Player Matchup

Vamana
Vamana
DulcitoDuce
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Solo
Anubis
Anubis
Funglestreak
Anubis
Level 85
God Stats
1W - 5L
1,080 SR
Queue Stats
177W - 177L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Han-SoSa
Nu Wa
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 174L
1,359 Elo+
Solo
Artio
Artio
Swagcart777
Artio
Level 78
God Stats
6W - 3L
1,806 SR
Queue Stats
364W - 357L
1,497 Elo+
Party 2
Pele
Pele
xXSloppySecondsX
Pele
Level 88
God Stats
7W - 7L
1,120 SR
Queue Stats
408W - 395L
1,522 Elo+
Party 2
Team Averages
Level 105
1,401 SR
1,517 Elo+

VS

Team Averages
Level 113
1,437 SR
1,411 Elo+
Ganesha
Ganesha
 
Ganesha
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Pinguinman5
Discordia
Level 126
God Stats
2W - 4L
1,543 SR
Queue Stats
118W - 154L
1,312 Elo+
Party 1
Awilix
Awilix
Rafa__Silvares
Awilix
Level 81
God Stats
0W - 1L
1,143 SR
Queue Stats
15W - 29L
1,307 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShiryūD
Morgan Le Fay
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
445W - 459L
1,507 Elo+
Solo
Xing Tian
Xing Tian
igorbuckEXTREME
Xing Tian
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
6 / 5 / 7
11,430
762
13,552
20,117
24,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
5 / 9 / 7
10,779
719
13,609
18,302
9,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Han-SoSa
Nu Wa
19
3 / 4 / 10
11,602
773
26,602
11,597
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 17
11,812
787
8,858
21,670
28,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 6 / 11
11,471
765
15,685
17,452
17,465
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 5 / 25
10,878
725
8,229
25,298
36,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Pinguinman5
Discordia
19
9 / 5 / 13
11,646
776
20,648
14,243
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
8 / 2 / 11
11,142
743
10,750
13,330
6,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ShiryūD
Morgan Le Fay
18
6 / 7 / 11
11,502
767
14,651
15,300
7,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
igorbuckEXTREME
Xing Tian
18
5 / 3 / 16
11,787
786
12,126
22,942
26,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
104
22
Kills
28
28
Deaths
22
52
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
25
2.5
W
Vamana
6
5
7
1.9
W
Anubis
5
9
7
0.94
W
Nu Wa
Han-SoSa
Nu Wa
3
4
10
2
L
Discordia
Pinguinman5
Discordia
9
5
13
3.1
L
8
2
11
6.75
L
Morgan Le Fay
ShiryūD
Morgan Le Fay
6
7
11
1.64
W
4
4
17
3.13
L
Xing Tian
igorbuckEXTREME
Xing Tian
5
3
16
4.33
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,306
Damage
66,404
89,138
Taken
91,113
85,405
Mitigated
83,294
30,904
Healing
39,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,229
679
2,196
3,987
25,298
36,733
212
11,935
12,786
27,307
0
W
Vamana
13,552
5,949
941
5,106
20,117
24,597
1,249
11,063
9,054
208
25,795
W
Anubis
13,609
96
1,010
4,745
18,302
9,736
1,359
11,531
6,771
28,613
0
W
Nu Wa
Han-SoSa
Nu Wa
26,602
7,158
1,164
2,771
11,597
5,189
2,523
9,073
2,524
51,894
0
L
Discordia
Pinguinman5
Discordia
20,648
1,293
1,635
3,599
14,243
6,703
1,813
7,483
6,495
43,835
0
L
10,750
2,829
3,820
3,938
13,330
6,087
959
7,743
5,244
0
21,635
L
Morgan Le Fay
ShiryūD
Morgan Le Fay
14,651
1,897
1,852
3,093
15,300
7,128
674
8,391
6,605
35,081
0
W
8,858
615
3,739
7,298
21,670
28,418
580
11,483
10,187
17,260
0
L
Xing Tian
igorbuckEXTREME
Xing Tian
12,126
1,475
7,772
7,345
22,942
26,643
302
11,599
10,751
27,402
0
W
15,685
2,330
1,639
2,491
17,452
17,465
380
12,504
4,948
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
56,955
141
Minions Killed
150
0
Camps Cleared
0
1,336,816
Distance Traveled
1,319,212
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,878
725
0
0
0
248,543
1
W
Vamana
11,430
762
12
1
0
294,070
1
W
Anubis
10,779
719
30
2
0
217,420
0
W
Nu Wa
11,602
773
62
4
0
259,965
0
L
Discordia
11,646
776
57
4
0
275,162
1
L
Awilix
11,142
743
31
2
0
295,741
0
L
Morgan Le Fay
11,502
767
41
3
0
243,572
0
W
Artio
11,812
787
7
0
0
288,055
0
L
Xing Tian
11,787
786
21
1
0
256,194
0
W
Pele
11,471
765
30
2
0
277,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role