Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
FZelek
Hera
Level 107
God Stats
2W - 0L
1,749 SR
Queue Stats
22W - 26L
1,501 Elo+
Party 2
Fafnir
Fafnir
PerishSongWRATH
Fafnir
Level 102
God Stats
8W - 7L
1,279 SR
Queue Stats
168W - 133L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
albzx44
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,344 Elo+
Solo
Thor
Thor
xBeelzebub
Thor
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,524 Elo+
Party 2
Team Averages
Level 106
1,506 SR
1,478 Elo+

VS

Team Averages
Level 128
1,628 SR
1,548 Elo+
Tiamat
Tiamat
Bøeie
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,560 Elo+
Party 1
Cliodhna
Cliodhna
Deathmight
Cliodhna
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 41L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
KuroYaksha
Cernunnos
Level 126
God Stats
2W - 6L
1,874 SR
Queue Stats
10W - 15L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Stevlco
Cu Chulainn
Level 128
God Stats
2W - 5L
1,382 SR
Queue Stats
66W - 75L
1,474 Elo+
Party 1
Geb
Geb
shikinko
Geb
Level 158
God Stats
9W - 4L
1,886 SR
Queue Stats
106W - 117L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 0 / 2
9,326
666
7,034
5,612
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
FZelek
Hera
14
3 / 0 / 3
8,540
610
8,016
5,768
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 7
8,919
637
3,266
9,938
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
albzx44
Gilgamesh
15
4 / 1 / 1
8,791
628
3,814
10,492
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 3
8,010
572
5,588
11,981
6,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bøeie
Tiamat
13
2 / 2 / 0
7,206
515
4,459
5,798
2,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Deathmight
Cliodhna
12
0 / 3 / 4
6,968
498
5,714
9,353
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
KuroYaksha
Cernunnos
11
0 / 4 / 0
6,260
447
2,688
7,615
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Stevlco
Cu Chulainn
13
2 / 3 / 0
7,092
507
8,056
10,177
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
6,024
430
2,287
9,799
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
L
Tiamat
Bøeie
Tiamat
2
2
0
1
L
Cliodhna
Deathmight
Cliodhna
0
3
4
0.67
W
Hera
FZelek
Hera
3
0
3
4.5
L
Cernunnos
KuroYaksha
Cernunnos
0
4
0
0
W
2
0
7
5.5
L
Cu Chulainn
Stevlco
Cu Chulainn
2
3
0
0.67
W
Gilgamesh
albzx44
Gilgamesh
4
1
1
4.5
L
0
2
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
23,204
43,791
Taken
42,742
24,687
Mitigated
20,321
17,638
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,034
3,002
0
3,506
5,612
1,858
641
237
5,375
0
76,588
L
Tiamat
Bøeie
Tiamat
4,459
451
0
1,205
5,798
2,111
0
3,001
2,797
48,629
0
L
Cliodhna
Deathmight
Cliodhna
5,714
1,148
0
3,663
9,353
3,153
0
2,929
6,424
0
50,670
W
Hera
FZelek
Hera
8,016
1,381
0
1,957
5,768
1,475
218
1,104
4,594
70,028
0
L
Cernunnos
KuroYaksha
Cernunnos
2,688
1,509
0
2,482
7,615
1,744
0
1,247
6,368
0
33,224
W
3,266
607
0
5,206
9,938
10,744
337
2,331
7,432
27,073
0
L
Cu Chulainn
Stevlco
Cu Chulainn
8,056
1,154
0
2,556
10,177
8,023
0
620
9,557
7,895
36,760
W
Gilgamesh
albzx44
Gilgamesh
3,814
1,415
0
4,221
10,492
4,477
1,016
2,619
7,707
0
52,112
L
2,287
268
0
2,367
9,799
5,290
0
3,485
6,314
17,763
0
W
5,588
1,548
0
2,748
11,981
6,133
0
1,082
10,272
0
45,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,586
Gold Earned
33,550
484
Minions Killed
413
0
Camps Cleared
0
1,358,577
Distance Traveled
1,386,107
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,326
666
129
9
0
260,209
5
L
Tiamat
7,206
515
119
9
0
274,758
1
L
Cliodhna
6,968
498
92
7
0
314,898
0
W
Hera
8,540
610
115
8
0
286,996
6
L
Cernunnos
6,260
447
85
6
0
237,260
0
W
Fafnir
8,919
637
37
3
0
258,750
3
L
Cu Chulainn
7,092
507
88
6
0
269,670
2
W
Gilgamesh
8,791
628
105
8
0
303,372
4
L
Geb
6,024
430
29
2
0
289,521
4
W
Thor
8,010
572
98
7
0
249,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role