Player Matchup

Ra
Ra
DeMz1k
Ra
Level 159
God Stats
9W - 12L
1,348 SR
Queue Stats
467W - 494L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
MAD-KILL974
Aphrodite
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,317 Elo+
Party 3
Artemis
Artemis
Nileeyy
Artemis
Level 101
God Stats
6W - 15L
1,452 SR
Queue Stats
304W - 355L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
aghanoum
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,307 Elo+
Party 3
Fenrir
Fenrir
bari2
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 47L
1,317 Elo+
Party 3
Team Averages
Level 78
1,460 SR
1,361 Elo+

VS

Team Averages
Level 76
1,603 SR
1,433 Elo+
Olorun
Olorun
Arman19000
Olorun
Level 127
God Stats
4W - 5L
1,650 SR
Queue Stats
341W - 364L
1,419 Elo+
Solo
Cernunnos
Cernunnos
GrumperWolf
Cernunnos
Level 114
God Stats
23W - 10L
1,642 SR
Queue Stats
499W - 547L
1,464 Elo+
Solo
Nu Wa
Nu Wa
JessyNay
Nu Wa
Level 27
God Stats
5W - 2L
1,623 SR
Queue Stats
13W - 15L
1,441 Elo+
Party 2
Da Ji
Da Ji
Kp3o
Da Ji
Level 48
God Stats
7W - 2L
1,598 SR
Queue Stats
55W - 36L
1,488 Elo+
Solo
Ymir
Ymir
Roi100lel
Ymir
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
264W - 303L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 3 / 1
8,900
524
6,160
8,172
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
MAD-KILL974
Aphrodite
15
3 / 6 / 2
9,017
530
3,486
11,190
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Nileeyy
Artemis
13
0 / 7 / 3
7,424
437
8,171
14,160
3,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
aghanoum
Cthulhu
13
0 / 5 / 1
7,949
468
4,593
12,083
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
bari2
Fenrir
15
2 / 8 / 0
8,734
514
7,324
17,715
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arman19000
Olorun
17
4 / 2 / 10
10,222
601
10,149
12,691
5,800
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
GrumperWolf
Cernunnos
18
8 / 1 / 2
10,656
627
13,339
13,747
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JessyNay
Nu Wa
16
3 / 0 / 9
9,498
559
7,127
5,961
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Kp3o
Da Ji
17
13 / 5 / 4
10,830
637
13,184
13,283
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
14
1 / 0 / 9
8,817
519
3,520
9,119
7,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
29
29
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
Arman19000
Olorun
4
2
10
4.5
L
Ra
1
3
1
0.5
W
Cernunnos
GrumperWolf
Cernunnos
8
1
2
9
W
Nu Wa
JessyNay
Nu Wa
3
0
9
7.5
W
Da Ji
Kp3o
Da Ji
13
5
4
3
L
Aphrodite
MAD-KILL974
Aphrodite
3
6
2
0.67
L
Artemis
Nileeyy
Artemis
0
7
3
0.21
W
Ymir
1
0
9
5.5
L
Cthulhu
aghanoum
Cthulhu
0
5
1
0.1
L
Fenrir
bari2
Fenrir
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,734
Damage
47,319
63,320
Taken
54,801
32,223
Mitigated
26,012
18,949
Healing
26,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Arman19000
Olorun
10,149
6,391
238
5,064
12,691
5,800
407
4,498
8,193
61,889
0
L
Ra
6,160
530
438
1,829
8,172
3,084
0
4,011
4,161
65,097
0
W
Cernunnos
GrumperWolf
Cernunnos
13,339
6,904
0
9,636
13,747
4,555
1,456
4,128
9,619
0
101,102
W
Nu Wa
JessyNay
Nu Wa
7,127
1,587
0
1,440
5,961
2,257
2,369
1,696
4,265
74,788
0
W
Da Ji
Kp3o
Da Ji
13,184
3,831
0
4,403
13,283
5,631
418
1,549
11,734
0
66,052
L
Aphrodite
MAD-KILL974
Aphrodite
3,486
586
1,439
4,376
11,190
8,967
740
4,550
6,640
43,278
0
L
Artemis
Nileeyy
Artemis
8,171
3,637
0
2,896
14,160
3,860
63
3,695
10,465
0
47,875
W
Ymir
3,520
556
2,633
3,125
9,119
7,769
394
2,368
6,751
16,065
0
L
Cthulhu
aghanoum
Cthulhu
4,593
236
483
1,803
12,083
7,554
87
1,647
10,436
36,021
0
L
Fenrir
bari2
Fenrir
7,324
1,359
314
5,371
17,715
8,758
0
6,893
10,822
0
58,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
50,023
463
Minions Killed
558
0
Camps Cleared
0
1,572,428
Distance Traveled
1,625,590
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,222
601
122
7
0
314,824
2
L
Ra
8,900
524
131
8
0
286,304
2
W
Cernunnos
10,656
627
172
10
0
300,940
2
W
Nu Wa
9,498
559
131
8
0
337,764
3
W
Da Ji
10,830
637
112
7
0
345,961
3
L
Aphrodite
9,017
530
84
5
0
310,195
0
L
Artemis
7,424
437
63
4
0
309,935
4
W
Ymir
8,817
519
21
1
0
326,101
4
L
Cthulhu
7,949
468
79
5
0
338,311
0
L
Fenrir
8,734
514
106
6
0
327,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role