Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Super_Fede02
King Arthur
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,244 Elo+
Solo
Guan Yu
Guan Yu
Tomey961
Guan Yu
Level 157
God Stats
10W - 6L
1,768 SR
Queue Stats
175W - 147L
1,562 Elo+
Solo
Team Averages
Level 135
1,589 SR
1,435 Elo+

VS

Team Averages
Level 133
1,679 SR
1,557 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
fernanvellarino
Apollo
Level 124
God Stats
1W - 0L
1,693 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Terra
Terra
maqina12
Terra
Level 155
God Stats
5W - 2L
1,843 SR
Queue Stats
157W - 85L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 1
6,262
626
6,046
2,749
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Super_Fede02
King Arthur
10
1 / 5 / 0
6,521
652
5,979
13,279
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Tomey961
Guan Yu
9
0 / 3 / 0
5,698
570
2,439
8,978
6,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 6
7,691
769
9,061
7,837
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 6
7,746
775
9,536
7,891
2,793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Terra
maqina12
Terra
12
2 / 0 / 8
7,937
794
2,470
8,405
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
King Arthur
Super_Fede02
King Arthur
1
5
0
0.2
L
Guan Yu
Tomey961
Guan Yu
0
3
0
0
W
4
0
6
7
W
Terra
maqina12
Terra
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,464
Damage
21,067
25,006
Taken
24,133
16,134
Mitigated
14,623
2,622
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,046
385
501
92
2,749
1,004
0
1,376
1,373
20,984
0
W
Baron Samedi
 
Baron Samedi
9,061
1,152
2,170
3,095
7,837
3,740
390
2,510
5,100
25,532
0
L
King Arthur
Super_Fede02
King Arthur
5,979
1,491
0
709
13,279
9,034
0
5,655
7,624
0
17,011
L
Guan Yu
Tomey961
Guan Yu
2,439
0
153
1,167
8,978
6,096
0
4,902
4,076
1,566
8,447
W
9,536
6,783
0
2,373
7,891
2,793
1,896
2,078
5,422
0
41,996
W
Terra
maqina12
Terra
2,470
382
3,150
4,013
8,405
8,090
546
1,672
6,502
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,481
Gold Earned
23,374
87
Minions Killed
111
1
Camps Cleared
8
468,485
Distance Traveled
546,500
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,262
626
48
5
0
164,435
2
W
Baron Samedi
7,691
769
34
3
2
166,100
2
L
King Arthur
6,521
652
26
3
1
168,333
2
L
Guan Yu
5,698
570
13
1
0
135,717
1
W
Apollo
7,746
775
59
6
3
178,470
2
W
Terra
7,937
794
18
2
3
201,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role