Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Jahx1
Scylla
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 11L
1,500 Elo+
Solo
Eset
Eset
KingRome1
Eset
Level 82
God Stats
3W - 1L
1,805 SR
Queue Stats
107W - 152L
1,365 Elo+
Solo
Xbalanque
Xbalanque
WardsOrFeed
Xbalanque
Level 28
God Stats
1W - 4L
1,257 SR
Queue Stats
50W - 73L
1,380 Elo+
Solo
Team Averages
Level 62
1,512 SR
1,449 Elo+

VS

Team Averages
Level 42
1,478 SR
1,405 Elo+
Baron Samedi
Baron Samedi
Alvo2090
Baron Samedi
Level 29
God Stats
7W - 13L
1,565 SR
Queue Stats
52W - 52L
1,425 Elo+
Solo
Anubis
Anubis
Checko Gang
Anubis
Level 66
God Stats
20W - 29L
1,445 SR
Queue Stats
20W - 29L
1,392 Elo+
Solo
Loki
Loki
CombedClover58
Loki
Level 25
God Stats
3W - 10L
1,303 SR
Queue Stats
97W - 133L
1,321 Elo+
Solo
Cupid
Cupid
IsekiS
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,457 Elo+
Solo
Odin
Odin
ÝjzŻ
Odin
Level 65
God Stats
4W - 0L
1,575 SR
Queue Stats
46W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 2
5,251
1,050
4,277
4,419
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
 
Sylvanus
9
1 / 5 / 4
5,060
1,012
2,546
6,997
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Jahx1
Scylla
11
4 / 0 / 0
5,380
1,076
4,359
2,264
477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
1 / 3 / 1
4,869
974
3,082
3,176
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
WardsOrFeed
Xbalanque
7
0 / 2 / 0
3,996
799
1,060
1,483
380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alvo2090
Baron Samedi
12
4 / 1 / 4
5,741
1,148
3,303
4,552
1,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
10
3 / 2 / 4
5,008
1,002
4,010
3,833
1,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 5
4,996
999
3,326
4,947
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
IsekiS
Cupid
10
1 / 4 / 7
5,079
1,016
2,015
4,703
1,520
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
ÝjzŻ
Odin
9
2 / 0 / 6
5,119
1,024
2,163
4,508
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
12
12
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
2
2
L
Sylvanus
 
Sylvanus
1
5
4
0.6
W
Baron Samedi
Alvo2090
Baron Samedi
4
1
4
6
W
Anubis
3
2
4
2.5
W
2
2
5
2.25
W
Cupid
IsekiS
Cupid
1
4
7
1.13
L
Scylla
Jahx1
Scylla
4
0
0
4
L
Eset
1
3
1
0.5
L
Xbalanque
WardsOrFeed
Xbalanque
0
2
0
0
W
Odin
ÝjzŻ
Odin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
14,817
18,339
Taken
22,543
8,318
Mitigated
9,901
1,851
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,277
1,533
0
268
4,419
1,972
0
1,682
2,737
0
9,188
L
Sylvanus
 
Sylvanus
2,546
1,094
159
1,185
6,997
4,464
0
2,896
4,101
7,105
0
W
Baron Samedi
Alvo2090
Baron Samedi
3,303
361
531
2,053
4,552
1,684
0
2,031
2,489
16,047
0
W
Anubis
4,010
352
0
380
3,833
1,767
227
1,828
1,950
10,445
0
W
3,326
580
0
454
4,947
1,644
0
1,765
3,104
0
12,079
W
Cupid
IsekiS
Cupid
2,015
1,222
175
552
4,703
1,520
0
2,514
2,130
0
10,430
L
Scylla
Jahx1
Scylla
4,359
619
0
27
2,264
477
0
580
1,684
13,862
0
L
Eset
3,082
137
24
139
3,176
1,025
0
1,461
1,715
12,944
0
L
Xbalanque
WardsOrFeed
Xbalanque
1,060
48
0
49
1,483
380
0
694
789
0
1,310
W
Odin
ÝjzŻ
Odin
2,163
612
78
544
4,508
3,286
0
1,849
2,563
0
4,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
25,943
71
Minions Killed
91
0
Camps Cleared
0
473,801
Distance Traveled
564,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,251
1,050
14
3
0
116,848
1
L
Sylvanus
5,060
1,012
14
3
0
94,821
1
W
Baron Samedi
5,741
1,148
31
6
0
115,078
0
W
Anubis
5,008
1,002
16
3
0
76,775
1
W
Loki
4,996
999
18
4
0
132,485
2
W
Cupid
5,079
1,016
17
3
0
112,369
0
L
Scylla
5,380
1,076
24
5
0
119,263
3
L
Eset
4,869
974
19
4
0
113,846
0
L
Xbalanque
3,996
799
0
0
0
29,023
1
W
Odin
5,119
1,024
9
2
0
127,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role