Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fercucho
Ah Muzen Cab
Level 142
God Stats
3W - 0L
1,588 SR
Queue Stats
50W - 29L
1,591 Elo+
Party 1
Bacchus
Bacchus
SERVILFIRE
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 11L
1,686 Elo+
Party 1
Ares
Ares
gunsali
Ares
Level 27
God Stats
1W - 0L
1,927 SR
Queue Stats
17W - 6L
1,603 Elo+
Party 1
Team Averages
Level 103
1,671 SR
1,627 Elo+

VS

Team Averages
Level 107
1,397 SR
1,361 Elo+
Discordia
Discordia
JinxxThaPoindex
Discordia
Level 64
God Stats
40W - 52L
1,474 SR
Queue Stats
248W - 391L
1,358 Elo+
Solo
Pele
Pele
UrbanDruid13
Pele
Level 119
God Stats
0W - 2L
1,358 SR
Queue Stats
11W - 21L
1,431 Elo+
Solo
Danzaburou
Danzaburou
XIRON5IGHTSX
Danzaburou
Level 139
God Stats
25W - 38L
1,357 SR
Queue Stats
247W - 405L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fercucho
Ah Muzen Cab
13
6 / 0 / 12
8,496
944
11,251
6,738
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SERVILFIRE
Bacchus
12
6 / 2 / 11
8,149
905
6,907
9,366
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
gunsali
Ares
12
7 / 1 / 8
8,441
938
5,471
9,897
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JinxxThaPoindex
Discordia
9
0 / 4 / 2
5,896
655
3,491
7,537
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 2
6,644
738
5,888
9,921
2,925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XIRON5IGHTSX
Danzaburou
8
1 / 7 / 1
6,272
697
3,539
9,138
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
2
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fercucho
Ah Muzen Cab
6
0
12
12
L
Discordia
JinxxThaPoindex
Discordia
0
4
2
0.25
W
Bacchus
SERVILFIRE
Bacchus
6
2
11
5.75
L
1
8
2
0.25
L
Danzaburou
XIRON5IGHTSX
Danzaburou
1
7
1
0.21
W
Ares
gunsali
Ares
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
12,918
26,001
Taken
26,596
22,922
Mitigated
8,021
9,562
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fercucho
Ah Muzen Cab
11,251
4,815
0
3,845
6,738
3,225
1,325
1,355
5,383
0
44,222
L
Discordia
JinxxThaPoindex
Discordia
3,491
700
0
490
7,537
2,020
0
3,686
3,612
13,628
0
W
Bacchus
SERVILFIRE
Bacchus
6,907
1,314
0
2,050
9,366
9,870
142
2,010
6,696
16,937
0
L
5,888
1,539
0
1,261
9,921
2,925
0
4,221
5,582
0
19,730
L
Danzaburou
XIRON5IGHTSX
Danzaburou
3,539
1,760
0
897
9,138
3,076
0
4,150
4,808
0
7,095
W
Ares
gunsali
Ares
5,471
48
0
3,667
9,897
9,827
494
912
8,985
16,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
18,812
102
Minions Killed
73
6
Camps Cleared
3
531,578
Distance Traveled
414,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,496
944
75
8
4
180,705
1
L
Discordia
5,896
655
30
3
2
141,022
0
W
Bacchus
8,149
905
16
2
1
163,803
1
L
Pele
6,644
738
31
3
1
163,209
3
L
Danzaburou
6,272
697
12
1
0
110,114
0
W
Ares
8,441
938
11
1
1
187,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role