Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Father Mozid
Atlas
Level 118
God Stats
15W - 9L
1,651 SR
Queue Stats
591W - 577L
1,526 Elo+
Party 2
Fenrir
Fenrir
ItzGullitzZ69
Fenrir
Level 101
God Stats
2W - 3L
1,355 SR
Queue Stats
62W - 69L
1,463 Elo+
Solo
Zeus
Zeus
KaiLovat
Zeus
Level 84
God Stats
8W - 5L
1,841 SR
Queue Stats
167W - 144L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
PortMaple8333
Danzaburou
Level 65
God Stats
1W - 2L
1,201 SR
Queue Stats
123W - 93L
1,564 Elo+
Party 2
Team Averages
Level 95
1,510 SR
1,519 Elo+

VS

Team Averages
Level 77
1,558 SR
1,459 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
D-Della_
Sun Wukong
Level 83
God Stats
16W - 9L
1,756 SR
Queue Stats
149W - 146L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
D33n_17
Erlang Shen
Level 129
God Stats
21W - 20L
1,533 SR
Queue Stats
62W - 65L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
TomSP94
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,343 Elo+
Solo
Fenrir
Fenrir
yo_Soy_Polla_Man
Fenrir
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
189W - 221L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 1
5,895
655
4,462
5,216
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 5
5,271
586
3,752
6,747
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
6 / 2 / 0
5,962
662
5,613
7,096
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
9
2 / 2 / 3
5,528
614
3,240
3,910
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PortMaple8333
Danzaburou
10
4 / 1 / 1
6,180
687
4,947
4,060
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 4 / 1
5,049
561
4,876
5,697
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
D-Della_
Sun Wukong
9
1 / 1 / 1
5,359
595
3,021
7,178
2,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
D33n_17
Erlang Shen
9
2 / 3 / 1
5,420
602
2,516
6,670
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TomSP94
Kuzenbo
5
0 / 2 / 1
4,185
465
803
4,911
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,135
571
3,042
5,684
1,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
7
7
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
L
Sun Wukong
D-Della_
Sun Wukong
1
1
1
1.5
L
Erlang Shen
D33n_17
Erlang Shen
2
3
1
0.83
W
0
1
5
2.5
W
6
2
0
3
W
Zeus
2
2
3
1.75
W
Danzaburou
PortMaple8333
Danzaburou
4
1
1
4.5
L
Kuzenbo
TomSP94
Kuzenbo
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
14,258
27,029
Taken
30,140
9,292
Mitigated
10,238
9,799
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,462
1,762
62
2,228
5,216
2,351
0
833
4,383
29,282
8,128
L
Morgan Le Fay
 
Morgan Le Fay
4,876
540
0
519
5,697
1,546
0
3,137
2,322
20,796
0
L
Sun Wukong
D-Della_
Sun Wukong
3,021
511
0
2,133
7,178
2,952
0
2,967
4,167
0
28,118
L
Erlang Shen
D33n_17
Erlang Shen
2,516
1,286
0
489
6,670
2,065
0
1,392
5,218
0
28,080
W
3,752
1,861
928
1,704
6,747
2,298
0
582
6,165
17,275
2,473
W
5,613
2,010
0
2,289
7,096
2,407
0
2,165
4,931
0
24,004
W
Zeus
3,240
423
0
905
3,910
1,187
0
1,825
2,085
23,291
0
W
Danzaburou
PortMaple8333
Danzaburou
4,947
2,596
0
1,683
4,060
1,049
590
274
3,786
0
28,260
L
Kuzenbo
TomSP94
Kuzenbo
803
324
0
1,434
4,911
2,349
0
1,331
3,575
5,862
0
L
3,042
734
0
1,308
5,684
1,326
0
1,305
4,379
0
20,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
25,148
271
Minions Killed
209
0
Camps Cleared
0
869,385
Distance Traveled
842,735
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,895
655
80
9
0
163,515
4
L
Morgan Le Fay
5,049
561
33
4
0
159,478
2
L
Sun Wukong
5,359
595
66
7
0
196,352
3
L
Erlang Shen
5,420
602
64
7
0
197,683
0
W
Atlas
5,271
586
29
3
0
166,995
1
W
Fenrir
5,962
662
51
6
0
200,155
3
W
Zeus
5,528
614
54
6
0
170,471
2
W
Danzaburou
6,180
687
57
6
0
168,249
0
L
Kuzenbo
4,185
465
7
1
0
112,133
0
L
Fenrir
5,135
571
39
4
0
177,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role