Player Matchup

Hera
Hera
Defensia
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,732 Elo+
Party 1
Neith
Neith
MXS12
Neith
Level 102
God Stats
26W - 33L
1,285 SR
Queue Stats
741W - 817L
1,467 Elo+
Solo
Fafnir
Fafnir
Mitchdennis
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,249 Elo+
Party 1
Team Averages
Level 91
1,428 SR
1,483 Elo+

VS

Team Averages
Level 132
1,500 SR
1,466 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
freékill
Tyr
Level 122
God Stats
5W - 6L
1,500 SR
Queue Stats
97W - 122L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
3 / 5 / 0
6,768
677
5,335
6,203
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
MXS12
Neith
9
0 / 5 / 2
5,872
587
4,445
8,379
2,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
10
0 / 3 / 2
6,514
651
2,044
8,944
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 2 / 4
8,055
806
7,222
6,604
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
13
5 / 1 / 7
7,989
799
7,221
5,809
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 11
7,124
712
5,870
7,267
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
2
4
4
W
Baron Samedi
 
Baron Samedi
5
1
7
8.5
L
Hera
3
5
0
0.6
L
Neith
MXS12
Neith
0
5
2
0.2
L
Fafnir
0
3
2
0.33
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
20,313
23,526
Taken
19,680
13,309
Mitigated
10,122
2,764
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,222
3,111
0
520
6,604
2,344
1,417
2,800
3,804
0
24,539
W
Baron Samedi
 
Baron Samedi
7,221
559
1,662
2,548
5,809
2,573
0
2,630
3,179
25,462
0
L
Hera
5,335
1,484
0
0
6,203
1,911
29
1,881
4,189
19,107
0
L
Neith
MXS12
Neith
4,445
1,713
0
1,255
8,379
2,815
0
2,883
5,377
0
13,539
L
Fafnir
2,044
587
0
1,509
8,944
8,583
0
2,537
6,174
5,392
0
W
5,870
260
0
2,065
7,267
5,205
280
2,376
4,891
0
13,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
23,168
65
Minions Killed
91
1
Camps Cleared
6
496,290
Distance Traveled
541,938
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,055
806
38
4
3
161,508
3
W
Baron Samedi
7,989
799
31
3
3
179,917
1
L
Hera
6,768
677
30
3
1
156,232
0
L
Neith
5,872
587
30
3
0
153,991
4
L
Fafnir
6,514
651
5
1
0
186,067
2
W
Tyr
7,124
712
22
2
0
200,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role