Player Matchup

Discordia
Discordia
DeeJoe19
Discordia
Level 111
God Stats
20W - 8L
1,684 SR
Queue Stats
929W - 964L
1,513 Elo+
Solo
Ravana
Ravana
GuilsAlev
Ravana
Level 117
God Stats
8W - 5L
1,495 SR
Queue Stats
243W - 252L
1,403 Elo+
Party 1
Terra
Terra
Joker11Hunk
Terra
Level 107
God Stats
7W - 2L
1,470 SR
Queue Stats
258W - 290L
1,404 Elo+
Party 1
Chiron
Chiron
Ti I Titanium
Chiron
Level 148
God Stats
3W - 4L
1,164 SR
Queue Stats
226W - 230L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
kelvinCOMEGABRIE
Ao Kuang
Level 28
God Stats
2W - 5L
1,221 SR
Queue Stats
206W - 223L
1,436 Elo+
Solo
Team Averages
Level 102
1,407 SR
1,434 Elo+

VS

Team Averages
Level 121
1,488 SR
1,443 Elo+
Chang'e
Chang'e
Aleru07
Chang'e
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
121W - 154L
1,397 Elo+
Solo
Janus
Janus
InductionMotor
Janus
Level 159
God Stats
3W - 4L
1,244 SR
Queue Stats
214W - 202L
1,456 Elo+
Solo
Susano
Susano
METALxHEAD666Qc
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,441 Elo+
Solo
Artio
Artio
MattyGVS
Artio
Level 126
God Stats
2W - 1L
1,459 SR
Queue Stats
149W - 156L
1,469 Elo+
Party 2
Chronos
Chronos
emmalemaloo
Chronos
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 125L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeeJoe19
Discordia
17
4 / 1 / 21
10,022
911
17,706
7,732
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
GuilsAlev
Ravana
17
6 / 2 / 13
9,595
872
10,906
10,034
9,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 18
9,400
855
3,193
14,076
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 12
10,117
920
14,594
7,248
2,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 4 / 11
9,591
872
5,202
11,180
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aleru07
Chang'e
17
4 / 5 / 4
9,393
854
9,296
11,425
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 3
8,123
738
9,601
8,490
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 3
7,280
662
4,558
9,508
3,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
MattyGVS
Artio
16
4 / 7 / 3
9,728
884
7,956
19,123
16,879
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
emmalemaloo
Chronos
11
0 / 6 / 1
7,010
637
1,739
10,158
3,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
27
Kills
9
11
Deaths
27
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aleru07
Chang'e
4
5
4
1.2
W
Discordia
DeeJoe19
Discordia
4
1
21
14.5
W
Ravana
GuilsAlev
Ravana
6
2
13
6.25
L
1
4
3
0.63
W
2
3
18
3.67
L
0
5
3
0.3
L
Artio
MattyGVS
Artio
4
7
3
0.79
W
8
1
12
14
L
Chronos
emmalemaloo
Chronos
0
6
1
0.08
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
33,150
50,270
Taken
58,704
36,265
Mitigated
30,737
25,502
Healing
17,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aleru07
Chang'e
9,296
280
3,616
3,949
11,425
3,731
492
5,100
5,916
18,694
0
W
Discordia
DeeJoe19
Discordia
17,706
548
839
993
7,732
3,094
686
6,014
1,718
38,114
0
W
Ravana
GuilsAlev
Ravana
10,906
1,532
1,280
1,511
10,034
9,428
507
4,206
5,828
0
15,736
L
9,601
371
768
1,151
8,490
2,890
594
3,373
4,859
27,199
0
W
3,193
260
4,114
4,427
14,076
16,538
1,011
4,666
9,410
7,644
0
L
4,558
249
184
1,280
9,508
3,249
88
3,772
5,553
0
9,680
L
Artio
MattyGVS
Artio
7,956
283
1,053
4,117
19,123
16,879
0
7,064
11,681
18,905
0
W
14,594
6,535
3,822
3,033
7,248
2,819
2,305
5,313
1,935
0
32,166
L
Chronos
emmalemaloo
Chronos
1,739
1,320
568
752
10,158
3,988
506
5,216
4,594
4,678
0
W
5,202
660
1,681
3,802
11,180
4,386
323
8,393
2,787
8,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
41,534
120
Minions Killed
112
0
Camps Cleared
0
1,043,403
Distance Traveled
993,249
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,393
854
20
2
0
218,201
0
W
Discordia
10,022
911
47
4
0
229,103
3
W
Ravana
9,595
872
18
2
0
232,439
0
L
Janus
8,123
738
50
5
0
193,270
0
W
Terra
9,400
855
5
0
0
180,104
1
L
Susano
7,280
662
13
1
0
227,271
1
L
Artio
9,728
884
21
2
0
181,290
1
W
Chiron
10,117
920
39
4
0
195,410
0
L
Chronos
7,010
637
8
1
0
173,217
0
W
Ao Kuang
9,591
872
11
1
0
206,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role