch
Hun Batz
11
2
11
8.25
L
Ullr
1
5
8
1
L
Charybdis
Snailbear
Charybdis
1
6
9
0.92
L
Athena
Zooduid
Athena
1
6
6
0.67
L
Bastet
dieulrich
Bastet
4
6
8
1.33
W
Erlang Shen
dunhelm
Erlang Shen
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
56,041
63,942
Taken
70,203
31,963
Mitigated
58,123
17,685
Healing
21,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
14,739
5,668
2,177
3,703
10,595
5,343
2,027
1,123
9,472
39,922
0
W
Cthulhu
FTxGarriK
Cthulhu
11,920
380
303
644
16,842
11,700
58
947
15,895
22,550
0
L
Ah Muzen Cab
GeraGuerrilla
Ah Muzen Cab
18,477
10,157
1,690
4,203
11,302
4,662
0
5,400
5,789
0
30,963
W
Ymir
6,414
574
1,150
876
14,537
17,140
248
2,413
12,124
11,712
0
W
Hun Batz
PrivatePatsch
Hun Batz
16,783
3,455
4,292
2,832
11,931
8,545
1,343
1,052
10,879
0
28,454
L
Ullr
5,639
3,269
94
1,564
10,036
4,255
0
5,861
4,142
0
7,568
L
Charybdis
Snailbear
Charybdis
10,576
4,642
0
2,357
11,477
4,499
1,045
5,334
6,103
0
22,652
L
Athena
Zooduid
Athena
6,299
1,064
124
4,708
20,184
14,216
132
10,471
9,456
10,429
0
L
Bastet
dieulrich
Bastet
11,051
3,083
753
2,192
10,943
4,331
129
5,327
5,379
0
17,814
W
Erlang Shen
dunhelm
Erlang Shen
6,185
1,421
1,267
4,323
16,298
15,395
347
764
15,534
0
10,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
48,308
68
Minions Killed
128
0
Camps Cleared
0
871,494
Distance Traveled
984,235
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,191
926
56
5
0
199,268
1
W
Cthulhu
9,525
866
23
2
0
204,426
0
L
Ah Muzen Cab
9,142
831
23
2
0
188,441
0
W
Ymir
9,110
828
12
1
0
177,470
0
W
Hun Batz
10,650
968
28
3
0
216,751
1
L
Ullr
7,214
656
4
0
0
153,818
2
L
Charybdis
7,890
717
26
2
0
147,915
0
L
Athena
7,519
684
6
1
0
173,688
0
L
Bastet
8,434
767
9
1
0
207,632
0
W
Erlang Shen
8,832
803
9
1
0
186,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role